添加游戏中途挂起,返回同步数据
This commit is contained in:
@@ -30,7 +30,6 @@ const checkBowData = () => {
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};
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};
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onMounted(async () => {
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onMounted(async () => {
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const battleInfo = uni.getStorageSync("last-battle");
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const battleInfo = uni.getStorageSync("last-battle");
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console.log("----battleInfo", battleInfo);
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data.value = battleInfo;
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data.value = battleInfo;
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const mine = battleInfo.playerStats.find((p) => p.id === user.value.id);
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const mine = battleInfo.playerStats.find((p) => p.id === user.value.id);
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rank.value =
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rank.value =
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@@ -144,7 +143,7 @@ onUnmounted(() => {
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</block>
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</block>
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<view class="battle-e">
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<view class="battle-e">
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<image src="../static/row-yellow-bg.png" mode="widthFix" />
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<image src="../static/row-yellow-bg.png" mode="widthFix" />
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<Avatar v-if="data.mode === 1" :src="user.avatar" :size="40" />
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<Avatar :src="user.avatar" :size="40" />
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<text v-if="data.battleMode === 1">
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<text v-if="data.battleMode === 1">
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经验 {{ totalPoints > 0 ? "+" + totalPoints : totalPoints }}
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经验 {{ totalPoints > 0 ? "+" + totalPoints : totalPoints }}
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</text>
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</text>
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@@ -1,6 +1,6 @@
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<script setup>
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<script setup>
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import { ref, watch, onMounted, onUnmounted } from "vue";
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import { ref, watch, onMounted, onUnmounted } from "vue";
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import { onLoad } from "@dcloudio/uni-app";
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import { onLoad, onShow, onHide } from "@dcloudio/uni-app";
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import Container from "@/components/Container.vue";
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import Container from "@/components/Container.vue";
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import PlayerSeats from "@/components/PlayerSeats.vue";
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import PlayerSeats from "@/components/PlayerSeats.vue";
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import Guide from "@/components/Guide.vue";
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import Guide from "@/components/Guide.vue";
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@@ -17,7 +17,14 @@ import ScreenHint from "@/components/ScreenHint.vue";
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import RoundEndTip from "@/components/RoundEndTip.vue";
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import RoundEndTip from "@/components/RoundEndTip.vue";
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import TestDistance from "@/components/TestDistance.vue";
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import TestDistance from "@/components/TestDistance.vue";
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import PlayerScore from "@/components/PlayerScore.vue";
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import PlayerScore from "@/components/PlayerScore.vue";
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import { getRoomAPI, destroyRoomAPI, exitRoomAPI, startRoomAPI } from "@/apis";
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import {
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getRoomAPI,
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destroyRoomAPI,
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exitRoomAPI,
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startRoomAPI,
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getCurrentGameAPI,
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} from "@/apis";
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import { isGameEnded } from "@/util";
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import { MESSAGETYPES, roundsName, getMessageTypeName } from "@/constants";
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import { MESSAGETYPES, roundsName, getMessageTypeName } from "@/constants";
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import useStore from "@/store";
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import useStore from "@/store";
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import { storeToRefs } from "pinia";
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import { storeToRefs } from "pinia";
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@@ -55,6 +62,7 @@ const halfTimeTip = ref(false);
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const isFinalShoot = ref(false);
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const isFinalShoot = ref(false);
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const total = ref(15);
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const total = ref(15);
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const battleType = ref(0);
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const battleType = ref(0);
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const isEnded = ref(false);
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watch(
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watch(
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() => [players.value, playersScores.value],
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() => [players.value, playersScores.value],
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@@ -71,11 +79,7 @@ watch(
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}
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}
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);
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);
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onLoad(async (options) => {
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function recoverData(battleInfo) {
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if (options.battleId) {
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const battleInfo = uni.getStorageSync("current-battle");
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console.log("----battleInfo", battleInfo);
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if (battleInfo) {
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battleId.value = battleInfo.id;
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battleId.value = battleInfo.id;
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battleType.value = battleInfo.config.mode;
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battleType.value = battleInfo.config.mode;
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step.value = 2;
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step.value = 2;
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@@ -169,6 +173,7 @@ onLoad(async (options) => {
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}
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}
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});
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});
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if (battleInfo.status === 2) {
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if (battleInfo.status === 2) {
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startCount.value = true;
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const remain = Date.now() / 1000 - battleInfo.startTime;
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const remain = Date.now() / 1000 - battleInfo.startTime;
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console.log(`当前局已进行${remain}秒`);
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console.log(`当前局已进行${remain}秒`);
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tips.value = battleInfo.halfGame
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tips.value = battleInfo.halfGame
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@@ -186,6 +191,14 @@ onLoad(async (options) => {
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}
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}
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}
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}
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}
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}
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onLoad(async (options) => {
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if (options.battleId) {
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const battleInfo = uni.getStorageSync("current-battle");
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if (battleInfo) {
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recoverData(battleInfo);
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uni.removeStorageSync("last-awake-time");
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}
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}
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}
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if (options.roomNumber) {
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if (options.roomNumber) {
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roomNumber.value = options.roomNumber;
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roomNumber.value = options.roomNumber;
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@@ -439,6 +452,7 @@ async function onReceiveMessage(messages = []) {
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...msg.groupUserStatus.blueTeam,
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...msg.groupUserStatus.blueTeam,
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].forEach((player) => {
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].forEach((player) => {
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playersScores.value[player.id] = player.arrows;
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playersScores.value[player.id] = player.arrows;
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if (p.id === user.value.id) scores.value = [...p.arrows];
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});
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});
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startCount.value = false;
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startCount.value = false;
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halfTimeTip.value = true;
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halfTimeTip.value = true;
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@@ -453,11 +467,17 @@ async function onReceiveMessage(messages = []) {
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});
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});
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uni.navigateBack();
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uni.navigateBack();
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} else {
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} else {
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isEnded.value = true;
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uni.redirectTo({
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uni.redirectTo({
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url: `/pages/battle-result?battleId=${msg.id}`,
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url: `/pages/battle-result?battleId=${msg.id}`,
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});
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});
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}
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}
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}
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}
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if (msg.constructor === MESSAGETYPES.BackToGame) {
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if (msg.battleInfo && uni.getStorageSync("last-awake-time")) {
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recoverData(msg.battleInfo);
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}
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}
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}
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}
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});
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});
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}
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}
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@@ -503,6 +523,16 @@ onUnmounted(() => {
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exitRoomAPI(roomNumber.value);
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exitRoomAPI(roomNumber.value);
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}
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}
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});
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});
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onShow(async () => {
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if (battleId.value) {
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if (!isEnded.value && (await isGameEnded())) return;
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const lastAwakeTime = uni.getStorageSync("last-awake-time");
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if (lastAwakeTime) await getCurrentGameAPI();
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}
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});
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onHide(() => {
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uni.setStorageSync("last-awake-time", Date.now());
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});
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</script>
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</script>
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<template>
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<template>
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@@ -13,7 +13,8 @@ import Avatar from "@/components/Avatar.vue";
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import ScreenHint from "@/components/ScreenHint.vue";
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import ScreenHint from "@/components/ScreenHint.vue";
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import Matching from "@/components/Matching.vue";
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import Matching from "@/components/Matching.vue";
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import TestDistance from "@/components/TestDistance.vue";
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import TestDistance from "@/components/TestDistance.vue";
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import { matchGameAPI } from "@/apis";
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import { getCurrentGameAPI, matchGameAPI } from "@/apis";
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import { isGameEnded } from "@/util";
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import { MESSAGETYPES, getMessageTypeName } from "@/constants";
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import { MESSAGETYPES, getMessageTypeName } from "@/constants";
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import useStore from "@/store";
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import useStore from "@/store";
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import { storeToRefs } from "pinia";
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import { storeToRefs } from "pinia";
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@@ -34,6 +35,7 @@ const playersSorted = ref([]);
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const playersScores = ref({});
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const playersScores = ref({});
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const halfTimeTip = ref(false);
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const halfTimeTip = ref(false);
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const onComplete = ref(null);
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const onComplete = ref(null);
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const isEnded = ref(false);
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watch(
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watch(
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() => [players.value, playersScores.value],
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() => [players.value, playersScores.value],
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@@ -50,11 +52,7 @@ watch(
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}
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}
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);
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);
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onLoad(async (options) => {
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function recoverData(battleInfo) {
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if (options.battleId) {
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const battleInfo = uni.getStorageSync("current-battle");
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console.log("----battleInfo", battleInfo);
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if (battleInfo) {
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battleId.value = battleInfo.id;
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battleId.value = battleInfo.id;
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players.value = [...battleInfo.blueTeam, ...battleInfo.redTeam];
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players.value = [...battleInfo.blueTeam, ...battleInfo.redTeam];
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players.value.forEach((p) => {
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players.value.forEach((p) => {
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@@ -75,6 +73,7 @@ onLoad(async (options) => {
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start.value = true;
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start.value = true;
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}
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}
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if (battleInfo.status === 2) {
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if (battleInfo.status === 2) {
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startCount.value = true;
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// 这里的开始时间不是游戏开始时间,而是上半场或者下半场或者中场的开始时间,还要根据状态来判断
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// 这里的开始时间不是游戏开始时间,而是上半场或者下半场或者中场的开始时间,还要根据状态来判断
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tips.value = battleInfo.halfGame
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tips.value = battleInfo.halfGame
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? "下半场:请再射6箭"
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? "下半场:请再射6箭"
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@@ -90,6 +89,15 @@ onLoad(async (options) => {
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}, 200);
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}, 200);
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}
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}
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}
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}
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onLoad(async (options) => {
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if (options.battleId) {
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const battleInfo = uni.getStorageSync("current-battle");
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if (battleInfo) {
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recoverData(battleInfo);
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console.log("remove last time");
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uni.removeStorageSync("last-awake-time");
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}
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} else {
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} else {
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gameType.value = options.gameType;
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gameType.value = options.gameType;
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teamSize.value = options.teamSize;
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teamSize.value = options.teamSize;
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@@ -148,6 +156,7 @@ async function onReceiveMessage(messages = []) {
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[...msg.groupUserStatus.redTeam, ...msg.groupUserStatus.blueTeam].forEach(
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[...msg.groupUserStatus.redTeam, ...msg.groupUserStatus.blueTeam].forEach(
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(player) => {
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(player) => {
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playersScores.value[player.id] = player.arrows;
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playersScores.value[player.id] = player.arrows;
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if (p.id === user.value.id) scores.value = [...p.arrows];
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}
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}
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);
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);
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startCount.value = false;
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startCount.value = false;
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@@ -163,11 +172,17 @@ async function onReceiveMessage(messages = []) {
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});
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});
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uni.navigateBack();
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uni.navigateBack();
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} else {
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} else {
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isEnded.value = true;
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uni.redirectTo({
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uni.redirectTo({
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url: `/pages/battle-result?battleId=${msg.id}`,
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url: `/pages/battle-result?battleId=${msg.id}`,
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});
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});
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}
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}
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}
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}
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if (msg.constructor === MESSAGETYPES.BackToGame) {
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if (msg.battleInfo && uni.getStorageSync("last-awake-time")) {
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recoverData(msg.battleInfo);
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}
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}
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});
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});
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}
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}
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const onBack = () => {
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const onBack = () => {
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@@ -177,7 +192,6 @@ const onBack = () => {
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uni.$showHint(3);
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uni.$showHint(3);
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}
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}
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};
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};
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onShow(() => {});
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onMounted(() => {
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onMounted(() => {
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uni.setKeepScreenOn({
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uni.setKeepScreenOn({
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keepScreenOn: true,
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keepScreenOn: true,
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@@ -193,6 +207,16 @@ onUnmounted(() => {
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matchGameAPI(false, gameType.value, teamSize.value);
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matchGameAPI(false, gameType.value, teamSize.value);
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}
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}
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});
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});
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onShow(async () => {
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if (battleId.value) {
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if (!isEnded.value && (await isGameEnded())) return;
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const lastAwakeTime = uni.getStorageSync("last-awake-time");
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if (lastAwakeTime) await getCurrentGameAPI();
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}
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});
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onHide(() => {
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uni.setStorageSync("last-awake-time", Date.now());
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});
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</script>
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</script>
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|
|
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<template>
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<template>
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@@ -1,6 +1,6 @@
|
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<script setup>
|
<script setup>
|
||||||
import { ref, onMounted, onUnmounted } from "vue";
|
import { ref, onMounted, onUnmounted } from "vue";
|
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import { onLoad } from "@dcloudio/uni-app";
|
import { onLoad, onShow, onHide } from "@dcloudio/uni-app";
|
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import Container from "@/components/Container.vue";
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import Container from "@/components/Container.vue";
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import BattleHeader from "@/components/BattleHeader.vue";
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import BattleHeader from "@/components/BattleHeader.vue";
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import Guide from "@/components/Guide.vue";
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import Guide from "@/components/Guide.vue";
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@@ -14,7 +14,8 @@ import SButton from "@/components/SButton.vue";
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import Matching from "@/components/Matching.vue";
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import Matching from "@/components/Matching.vue";
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import RoundEndTip from "@/components/RoundEndTip.vue";
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import RoundEndTip from "@/components/RoundEndTip.vue";
|
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import TestDistance from "@/components/TestDistance.vue";
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import TestDistance from "@/components/TestDistance.vue";
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import { matchGameAPI } from "@/apis";
|
import { getCurrentGameAPI, matchGameAPI } from "@/apis";
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|
import { isGameEnded } from "@/util";
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import { MESSAGETYPES, roundsName, getMessageTypeName } from "@/constants";
|
import { MESSAGETYPES, roundsName, getMessageTypeName } from "@/constants";
|
||||||
import useStore from "@/store";
|
import useStore from "@/store";
|
||||||
import { storeToRefs } from "pinia";
|
import { storeToRefs } from "pinia";
|
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@@ -42,12 +43,9 @@ const bluePoints = ref(0);
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const showRoundTip = ref(false);
|
const showRoundTip = ref(false);
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const onComplete = ref(null);
|
const onComplete = ref(null);
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const isFinalShoot = ref(false);
|
const isFinalShoot = ref(false);
|
||||||
|
const isEnded = ref(false);
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||||||
|
|
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onLoad(async (options) => {
|
function recoverData(battleInfo) {
|
||||||
if (options.battleId) {
|
|
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const battleInfo = uni.getStorageSync("current-battle");
|
|
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console.log("----battleInfo", battleInfo);
|
|
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if (battleInfo) {
|
|
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battleId.value = battleInfo.id;
|
battleId.value = battleInfo.id;
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redTeam.value = battleInfo.redTeam;
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redTeam.value = battleInfo.redTeam;
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blueTeam.value = battleInfo.blueTeam;
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blueTeam.value = battleInfo.blueTeam;
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@@ -125,6 +123,12 @@ onLoad(async (options) => {
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}
|
}
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||||||
}
|
}
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||||||
}
|
}
|
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|
|
||||||
|
onLoad(async (options) => {
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||||||
|
if (options.battleId) {
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|
const battleInfo = uni.getStorageSync("current-battle");
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|
if (battleInfo) recoverData(battleInfo);
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|
uni.removeStorageSync("last-awake-time");
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} else {
|
} else {
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gameType.value = options.gameType;
|
gameType.value = options.gameType;
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teamSize.value = options.teamSize;
|
teamSize.value = options.teamSize;
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@@ -235,11 +239,17 @@ async function onReceiveMessage(messages = []) {
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|||||||
});
|
});
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uni.navigateBack();
|
uni.navigateBack();
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} else {
|
} else {
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|
isEnded.value = true;
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uni.redirectTo({
|
uni.redirectTo({
|
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url: `/pages/battle-result?battleId=${msg.id}`,
|
url: `/pages/battle-result?battleId=${msg.id}`,
|
||||||
});
|
});
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}
|
}
|
||||||
}
|
}
|
||||||
|
if (msg.constructor === MESSAGETYPES.BackToGame) {
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||||||
|
if (msg.battleInfo && uni.getStorageSync("last-awake-time")) {
|
||||||
|
recoverData(msg.battleInfo);
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||||||
|
}
|
||||||
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
const onBack = () => {
|
const onBack = () => {
|
||||||
@@ -264,6 +274,16 @@ onUnmounted(() => {
|
|||||||
matchGameAPI(false, gameType.value, teamSize.value);
|
matchGameAPI(false, gameType.value, teamSize.value);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
onShow(async () => {
|
||||||
|
if (battleId.value) {
|
||||||
|
if (!isEnded.value && (await isGameEnded())) return;
|
||||||
|
const lastAwakeTime = uni.getStorageSync("last-awake-time");
|
||||||
|
if (lastAwakeTime) await getCurrentGameAPI();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
onHide(() => {
|
||||||
|
uni.setStorageSync("last-awake-time", Date.now());
|
||||||
|
});
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
<template>
|
<template>
|
||||||
|
|||||||
15
src/util.js
15
src/util.js
@@ -1,4 +1,5 @@
|
|||||||
import websocket from "@/websocket";
|
import websocket from "@/websocket";
|
||||||
|
import { isGamingAPI } from "@/apis";
|
||||||
|
|
||||||
export const formatTimestamp = (timestamp) => {
|
export const formatTimestamp = (timestamp) => {
|
||||||
const date = new Date(timestamp * 1000);
|
const date = new Date(timestamp * 1000);
|
||||||
@@ -264,3 +265,17 @@ export const wxShare = async () => {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
export const isGameEnded = async () => {
|
||||||
|
const isGaming = await isGamingAPI();
|
||||||
|
if (!isGaming) {
|
||||||
|
uni.showToast({
|
||||||
|
title: "比赛已结束",
|
||||||
|
icon: "none",
|
||||||
|
});
|
||||||
|
setTimeout(() => {
|
||||||
|
uni.navigateBack();
|
||||||
|
}, 1000);
|
||||||
|
}
|
||||||
|
return !isGaming;
|
||||||
|
};
|
||||||
|
|||||||
@@ -28,8 +28,18 @@ function createWebSocket(token, onMessage) {
|
|||||||
const msg = data.data.updates[0];
|
const msg = data.data.updates[0];
|
||||||
if (!msg) return;
|
if (!msg) return;
|
||||||
if (msg.constructor === MESSAGETYPES.BackToGame) {
|
if (msg.constructor === MESSAGETYPES.BackToGame) {
|
||||||
|
const pages = getCurrentPages();
|
||||||
|
const currentPage = pages[pages.length - 1];
|
||||||
|
if (
|
||||||
|
currentPage.route === "pages/battle-room" ||
|
||||||
|
currentPage.route === "pages/team-match" ||
|
||||||
|
currentPage.route === "pages/melee-match"
|
||||||
|
) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
const { battleInfo } = msg;
|
const { battleInfo } = msg;
|
||||||
uni.setStorageSync("current-battle", battleInfo);
|
uni.setStorageSync("current-battle", battleInfo);
|
||||||
|
console.log("----battleInfo", battleInfo);
|
||||||
// 约战
|
// 约战
|
||||||
if (battleInfo.config.battleMode === 1) {
|
if (battleInfo.config.battleMode === 1) {
|
||||||
uni.navigateTo({
|
uni.navigateTo({
|
||||||
|
|||||||
Reference in New Issue
Block a user