bug修复
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@@ -168,9 +168,7 @@ function recoverData(battleInfo) {
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players.value = [...battleInfo.blueTeam, ...battleInfo.redTeam];
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players.value.forEach((p) => {
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playersScores.value[p.id] = [...p.arrows];
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if (p.id === user.value.id) {
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scores.value = [...p.arrows];
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}
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if (p.id === user.value.id) scores.value = [...p.arrows];
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});
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if (battleInfo.status === 2) {
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startCount.value = true;
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@@ -451,8 +449,8 @@ async function onReceiveMessage(messages = []) {
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...msg.groupUserStatus.redTeam,
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...msg.groupUserStatus.blueTeam,
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].forEach((player) => {
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playersScores.value[player.id] = player.arrows;
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if (p.id === user.value.id) scores.value = [...p.arrows];
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playersScores.value[player.id] = [...player.arrows];
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if (player.id === user.value.id) scores.value = [...player.arrows];
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});
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startCount.value = false;
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halfTimeTip.value = true;
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