完成大乱斗流程调试
This commit is contained in:
52
src/apis.js
52
src/apis.js
@@ -126,28 +126,40 @@ export const getGameAPI = async (battleId) => {
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});
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const { battleStats = {}, playerStats = {} } = result;
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const data = {
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winner: battleStats.winner,
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redTotal: battleStats.redTotal,
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blueTotal: battleStats.blueTotal,
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roundsData: {},
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redPlayers: {},
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bluePlayers: {},
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mode: battleStats.mode,
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};
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playerStats.forEach((item) => {
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const { playerBattleStats = {}, roundRecords = [] } = item;
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if (playerBattleStats.team === 0) {
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data.redPlayers[playerBattleStats.playerId] = playerBattleStats;
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}
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if (playerBattleStats.team === 1) {
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data.bluePlayers[playerBattleStats.playerId] = playerBattleStats;
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}
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roundRecords.forEach((round) => {
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data.roundsData[round.roundNumber] = {
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...data.roundsData[round.roundNumber],
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[round.playerId]: round.arrowHistory,
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};
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if (battleStats.mode === 1) {
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data.winner = battleStats.winner;
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data.redTotal = battleStats.redTotal;
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data.blueTotal = battleStats.blueTotal;
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data.roundsData = {};
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data.redPlayers = {};
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data.bluePlayers = {};
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playerStats.forEach((item) => {
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const { playerBattleStats = {}, roundRecords = [] } = item;
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if (playerBattleStats.team === 0) {
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data.redPlayers[playerBattleStats.playerId] = playerBattleStats;
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}
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if (playerBattleStats.team === 1) {
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data.bluePlayers[playerBattleStats.playerId] = playerBattleStats;
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}
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roundRecords.forEach((round) => {
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data.roundsData[round.roundNumber] = {
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...data.roundsData[round.roundNumber],
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[round.playerId]: round.arrowHistory,
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};
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});
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});
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});
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}
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if (battleStats.mode === 2) {
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data.players = [];
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playerStats.forEach((item) => {
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data.players.push({
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...item.playerBattleStats,
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arrowHistory: item.roundRecords[0].arrowHistory,
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})
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});
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}
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console.log("game result:", result);
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console.log("format data:", data);
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return data;
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@@ -1,7 +1,12 @@
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<script setup>
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import { ref } from "vue";
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import { ref, watch } from "vue";
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import BowTarget from "@/components/BowTarget.vue";
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import Avatar from "@/components/Avatar.vue";
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import useStore from "@/store";
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import { storeToRefs } from "pinia";
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const store = useStore();
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const { user } = storeToRefs(store);
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const scores = ref([]);
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const props = defineProps({
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show: {
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type: Boolean,
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@@ -11,7 +16,21 @@ const props = defineProps({
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type: Function,
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default: () => {},
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},
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data: {
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type: Object,
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default: () => ({}),
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},
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});
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watch(
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() => props.data,
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(value) => {
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const mine = value.players.find((p) => p.playerId === user.value.id);
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if (mine.arrowHistory) {
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scores.value = mine.arrowHistory;
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}
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},
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{ deep: true, immediate: true }
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);
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</script>
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<template>
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@@ -23,21 +42,26 @@ const props = defineProps({
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</view>
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</view>
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<view class="rank-rows">
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<view v-for="(item, index) in [1, 2, 3, 4, 5]" :key="index">
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<view v-for="(player, index) in data.players" :key="index">
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<image v-if="index === 0" src="../static/champ1.png" mode="widthFix" />
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<image v-if="index === 1" src="../static/champ2.png" mode="widthFix" />
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<image v-if="index === 2" src="../static/champ3.png" mode="widthFix" />
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<view v-if="index > 2" class="rank-view">{{ item }}</view>
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<view v-if="index > 2" class="rank-view">{{ index + 1 }}</view>
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<Avatar src="../static/avatar.png" :size="24" />
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<text>积分 + 117分</text>
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<text>117环</text>
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<text v-for="(round, index2) in new Array(12).fill(9)" :key="index2">
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{{ round }}环
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<text
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>积分
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{{
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player.totalScore > 0 ? "+" + player.totalScore : player.totalScore
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}}分</text
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>
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<text>{{ player.totalRings }}环</text>
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<text v-for="(arrow, index2) in player.arrowHistory" :key="index2">
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{{ arrow.ringScore }}环
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</text>
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</view>
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</view>
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<view :style="{ width: '95%', marginTop: '-5%' }">
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<BowTarget />
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<view :style="{ width: '95%' }">
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<BowTarget :scores="scores" />
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</view>
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<view class="score-text"
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><text :style="{ color: '#fed847' }">12</text>支箭,共<text
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@@ -47,12 +71,12 @@ const props = defineProps({
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>
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<view class="score-row">
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<view
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v-for="(score, index) in new Array(12).fill(9)"
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v-for="(score, index) in scores"
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:key="index"
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class="score-item"
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:style="{ width: '13vw', height: '13vw' }"
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>
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{{ score }}
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{{ score.ringScore }}
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</view>
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</view>
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</view>
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@@ -153,10 +177,16 @@ const props = defineProps({
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.rank-rows > view > text {
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margin-left: 10px;
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flex: 0 0 auto;
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display: block;
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width: 25px;
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}
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.rank-rows > view > text:nth-child(3) {
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width: 80px;
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}
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.rank-rows > view > text:nth-child(4) {
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color: #fed847;
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padding-right: 10px;
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border-right: 1px solid #fff3;
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width: 32px;
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}
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</style>
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@@ -23,16 +23,22 @@ const rowCount = new Array(6).fill(0);
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<view>
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<view>
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<view v-for="(_, index) in rowCount" :key="index">
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<text>{{ scores[index + 6] ? `${scores[index + 6]}环` : "-" }}</text>
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<text>{{ scores[index] ? `${scores[index].ring}环` : "-" }}</text>
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</view>
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</view>
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<view>
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<view v-for="(_, index) in rowCount" :key="index">
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<text>{{ scores[index + 6] ? `${scores[index + 6]}环` : "-" }}</text>
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<text>{{
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scores[index + 6] ? `${scores[index + 6].ring}环` : "-"
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}}</text>
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</view>
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</view>
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</view>
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<text>{{ scores.reduce((last, next) => last + next) }}环</text>
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<text
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>{{
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scores.map((s) => s.ring).reduce((last, next) => last + next, 0)
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}}环</text
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>
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</view>
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</template>
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@@ -52,6 +58,7 @@ const rowCount = new Array(6).fill(0);
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}
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.container > image:first-child {
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width: 30px;
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height: 30px;
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border: 1px solid #fff3;
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border-radius: 50%;
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margin-right: 10px;
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@@ -80,7 +87,7 @@ const rowCount = new Array(6).fill(0);
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border-bottom: 1px solid #fff3;
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}
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.container > text:nth-child(4) {
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width: 50px;
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width: 40px;
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text-align: right;
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}
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</style>
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@@ -3,6 +3,7 @@ export const MESSAGETYPES = {
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ShootSyncMePracticeID: parseInt("0xD88AE05E"), // 3632980062
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WaitForAllReady: parseInt("0x615C13BE"), // 1633424318
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AllReady: parseInt("0x1CCB49FD"), // 483084797
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MeleeAllReady: parseInt("0x37132BD5"), // 924003285
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ShootResult: parseInt("0xAA0795E2"), // 2852623842
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CurrentRoundEnded: parseInt("0x3E2CE041"), // 1043128385
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ToSomeoneShoot: parseInt("0x077ACD1A"), // 125488410
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@@ -4,6 +4,7 @@ import { onLoad } from "@dcloudio/uni-app";
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import { getGameAPI } from "@/apis";
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import TeamResult from "@/components/TeamResult.vue";
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import MeleeResult from "@/components/MeleeResult.vue";
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import Avatar from "@/components/Avatar.vue";
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import useStore from "@/store";
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import { storeToRefs } from "pinia";
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const store = useStore();
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@@ -18,14 +19,15 @@ const show = ref(false);
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onLoad(async (options) => {
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battleId.value = options.battleId;
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const result = await getGameAPI(
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options.battleId || "BATTLE-1749386862250435325-854"
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// options.battleId || "BATTLE-1749386862250435325-854"
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options.battleId || "BATTLE-1749397329251504706-197"
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);
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data.value = result;
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if (result.redPlayers[user.value.id]) {
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if (result.mode === 1 && result.redPlayers[user.value.id]) {
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totalPoints.value = result.redTotal;
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ifWin.value = result.winner === 0;
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}
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if (result.bluePlayers[user.value.id]) {
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if (result.mode === 1 && result.bluePlayers[user.value.id]) {
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totalPoints.value = result.redTotal;
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ifWin.value = result.winner === 1;
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}
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@@ -44,26 +46,98 @@ onMounted(async () => {});
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src="../static/winner-yellow.png"
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mode="widthFix"
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/>
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<view>
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<image src="../static/battle-result.png" mode="widthFix" />
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</view>
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<view>
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<image src="../static/shining-bg.png" mode="widthFix" />
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<image src="../static/throphy.png" mode="widthFix" />
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<text>{{ ifWin && data.winner === 1 ? "蓝队" : "红队" }}获胜</text>
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<text>强势登顶,荣耀加冕</text>
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</view>
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<view>
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<block v-if="data.mode === 1">
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<view class="header-team">
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<image src="../static/battle-result.png" mode="widthFix" />
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</view>
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<view class="battle-winner">
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<image src="../static/shining-bg.png" mode="widthFix" />
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<image src="../static/throphy.png" mode="widthFix" />
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<text>{{ ifWin && data.winner === 1 ? "蓝队" : "红队" }}获胜</text>
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<text>强势登顶,荣耀加冕</text>
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</view>
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</block>
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<block v-if="data.mode === 2">
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<view class="header-melee">
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<view />
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<image src="../static/battle-result.png" mode="widthFix" />
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<view />
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</view>
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<view class="players">
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<view v-for="(player, index) in data.players" :key="index">
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<image
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v-if="index === 0"
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class="player-bg"
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src="../static/melee-player-bg1.png"
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mode="aspectFill"
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/>
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<image
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v-if="index === 1"
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class="player-bg"
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src="../static/melee-player-bg2.png"
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mode="aspectFill"
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/>
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<image
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v-if="index === 2"
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class="player-bg"
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src="../static/melee-player-bg3.png"
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mode="aspectFill"
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/>
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<image
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v-if="index === 0"
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class="player-crown"
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src="../static/champ1.png"
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mode="widthFix"
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/>
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<image
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v-if="index === 1"
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class="player-crown"
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src="../static/champ2.png"
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mode="widthFix"
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/>
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<image
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v-if="index === 2"
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class="player-crown"
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src="../static/champ3.png"
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mode="widthFix"
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/>
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<view v-if="index > 2" class="view-crown">{{ index + 1 }}</view>
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<Avatar src="../static/avatar.png" :size="36" />
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<view class="player-title">
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<text>{{ player.name }}</text>
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<text>钻石三级</text>
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</view>
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<text
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><text :style="{ color: '#fff' }">{{ player.totalRings }}</text>
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环</text
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>
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</view>
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</view>
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</block>
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<view class="battle-e">
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<image src="../static/row-yellow-bg.png" mode="widthFix" />
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<text>经验 +{{ totalPoints }}</text>
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</view>
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<text>你是朋友中的佼佼者哦</text>
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<view>
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<text v-if="data.mode === 1" class="description">你是朋友中的佼佼者哦</text>
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<text v-if="data.mode === 2" class="description"
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>好成绩!全国排位赛等着你!</text
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>
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<view class="op-btn">
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<view @click="() => (show = true)">查看靶纸</view>
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<view @click="exit">退出</view>
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</view>
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<TeamResult :show="show" :onClose="() => (show = false)" :data="data" />
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<!-- <MeleeResult :show="show" :onClose="() => (show = false)" /> -->
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<TeamResult
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v-if="data.mode === 1"
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:show="show"
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:onClose="() => (show = false)"
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:data="data"
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/>
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<MeleeResult
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v-if="data.mode === 2"
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:show="show"
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:onClose="() => (show = false)"
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:data="data"
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/>
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</view>
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</template>
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@@ -77,6 +151,7 @@ onMounted(async () => {});
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flex-direction: column;
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align-items: center;
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justify-content: center;
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/* z-index: -1; */
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}
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.tag {
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position: absolute;
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@@ -87,14 +162,14 @@ onMounted(async () => {});
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.container > view {
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position: relative;
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}
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.container > view:nth-child(2) {
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.header-team {
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width: 80%;
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margin: 10px;
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}
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.container > view:nth-child(2) > image {
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.header-team > image {
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width: 20vw;
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}
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.container > view:nth-child(3) {
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.battle-winner {
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width: 100%;
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height: 38%;
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display: flex;
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@@ -104,32 +179,32 @@ onMounted(async () => {});
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color: #fff9;
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font-size: 14px;
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}
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.container > view:nth-child(3) > image {
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.battle-winner > image {
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position: absolute;
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width: 100vw;
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top: 0;
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left: 0;
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}
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.container > view:nth-child(3) > image:nth-child(2) {
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.battle-winner > image:nth-child(2) {
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top: 6vw;
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}
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.container > view:nth-child(3) > text:nth-child(3) {
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.battle-winner > text:nth-child(3) {
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font-size: 30px;
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margin: 10px;
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font-weight: bold;
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color: #fed847;
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}
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.container > view:nth-child(4) {
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.battle-e {
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width: 100%;
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height: 60px;
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margin: 20px 0;
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}
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.container > view:nth-child(4) > image {
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.battle-e > image {
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position: absolute;
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width: 100vw;
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top: 45%;
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}
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.container > view:nth-child(4) > text {
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.battle-e > text {
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position: absolute;
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width: 100%;
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font-size: 30px;
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@@ -137,19 +212,19 @@ onMounted(async () => {});
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text-align: center;
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top: 54%;
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}
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.container > text:nth-child(5) {
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.description {
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margin: 50px 0;
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font-size: 14px;
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color: #fed847;
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width: 100%;
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||||
text-align: center;
|
||||
}
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.container > view:nth-child(6) {
|
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.op-btn {
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width: 100%;
|
||||
display: flex;
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justify-content: center;
|
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}
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||||
.container > view:nth-child(6) > view {
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||||
.op-btn > view {
|
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width: 36%;
|
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margin: 0 10px;
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background-color: #fed847;
|
||||
@@ -157,8 +232,85 @@ onMounted(async () => {});
|
||||
padding: 10px 0;
|
||||
text-align: center;
|
||||
}
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||||
.container > view:nth-child(6) > view:last-child {
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.op-btn > view:last-child {
|
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color: #fff;
|
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background-color: #757575;
|
||||
}
|
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.header-melee {
|
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display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 100%;
|
||||
margin-bottom: 30px;
|
||||
}
|
||||
.header-melee > view {
|
||||
height: 1px;
|
||||
background-color: #fff3;
|
||||
width: 18%;
|
||||
}
|
||||
.header-melee > image {
|
||||
width: 27%;
|
||||
margin: 0 20px;
|
||||
}
|
||||
.players {
|
||||
color: #fff3;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: calc(100% - 60px);
|
||||
height: 300px;
|
||||
margin: 0 30px;
|
||||
}
|
||||
.players > view {
|
||||
width: 100%;
|
||||
height: 60px;
|
||||
flex: 0 0 auto;
|
||||
overflow: hidden;
|
||||
position: relative;
|
||||
background-color: #ffffff1a;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
.player-bg {
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
top: 0;
|
||||
left: 0;
|
||||
}
|
||||
.player-bg {
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
top: 0;
|
||||
left: 0;
|
||||
z-index: -1;
|
||||
}
|
||||
.player-crown {
|
||||
width: 27px;
|
||||
margin: 0 15px;
|
||||
}
|
||||
.view-crown {
|
||||
width: 27px;
|
||||
height: 27px;
|
||||
line-height: 27px;
|
||||
text-align: center;
|
||||
border-radius: 50%;
|
||||
margin: 0 15px;
|
||||
color: #fff;
|
||||
background-color: #676767;
|
||||
}
|
||||
.player-title {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
margin-left: 15px;
|
||||
width: calc(100% - 160px);
|
||||
}
|
||||
.player-title > text:first-child {
|
||||
color: #fff;
|
||||
margin-bottom: 3px;
|
||||
}
|
||||
.player-title > text:last-child {
|
||||
font-size: 13px;
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -6,10 +6,14 @@ import BowTarget from "@/components/BowTarget.vue";
|
||||
import ShootProgress from "@/components/ShootProgress.vue";
|
||||
import PlayersRow from "@/components/PlayersRow.vue";
|
||||
import Timer from "@/components/Timer.vue";
|
||||
import BattleFooter from "@/components/BattleFooter.vue";
|
||||
import PlayerScore from "@/components/PlayerScore.vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
import { matchGameAPI, readyGameAPI } from "@/apis";
|
||||
import { MESSAGETYPES, roundsName } from "@/constants";
|
||||
import { MESSAGETYPES } from "@/constants";
|
||||
import useStore from "@/store";
|
||||
import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
const gameType = ref(0);
|
||||
const teamSize = ref(0);
|
||||
const matching = ref(false);
|
||||
@@ -19,14 +23,10 @@ const currentRound = ref(1);
|
||||
const totalRounds = ref(0);
|
||||
const power = ref(0);
|
||||
const scores = ref([]);
|
||||
const redTeam = ref([]);
|
||||
const blueTeam = ref([]);
|
||||
const currentShooterId = ref(0);
|
||||
const tips = ref("即将开始...");
|
||||
const seq = ref(0);
|
||||
const timerSeq = ref(0);
|
||||
const roundResults = ref([
|
||||
]);
|
||||
const players = ref([]);
|
||||
const playersScores = ref({});
|
||||
|
||||
onLoad((options) => {
|
||||
gameType.value = options.gameType;
|
||||
@@ -66,41 +66,36 @@ async function onReceiveMessage(content) {
|
||||
// 这里会掉多次;
|
||||
timerSeq.value += 1;
|
||||
battleId.value = msg.id;
|
||||
redTeam.value = msg.groupUserStatus.redTeam;
|
||||
blueTeam.value = msg.groupUserStatus.blueTeam;
|
||||
totalRounds.value = msg.groupUserStatus.config.maxRounds;
|
||||
players.value = [
|
||||
...msg.groupUserStatus.redTeam,
|
||||
...msg.groupUserStatus.blueTeam,
|
||||
];
|
||||
players.value.forEach((p) => {
|
||||
playersScores.value[p.id] = [];
|
||||
});
|
||||
}
|
||||
if (!start.value && msg.constructor === MESSAGETYPES.ShootSyncMeArrowID) {
|
||||
scores.value.push(msg.target);
|
||||
power.value = msg.target.battery;
|
||||
}
|
||||
if (msg.id !== battleId.value) return;
|
||||
if (msg.constructor === MESSAGETYPES.AllReady) {
|
||||
if (msg.constructor === MESSAGETYPES.MeleeAllReady) {
|
||||
totalRounds.value = msg.groupUserStatus.config.maxRounds;
|
||||
start.value = true;
|
||||
timerSeq.value = 0;
|
||||
}
|
||||
if (msg.constructor === MESSAGETYPES.ToSomeoneShoot) {
|
||||
tips.value = "请在90秒内射完12支箭";
|
||||
scores.value = [];
|
||||
seq.value += 1;
|
||||
currentShooterId.value = msg.userId;
|
||||
if (redTeam.value[0].id === currentShooterId.value) {
|
||||
tips.value = `请红队射箭-第${roundsName[currentRound.value]}轮`;
|
||||
} else {
|
||||
tips.value = `请蓝队射箭-第${roundsName[currentRound.value]}轮`;
|
||||
}
|
||||
}
|
||||
if (msg.constructor === MESSAGETYPES.ShootResult) {
|
||||
scores.value = [msg.target];
|
||||
}
|
||||
if (msg.constructor === MESSAGETYPES.CurrentRoundEnded) {
|
||||
const result = msg.preRoundResult;
|
||||
scores.value = [];
|
||||
currentShooterId.value = 0;
|
||||
if (result.currentRound > 0 && result.currentRound < totalRounds.value) {
|
||||
// 开始下一轮;
|
||||
roundResults.value = result.roundResults;
|
||||
currentRound.value = result.currentRound + 1;
|
||||
if (msg.userId === user.value.id) {
|
||||
scores.value = [msg.target];
|
||||
power.value = msg.target.battery;
|
||||
}
|
||||
playersScores.value[msg.userId].push(msg.target);
|
||||
}
|
||||
if (msg.constructor === MESSAGETYPES.MatchOver) {
|
||||
uni.redirectTo({
|
||||
url: "/pages/battle-result?battleId=" + msg.id,
|
||||
url: `/pages/battle-result?battleId=${msg.id}&winner=${msg.endStatus.winner}&gameType=${gameType.value}`,
|
||||
});
|
||||
}
|
||||
});
|
||||
@@ -117,25 +112,29 @@ onUnmounted(() => {
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container title="排位赛" :bgType="1">
|
||||
<Container title="大乱斗排位赛" :bgType="1">
|
||||
<view class="container">
|
||||
<ShootProgress v-if="start" :tips="tips" :seq="seq" />
|
||||
<PlayersRow
|
||||
<ShootProgress v-if="start" :tips="tips" />
|
||||
<!-- <PlayersRow
|
||||
v-if="start"
|
||||
:currentShooterId="currentShooterId"
|
||||
:blueTeam="blueTeam"
|
||||
:redTeam="redTeam"
|
||||
/>
|
||||
/> -->
|
||||
<BowTarget
|
||||
v-if="start"
|
||||
:avatar="user.avatarUrl"
|
||||
:power="power"
|
||||
:currentRound="currentRound"
|
||||
:totalRound="totalRounds"
|
||||
:scores="scores"
|
||||
/>
|
||||
<BattleFooter
|
||||
v-if="roundResults.length > 0"
|
||||
:roundResults="roundResults"
|
||||
<PlayerScore
|
||||
v-if="start"
|
||||
v-for="(player, index) in players"
|
||||
:key="index"
|
||||
:name="player.name"
|
||||
:avatar="player.avatar"
|
||||
:scores="playersScores[player.id]"
|
||||
/>
|
||||
<Timer :seq="timerSeq" :callBack="readyToGo" />
|
||||
</view>
|
||||
|
||||
@@ -21,7 +21,7 @@ const toTeamMatchPage = (gameType, teamSize) => {
|
||||
|
||||
const toMeleeMatchPage = (gameType, teamSize) => {
|
||||
uni.navigateTo({
|
||||
url: `/pages/team-match?gameType=${gameType}&teamSize=${teamSize}`,
|
||||
url: `/pages/melee-match?gameType=${gameType}&teamSize=${teamSize}`,
|
||||
});
|
||||
};
|
||||
</script>
|
||||
|
||||
@@ -139,7 +139,7 @@ onUnmounted(() => {
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<Container title="排位赛" :bgType="1">
|
||||
<Container title="1V1排位赛" :bgType="1">
|
||||
<view class="container">
|
||||
<BattleHeader v-if="!start" :redTeam="redTeam" :blueTeam="blueTeam" />
|
||||
<Guide noBg v-if="!start">
|
||||
|
||||
BIN
src/static/melee-player-bg1.png
Normal file
BIN
src/static/melee-player-bg1.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 27 KiB |
BIN
src/static/melee-player-bg2.png
Normal file
BIN
src/static/melee-player-bg2.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 26 KiB |
BIN
src/static/melee-player-bg3.png
Normal file
BIN
src/static/melee-player-bg3.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 28 KiB |
Reference in New Issue
Block a user