完成大乱斗流程调试

This commit is contained in:
kron
2025-06-09 01:17:18 +08:00
parent 80e0b07c0e
commit e49de0e288
11 changed files with 308 additions and 107 deletions

View File

@@ -126,28 +126,40 @@ export const getGameAPI = async (battleId) => {
});
const { battleStats = {}, playerStats = {} } = result;
const data = {
winner: battleStats.winner,
redTotal: battleStats.redTotal,
blueTotal: battleStats.blueTotal,
roundsData: {},
redPlayers: {},
bluePlayers: {},
mode: battleStats.mode,
};
playerStats.forEach((item) => {
const { playerBattleStats = {}, roundRecords = [] } = item;
if (playerBattleStats.team === 0) {
data.redPlayers[playerBattleStats.playerId] = playerBattleStats;
}
if (playerBattleStats.team === 1) {
data.bluePlayers[playerBattleStats.playerId] = playerBattleStats;
}
roundRecords.forEach((round) => {
data.roundsData[round.roundNumber] = {
...data.roundsData[round.roundNumber],
[round.playerId]: round.arrowHistory,
};
if (battleStats.mode === 1) {
data.winner = battleStats.winner;
data.redTotal = battleStats.redTotal;
data.blueTotal = battleStats.blueTotal;
data.roundsData = {};
data.redPlayers = {};
data.bluePlayers = {};
playerStats.forEach((item) => {
const { playerBattleStats = {}, roundRecords = [] } = item;
if (playerBattleStats.team === 0) {
data.redPlayers[playerBattleStats.playerId] = playerBattleStats;
}
if (playerBattleStats.team === 1) {
data.bluePlayers[playerBattleStats.playerId] = playerBattleStats;
}
roundRecords.forEach((round) => {
data.roundsData[round.roundNumber] = {
...data.roundsData[round.roundNumber],
[round.playerId]: round.arrowHistory,
};
});
});
});
}
if (battleStats.mode === 2) {
data.players = [];
playerStats.forEach((item) => {
data.players.push({
...item.playerBattleStats,
arrowHistory: item.roundRecords[0].arrowHistory,
})
});
}
console.log("game result:", result);
console.log("format data:", data);
return data;

View File

@@ -1,7 +1,12 @@
<script setup>
import { ref } from "vue";
import { ref, watch } from "vue";
import BowTarget from "@/components/BowTarget.vue";
import Avatar from "@/components/Avatar.vue";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const scores = ref([]);
const props = defineProps({
show: {
type: Boolean,
@@ -11,7 +16,21 @@ const props = defineProps({
type: Function,
default: () => {},
},
data: {
type: Object,
default: () => ({}),
},
});
watch(
() => props.data,
(value) => {
const mine = value.players.find((p) => p.playerId === user.value.id);
if (mine.arrowHistory) {
scores.value = mine.arrowHistory;
}
},
{ deep: true, immediate: true }
);
</script>
<template>
@@ -23,21 +42,26 @@ const props = defineProps({
</view>
</view>
<view class="rank-rows">
<view v-for="(item, index) in [1, 2, 3, 4, 5]" :key="index">
<view v-for="(player, index) in data.players" :key="index">
<image v-if="index === 0" src="../static/champ1.png" mode="widthFix" />
<image v-if="index === 1" src="../static/champ2.png" mode="widthFix" />
<image v-if="index === 2" src="../static/champ3.png" mode="widthFix" />
<view v-if="index > 2" class="rank-view">{{ item }}</view>
<view v-if="index > 2" class="rank-view">{{ index + 1 }}</view>
<Avatar src="../static/avatar.png" :size="24" />
<text>积分 + 117</text>
<text>117</text>
<text v-for="(round, index2) in new Array(12).fill(9)" :key="index2">
{{ round }}
<text
>积分
{{
player.totalScore > 0 ? "+" + player.totalScore : player.totalScore
}}</text
>
<text>{{ player.totalRings }}</text>
<text v-for="(arrow, index2) in player.arrowHistory" :key="index2">
{{ arrow.ringScore }}
</text>
</view>
</view>
<view :style="{ width: '95%', marginTop: '-5%' }">
<BowTarget />
<view :style="{ width: '95%' }">
<BowTarget :scores="scores" />
</view>
<view class="score-text"
><text :style="{ color: '#fed847' }">12</text>支箭<text
@@ -47,12 +71,12 @@ const props = defineProps({
>
<view class="score-row">
<view
v-for="(score, index) in new Array(12).fill(9)"
v-for="(score, index) in scores"
:key="index"
class="score-item"
:style="{ width: '13vw', height: '13vw' }"
>
{{ score }}
{{ score.ringScore }}
</view>
</view>
</view>
@@ -153,10 +177,16 @@ const props = defineProps({
.rank-rows > view > text {
margin-left: 10px;
flex: 0 0 auto;
display: block;
width: 25px;
}
.rank-rows > view > text:nth-child(3) {
width: 80px;
}
.rank-rows > view > text:nth-child(4) {
color: #fed847;
padding-right: 10px;
border-right: 1px solid #fff3;
width: 32px;
}
</style>

View File

@@ -23,16 +23,22 @@ const rowCount = new Array(6).fill(0);
<view>
<view>
<view v-for="(_, index) in rowCount" :key="index">
<text>{{ scores[index + 6] ? `${scores[index + 6]}` : "-" }}</text>
<text>{{ scores[index] ? `${scores[index].ring}` : "-" }}</text>
</view>
</view>
<view>
<view v-for="(_, index) in rowCount" :key="index">
<text>{{ scores[index + 6] ? `${scores[index + 6]}` : "-" }}</text>
<text>{{
scores[index + 6] ? `${scores[index + 6].ring}` : "-"
}}</text>
</view>
</view>
</view>
<text>{{ scores.reduce((last, next) => last + next) }}</text>
<text
>{{
scores.map((s) => s.ring).reduce((last, next) => last + next, 0)
}}</text
>
</view>
</template>
@@ -52,6 +58,7 @@ const rowCount = new Array(6).fill(0);
}
.container > image:first-child {
width: 30px;
height: 30px;
border: 1px solid #fff3;
border-radius: 50%;
margin-right: 10px;
@@ -80,7 +87,7 @@ const rowCount = new Array(6).fill(0);
border-bottom: 1px solid #fff3;
}
.container > text:nth-child(4) {
width: 50px;
width: 40px;
text-align: right;
}
</style>

View File

@@ -3,6 +3,7 @@ export const MESSAGETYPES = {
ShootSyncMePracticeID: parseInt("0xD88AE05E"), // 3632980062
WaitForAllReady: parseInt("0x615C13BE"), // 1633424318
AllReady: parseInt("0x1CCB49FD"), // 483084797
MeleeAllReady: parseInt("0x37132BD5"), // 924003285
ShootResult: parseInt("0xAA0795E2"), // 2852623842
CurrentRoundEnded: parseInt("0x3E2CE041"), // 1043128385
ToSomeoneShoot: parseInt("0x077ACD1A"), // 125488410

View File

@@ -4,6 +4,7 @@ import { onLoad } from "@dcloudio/uni-app";
import { getGameAPI } from "@/apis";
import TeamResult from "@/components/TeamResult.vue";
import MeleeResult from "@/components/MeleeResult.vue";
import Avatar from "@/components/Avatar.vue";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
@@ -18,14 +19,15 @@ const show = ref(false);
onLoad(async (options) => {
battleId.value = options.battleId;
const result = await getGameAPI(
options.battleId || "BATTLE-1749386862250435325-854"
// options.battleId || "BATTLE-1749386862250435325-854"
options.battleId || "BATTLE-1749397329251504706-197"
);
data.value = result;
if (result.redPlayers[user.value.id]) {
if (result.mode === 1 && result.redPlayers[user.value.id]) {
totalPoints.value = result.redTotal;
ifWin.value = result.winner === 0;
}
if (result.bluePlayers[user.value.id]) {
if (result.mode === 1 && result.bluePlayers[user.value.id]) {
totalPoints.value = result.redTotal;
ifWin.value = result.winner === 1;
}
@@ -44,26 +46,98 @@ onMounted(async () => {});
src="../static/winner-yellow.png"
mode="widthFix"
/>
<view>
<image src="../static/battle-result.png" mode="widthFix" />
</view>
<view>
<image src="../static/shining-bg.png" mode="widthFix" />
<image src="../static/throphy.png" mode="widthFix" />
<text>{{ ifWin && data.winner === 1 ? "蓝队" : "红队" }}获胜</text>
<text>强势登顶荣耀加冕</text>
</view>
<view>
<block v-if="data.mode === 1">
<view class="header-team">
<image src="../static/battle-result.png" mode="widthFix" />
</view>
<view class="battle-winner">
<image src="../static/shining-bg.png" mode="widthFix" />
<image src="../static/throphy.png" mode="widthFix" />
<text>{{ ifWin && data.winner === 1 ? "蓝队" : "红队" }}获胜</text>
<text>强势登顶荣耀加冕</text>
</view>
</block>
<block v-if="data.mode === 2">
<view class="header-melee">
<view />
<image src="../static/battle-result.png" mode="widthFix" />
<view />
</view>
<view class="players">
<view v-for="(player, index) in data.players" :key="index">
<image
v-if="index === 0"
class="player-bg"
src="../static/melee-player-bg1.png"
mode="aspectFill"
/>
<image
v-if="index === 1"
class="player-bg"
src="../static/melee-player-bg2.png"
mode="aspectFill"
/>
<image
v-if="index === 2"
class="player-bg"
src="../static/melee-player-bg3.png"
mode="aspectFill"
/>
<image
v-if="index === 0"
class="player-crown"
src="../static/champ1.png"
mode="widthFix"
/>
<image
v-if="index === 1"
class="player-crown"
src="../static/champ2.png"
mode="widthFix"
/>
<image
v-if="index === 2"
class="player-crown"
src="../static/champ3.png"
mode="widthFix"
/>
<view v-if="index > 2" class="view-crown">{{ index + 1 }}</view>
<Avatar src="../static/avatar.png" :size="36" />
<view class="player-title">
<text>{{ player.name }}</text>
<text>钻石三级</text>
</view>
<text
><text :style="{ color: '#fff' }">{{ player.totalRings }}</text>
</text
>
</view>
</view>
</block>
<view class="battle-e">
<image src="../static/row-yellow-bg.png" mode="widthFix" />
<text>经验 +{{ totalPoints }}</text>
</view>
<text>你是朋友中的佼佼者哦</text>
<view>
<text v-if="data.mode === 1" class="description">你是朋友中的佼佼者哦</text>
<text v-if="data.mode === 2" class="description"
>好成绩全国排位赛等着你</text
>
<view class="op-btn">
<view @click="() => (show = true)">查看靶纸</view>
<view @click="exit">退出</view>
</view>
<TeamResult :show="show" :onClose="() => (show = false)" :data="data" />
<!-- <MeleeResult :show="show" :onClose="() => (show = false)" /> -->
<TeamResult
v-if="data.mode === 1"
:show="show"
:onClose="() => (show = false)"
:data="data"
/>
<MeleeResult
v-if="data.mode === 2"
:show="show"
:onClose="() => (show = false)"
:data="data"
/>
</view>
</template>
@@ -77,6 +151,7 @@ onMounted(async () => {});
flex-direction: column;
align-items: center;
justify-content: center;
/* z-index: -1; */
}
.tag {
position: absolute;
@@ -87,14 +162,14 @@ onMounted(async () => {});
.container > view {
position: relative;
}
.container > view:nth-child(2) {
.header-team {
width: 80%;
margin: 10px;
}
.container > view:nth-child(2) > image {
.header-team > image {
width: 20vw;
}
.container > view:nth-child(3) {
.battle-winner {
width: 100%;
height: 38%;
display: flex;
@@ -104,32 +179,32 @@ onMounted(async () => {});
color: #fff9;
font-size: 14px;
}
.container > view:nth-child(3) > image {
.battle-winner > image {
position: absolute;
width: 100vw;
top: 0;
left: 0;
}
.container > view:nth-child(3) > image:nth-child(2) {
.battle-winner > image:nth-child(2) {
top: 6vw;
}
.container > view:nth-child(3) > text:nth-child(3) {
.battle-winner > text:nth-child(3) {
font-size: 30px;
margin: 10px;
font-weight: bold;
color: #fed847;
}
.container > view:nth-child(4) {
.battle-e {
width: 100%;
height: 60px;
margin: 20px 0;
}
.container > view:nth-child(4) > image {
.battle-e > image {
position: absolute;
width: 100vw;
top: 45%;
}
.container > view:nth-child(4) > text {
.battle-e > text {
position: absolute;
width: 100%;
font-size: 30px;
@@ -137,19 +212,19 @@ onMounted(async () => {});
text-align: center;
top: 54%;
}
.container > text:nth-child(5) {
.description {
margin: 50px 0;
font-size: 14px;
color: #fed847;
width: 100%;
text-align: center;
}
.container > view:nth-child(6) {
.op-btn {
width: 100%;
display: flex;
justify-content: center;
}
.container > view:nth-child(6) > view {
.op-btn > view {
width: 36%;
margin: 0 10px;
background-color: #fed847;
@@ -157,8 +232,85 @@ onMounted(async () => {});
padding: 10px 0;
text-align: center;
}
.container > view:nth-child(6) > view:last-child {
.op-btn > view:last-child {
color: #fff;
background-color: #757575;
}
.header-melee {
display: flex;
align-items: center;
justify-content: center;
width: 100%;
margin-bottom: 30px;
}
.header-melee > view {
height: 1px;
background-color: #fff3;
width: 18%;
}
.header-melee > image {
width: 27%;
margin: 0 20px;
}
.players {
color: #fff3;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
width: calc(100% - 60px);
height: 300px;
margin: 0 30px;
}
.players > view {
width: 100%;
height: 60px;
flex: 0 0 auto;
overflow: hidden;
position: relative;
background-color: #ffffff1a;
display: flex;
align-items: center;
}
.player-bg {
position: absolute;
width: 100%;
height: 100%;
top: 0;
left: 0;
}
.player-bg {
position: absolute;
width: 100%;
top: 0;
left: 0;
z-index: -1;
}
.player-crown {
width: 27px;
margin: 0 15px;
}
.view-crown {
width: 27px;
height: 27px;
line-height: 27px;
text-align: center;
border-radius: 50%;
margin: 0 15px;
color: #fff;
background-color: #676767;
}
.player-title {
display: flex;
flex-direction: column;
margin-left: 15px;
width: calc(100% - 160px);
}
.player-title > text:first-child {
color: #fff;
margin-bottom: 3px;
}
.player-title > text:last-child {
font-size: 13px;
}
</style>

View File

@@ -6,10 +6,14 @@ import BowTarget from "@/components/BowTarget.vue";
import ShootProgress from "@/components/ShootProgress.vue";
import PlayersRow from "@/components/PlayersRow.vue";
import Timer from "@/components/Timer.vue";
import BattleFooter from "@/components/BattleFooter.vue";
import PlayerScore from "@/components/PlayerScore.vue";
import SButton from "@/components/SButton.vue";
import { matchGameAPI, readyGameAPI } from "@/apis";
import { MESSAGETYPES, roundsName } from "@/constants";
import { MESSAGETYPES } from "@/constants";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const gameType = ref(0);
const teamSize = ref(0);
const matching = ref(false);
@@ -19,14 +23,10 @@ const currentRound = ref(1);
const totalRounds = ref(0);
const power = ref(0);
const scores = ref([]);
const redTeam = ref([]);
const blueTeam = ref([]);
const currentShooterId = ref(0);
const tips = ref("即将开始...");
const seq = ref(0);
const timerSeq = ref(0);
const roundResults = ref([
]);
const players = ref([]);
const playersScores = ref({});
onLoad((options) => {
gameType.value = options.gameType;
@@ -66,41 +66,36 @@ async function onReceiveMessage(content) {
// 这里会掉多次;
timerSeq.value += 1;
battleId.value = msg.id;
redTeam.value = msg.groupUserStatus.redTeam;
blueTeam.value = msg.groupUserStatus.blueTeam;
totalRounds.value = msg.groupUserStatus.config.maxRounds;
players.value = [
...msg.groupUserStatus.redTeam,
...msg.groupUserStatus.blueTeam,
];
players.value.forEach((p) => {
playersScores.value[p.id] = [];
});
}
if (!start.value && msg.constructor === MESSAGETYPES.ShootSyncMeArrowID) {
scores.value.push(msg.target);
power.value = msg.target.battery;
}
if (msg.id !== battleId.value) return;
if (msg.constructor === MESSAGETYPES.AllReady) {
if (msg.constructor === MESSAGETYPES.MeleeAllReady) {
totalRounds.value = msg.groupUserStatus.config.maxRounds;
start.value = true;
timerSeq.value = 0;
}
if (msg.constructor === MESSAGETYPES.ToSomeoneShoot) {
tips.value = "请在90秒内射完12支箭";
scores.value = [];
seq.value += 1;
currentShooterId.value = msg.userId;
if (redTeam.value[0].id === currentShooterId.value) {
tips.value = `请红队射箭-第${roundsName[currentRound.value]}`;
} else {
tips.value = `请蓝队射箭-第${roundsName[currentRound.value]}`;
}
}
if (msg.constructor === MESSAGETYPES.ShootResult) {
scores.value = [msg.target];
}
if (msg.constructor === MESSAGETYPES.CurrentRoundEnded) {
const result = msg.preRoundResult;
scores.value = [];
currentShooterId.value = 0;
if (result.currentRound > 0 && result.currentRound < totalRounds.value) {
// 开始下一轮;
roundResults.value = result.roundResults;
currentRound.value = result.currentRound + 1;
if (msg.userId === user.value.id) {
scores.value = [msg.target];
power.value = msg.target.battery;
}
playersScores.value[msg.userId].push(msg.target);
}
if (msg.constructor === MESSAGETYPES.MatchOver) {
uni.redirectTo({
url: "/pages/battle-result?battleId=" + msg.id,
url: `/pages/battle-result?battleId=${msg.id}&winner=${msg.endStatus.winner}&gameType=${gameType.value}`,
});
}
});
@@ -117,25 +112,29 @@ onUnmounted(() => {
</script>
<template>
<Container title="排位赛" :bgType="1">
<Container title="大乱斗排位赛" :bgType="1">
<view class="container">
<ShootProgress v-if="start" :tips="tips" :seq="seq" />
<PlayersRow
<ShootProgress v-if="start" :tips="tips" />
<!-- <PlayersRow
v-if="start"
:currentShooterId="currentShooterId"
:blueTeam="blueTeam"
:redTeam="redTeam"
/>
/> -->
<BowTarget
v-if="start"
:avatar="user.avatarUrl"
:power="power"
:currentRound="currentRound"
:totalRound="totalRounds"
:scores="scores"
/>
<BattleFooter
v-if="roundResults.length > 0"
:roundResults="roundResults"
<PlayerScore
v-if="start"
v-for="(player, index) in players"
:key="index"
:name="player.name"
:avatar="player.avatar"
:scores="playersScores[player.id]"
/>
<Timer :seq="timerSeq" :callBack="readyToGo" />
</view>

View File

@@ -21,7 +21,7 @@ const toTeamMatchPage = (gameType, teamSize) => {
const toMeleeMatchPage = (gameType, teamSize) => {
uni.navigateTo({
url: `/pages/team-match?gameType=${gameType}&teamSize=${teamSize}`,
url: `/pages/melee-match?gameType=${gameType}&teamSize=${teamSize}`,
});
};
</script>

View File

@@ -139,7 +139,7 @@ onUnmounted(() => {
</script>
<template>
<Container title="排位赛" :bgType="1">
<Container title="1V1排位赛" :bgType="1">
<view class="container">
<BattleHeader v-if="!start" :redTeam="redTeam" :blueTeam="blueTeam" />
<Guide noBg v-if="!start">

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