fix bug
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@@ -60,6 +60,8 @@ function recoverData(battleInfo) {
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}
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} else {
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start.value = true;
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bluePoints.value = 0;
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redPoints.value = 0;
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currentRound.value = battleInfo.currentRound;
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totalRounds.value = battleInfo.maxRound;
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roundResults.value = battleInfo.roundResults;
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