排名显示错误修复
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@@ -124,7 +124,7 @@ onBeforeUnmount(() => {
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<view class="target">
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<view v-if="stop" class="stop-sign">中场休息</view>
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<view
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v-if="latestOne && user.id === latestOne.playerId"
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v-if="latestOne && latestOne.ring && user.id === latestOne.playerId"
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class="e-value fade-in-out"
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:style="{
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left: calcRealX(latestOne.ring ? latestOne.x : 0, 20),
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@@ -143,7 +143,11 @@ onBeforeUnmount(() => {
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>{{ latestOne.ring || "未上靶" }}<text v-if="latestOne.ring">环</text>
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</view>
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<view
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v-if="bluelatestOne && user.id === bluelatestOne.playerId"
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v-if="
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bluelatestOne &&
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bluelatestOne.ring &&
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user.id === bluelatestOne.playerId
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"
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class="e-value fade-in-out"
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:style="{
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left: calcRealX(bluelatestOne.ring ? bluelatestOne.x : 0, 20),
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@@ -251,7 +251,9 @@ const checkBowData = () => {
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src="../static/champ3.png"
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mode="widthFix"
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/>
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<view v-if="index > 2" class="view-crown">{{ index + 1 }}</view>
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<view v-if="player.rank > 3" class="view-crown">{{
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player.rank
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}}</view>
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<Avatar
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:src="player.avatar"
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:size="36"
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@@ -259,7 +261,7 @@ const checkBowData = () => {
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/>
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<view class="player-title">
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<text class="truncate">{{ player.name }}</text>
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<text>{{ getLvlName(player.totalScore) }}</text>
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<text>{{ getLvlName(player.rank_lvl) }}</text>
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</view>
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<text
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><text :style="{ color: '#fff' }">{{ player.totalRings }}</text>
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@@ -158,9 +158,7 @@ const subTitles = ["排位赛积分", "MVP次数", "十环次数"];
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<Avatar :src="item.avatar" />
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<view class="rank-item-content">
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<text class="truncate">{{ item.name }}</text>
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<text
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>{{ getLvlName(item.totalScore) }},{{ item.TotalGames }}场</text
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>
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<text>{{ getLvlName(item.rankLvl) }},{{ item.TotalGames }}场</text>
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</view>
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<text class="rank-item-integral" v-if="selectedIndex === 0">
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<text
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@@ -180,7 +180,7 @@ onShow(async () => {
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<view>
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<text>段位</text>
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<text :style="{ color: '#83CDFF' }">{{
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getLvlName(rankData.user.scores) || "-"
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getLvlName(rankData.user.rankLvl) || "-"
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}}</text>
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</view>
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<view>
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@@ -359,7 +359,7 @@ onShow(async () => {
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<view>
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<text class="truncate">{{ item.name }}</text>
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<text>
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{{ getLvlName(item.totalScore) }},{{ item.TotalGames }}场
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{{ getLvlName(item.rankLvl) }},{{ item.TotalGames }}场
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</text>
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</view>
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<text v-if="selectedIndex === 0">
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19
src/store.js
19
src/store.js
@@ -8,15 +8,13 @@ const defaultUser = {
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lvlName: "",
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};
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const getLvlName = (score, rankList = []) => {
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const getLvlName = (rankLvl, rankList = []) => {
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if (!rankList) return;
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let lvlName = "";
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rankList.some((r, index) => {
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lvlName = rankList[index].name;
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if (r.upgrade_scores > score) {
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if (rankList[index - 1]) {
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lvlName = rankList[index - 1].name;
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}
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if (r.rank_id === rankLvl) {
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lvlName = rankList[index].name;
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return true;
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}
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return false;
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@@ -62,8 +60,8 @@ export default defineStore("store", {
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// 方法
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actions: {
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getLvlName(score) {
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return getLvlName(score, this.config.randInfos);
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getLvlName(rankLvl) {
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return getLvlName(rankLvl, this.config.randInfos);
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},
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getLvlImage(rankLvl) {
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return getLvlImage(rankLvl, this.config.randInfos);
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@@ -78,8 +76,11 @@ export default defineStore("store", {
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const imageInfo = await uni.getImageInfo({ src: user.avatar });
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this.user.avatar = imageInfo.path;
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}
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if (this.user.scores !== undefined) {
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this.user.lvlName = getLvlName(this.user.scores, this.config.randInfos);
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if (this.user.rankLvl !== undefined) {
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this.user.lvlName = getLvlName(
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this.user.rankLvl,
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this.config.randInfos
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);
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}
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const lvlImage = getLvlImage(this.user.rankLvl, this.config.randInfos);
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if (lvlImage) {
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