UI细节调整
This commit is contained in:
@@ -21,15 +21,10 @@ defineProps({
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default: 45,
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},
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borderColor: {
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type: Number,
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default: 0,
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type: String,
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default: "",
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},
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});
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const borderColors = {
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0: "#fff",
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1: "#64BAFF",
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2: "#FF6767",
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};
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</script>
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<template>
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@@ -70,7 +65,7 @@ const borderColors = {
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width: size + 'px',
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height: size + 'px',
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minHeight: size + 'px',
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borderColor: borderColors[borderColor],
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borderColor: borderColor || '#fff',
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}"
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class="avatar-image"
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/>
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@@ -1,6 +1,7 @@
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<script setup>
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import { ref, watch } from "vue";
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import BowPower from "@/components/BowPower.vue";
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import StartCountdown from "@/components/StartCountdown.vue";
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import { simulShootAPI } from "@/apis";
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import useStore from "@/store";
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import { storeToRefs } from "pinia";
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@@ -28,10 +29,6 @@ const props = defineProps({
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type: String,
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default: "",
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},
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debug: {
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type: Boolean,
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default: false,
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},
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scores: {
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type: Array,
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default: () => [],
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@@ -52,12 +49,29 @@ const props = defineProps({
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type: Boolean,
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default: true,
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},
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start: {
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type: Boolean,
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default: false,
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},
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});
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const showRoundTips = ref(false);
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const startCount = ref(false);
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const prevLength = ref(0);
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const timer = ref(null);
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watch(
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() => props.start,
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(newVal) => {
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if (newVal) {
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startCount.value = true;
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}
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},
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{
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immediate: true,
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}
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);
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watch(
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() => props.scores,
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(newVal) => {
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@@ -90,8 +104,7 @@ const simulShoot = async () => {
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<template>
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<view class="container">
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<view class="header" v-if="debug || totalRound > 0 || power">
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<text v-if="debug" class="header-tips">大人,请射箭</text>
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<view class="header" v-if="totalRound > 0 || power">
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<text v-if="totalRound > 0" class="round-count">{{
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(currentRound > totalRound ? totalRound : currentRound) +
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"/" +
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@@ -150,6 +163,7 @@ const simulShoot = async () => {
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<view class="simul" @click="simulShoot" :style="{ color: '#fff' }">
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模拟射箭
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</view>
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<StartCountdown :start="startCount" />
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</view>
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</template>
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@@ -162,7 +176,7 @@ const simulShoot = async () => {
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}
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.target {
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position: relative;
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padding: 5px;
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padding: 10px;
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}
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.e-value {
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position: absolute;
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@@ -212,10 +226,6 @@ const simulShoot = async () => {
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color: #fed847;
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top: 75px;
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}
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.header-tips {
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font-size: 20px;
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color: #fed847;
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}
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.footer {
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width: calc(100% - 20px);
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padding: 0 10px;
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@@ -29,7 +29,24 @@ onMounted(() => {
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<view class="back-btn" @click="onClick">
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<image src="../static/back.png" mode="widthFix" />
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</view>
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<text>{{ title }}</text>
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<view>
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<block v-if="'凹造型,感知距离,小试牛刀'.indexOf(title) === -1">
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<text>{{ title }}</text>
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</block>
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<block v-else>
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<view class="first-try-steps">
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<text :class="title === '凹造型' ? 'current-step' : ''">凹造型</text>
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<text>—</text>
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<text :class="title === '感知距离' ? 'current-step' : ''"
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>感知距离</text
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>
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<text>—</text>
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<text :class="title === '小试牛刀' ? 'current-step' : ''"
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>小试牛刀</text
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>
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</view>
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</block>
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</view>
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</view>
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</template>
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@@ -42,6 +59,8 @@ onMounted(() => {
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height: 60px;
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/* margin-top: var(--status-bar-height); */
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padding-left: 15px;
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color: #fff;
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font-size: 16px;
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}
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.back-btn {
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display: flex;
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@@ -52,7 +71,21 @@ onMounted(() => {
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height: 22px;
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margin-right: 10px;
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}
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.container > text {
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.first-try-steps {
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display: flex;
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align-items: center;
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color: #fff6;
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font-size: 14px;
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}
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.first-try-steps > text {
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transition: all 0.3s ease;
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}
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.first-try-steps > text:nth-child(2),
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.first-try-steps > text:nth-child(4) {
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margin: 0 5px;
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}
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.current-step {
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font-size: 16px;
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color: #fff;
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}
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</style>
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@@ -57,18 +57,23 @@ watch(
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if (newVal === false) {
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if (timer.value) clearInterval(timer.value);
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}
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if (oldVal === false && newVal === true) {
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remain.value = props.total;
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timer.value = setInterval(() => {
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if (remain.value > 0) {
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remain.value--;
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} else {
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props.onTimeIsUp();
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}
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}, 1000);
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if (!oldVal && newVal === true) {
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setTimeout(() => {
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remain.value = props.total;
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timer.value = setInterval(() => {
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if (remain.value > 0) {
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remain.value--;
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} else {
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props.onTimeIsUp();
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}
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}, 1000);
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}, 3000);
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} else {
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if (timer.value) clearInterval(timer.value);
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}
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},
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{
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immediate: true,
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}
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);
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@@ -5,10 +5,6 @@ const props = defineProps({
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type: Boolean,
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default: false,
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},
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onFinish: {
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type: Function,
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default: () => {},
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},
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});
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const count = ref(4);
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@@ -20,7 +16,6 @@ watch(
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if (timer.value) clearInterval(timer.value);
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timer.value = setInterval(() => {
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if (count.value <= 1) {
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props.onFinish();
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clearInterval(timer.value);
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}
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count.value -= 1;
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@@ -46,8 +41,8 @@ onUnmounted(() => {
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<style scoped>
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.container {
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position: fixed;
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top: 120px;
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position: absolute;
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top: calc(50% - 50px);
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left: calc(50% - 30px);
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}
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.number {
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@@ -136,7 +136,7 @@ watch(
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.user-name > text:first-child {
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font-size: 13px;
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max-width: 100px;
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max-width: 180rpx;
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white-space: nowrap;
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overflow: hidden;
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text-overflow: ellipsis;
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@@ -176,8 +176,7 @@ watch(
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.rank-tag {
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position: relative;
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background-color: #00000038;
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width: 50px;
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height: 16px;
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width: 100rpx;
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}
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.rank-tag-progress {
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@@ -200,7 +199,7 @@ watch(
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position: relative;
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color: #b3b3b3;
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padding-left: 8px;
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margin-left: 8px;
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margin-left: 15rpx;
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display: flex;
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flex-direction: column;
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}
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@@ -54,6 +54,7 @@ const checkBowData = () => {
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});
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}
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};
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const topThreeColors = ["#FFD947 ", "#D2D2D2", "#FFA515"];
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</script>
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<template>
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@@ -126,7 +127,11 @@ const checkBowData = () => {
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mode="widthFix"
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/>
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<view v-if="index > 2" class="view-crown">{{ index + 1 }}</view>
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<Avatar :src="player.avatar" :size="36" />
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<Avatar
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:src="player.avatar"
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:size="36"
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:borderColor="topThreeColors[index] || ''"
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/>
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<view class="player-title">
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<text>{{ player.name }}</text>
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<text>钻石三级</text>
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@@ -29,7 +29,7 @@ const onPay = () => {
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<Container title="会员说明">
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<view v-if="user.id" class="header">
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<view>
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<Avatar :src="user.avatar" :size="35" :border="true" />
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<Avatar :src="user.avatar" :size="35" />
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<text class="truncate">{{ user.nickName }}</text>
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</view>
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<text>5月5号到期</text>
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@@ -10,8 +10,7 @@ import ScorePanel from "@/components/ScorePanel.vue";
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import Container from "@/components/Container.vue";
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import Avatar from "@/components/Avatar.vue";
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import BowPower from "@/components/BowPower.vue";
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import StartCountdown from "@/components/StartCountdown.vue";
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import { createPractiseAPI, getHomeData } from "@/apis";
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import { createPractiseAPI } from "@/apis";
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import { generateCanvasImage } from "@/util";
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import { MESSAGETYPES } from "@/constants";
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import useStore from "@/store";
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@@ -32,7 +31,6 @@ const stepButtonTexts = [
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"退出新手试炼",
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];
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const title = ref("新手试炼场");
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const startCount = ref(false);
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const start = ref(false);
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const practiseResult = ref({});
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const power = ref(0);
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@@ -42,11 +40,6 @@ const createPractise = async (arrows) => {
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const result = await createPractiseAPI(arrows);
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};
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const onStart = () => {
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start.value = true;
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scores.value = [];
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};
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async function onReceiveMessage(messages = []) {
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messages.forEach((msg) => {
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if (msg.constructor === MESSAGETYPES.ShootSyncMeArrowID) {
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@@ -92,13 +85,11 @@ const nextStep = async () => {
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title.value = "小试牛刀";
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} else if (step.value === 3) {
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title.value = "新手试炼场";
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scores.value = [];
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await createPractise(total);
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scores.value = [];
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step.value = 4;
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startCount.value = true;
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start.value = true;
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} else if (step.value === 5) {
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// const result = await getHomeData();
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// if (result.user) updateUser(result.user);
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uni.navigateBack({
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delta: 1,
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});
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@@ -121,7 +112,7 @@ const onClose = () => {
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:type="
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step === 2
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? 2
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: step === 5 || (step === 1 && user.nickName.length > 6)
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: step === 5 || (step === 0 && user.nickName.length > 6)
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? 1
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: 0
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"
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@@ -155,7 +146,6 @@ const onClose = () => {
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<text
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>反曲弓运动基本知识和射灵世界系统规则你已Get,是不是挺容易呀:)</text
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>
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<!-- 这行是占位用的 -->
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<text :style="{ opacity: 0 }">新手试炼场通关啦,优秀!</text>
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</view>
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</view>
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@@ -193,13 +183,15 @@ const onClose = () => {
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:total="100"
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:start="start"
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/>
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<view class="infos" v-if="step === 4">
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<Avatar :src="user.avatar" :size="35" />
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<view class="infos" v-if="step === 2 || step === 4">
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<text v-if="step === 2">大人,请射箭</text>
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<Avatar v-if="step === 4" :src="user.avatar" :size="35" />
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<BowPower :power="power" />
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</view>
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<BowTarget
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:start="start"
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:avatar="step === 2 ? user.avatar : ''"
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:power="step === 2 ? power : 0"
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:power="step !== 2 ? power : 0"
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:debug="step === 2"
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v-if="step === 2 || step === 4"
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:currentRound="step === 4 ? scores.length : 0"
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@@ -228,7 +220,6 @@ const onClose = () => {
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:result="practiseResult"
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/>
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<canvas class="share-canvas" canvas-id="shareCanvas"></canvas>
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<StartCountdown :start="startCount" :onFinish="onStart" />
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</view>
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<view :style="{ marginBottom: '20px' }">
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<SButton v-if="step !== 4" :onClick="nextStep" :disabled="btnDisabled">{{
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@@ -253,4 +244,9 @@ const onClose = () => {
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padding: 0 15px;
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padding-top: 15px;
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}
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.infos > text {
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font-size: 20px;
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color: #fed847;
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margin-bottom: 50px;
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}
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</style>
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@@ -74,10 +74,14 @@ const comingSoon = () => {
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icon: "none",
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});
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};
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const topThreeColors = ["#FFD947 ", "#D2D2D2", "#FFA515"];
|
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</script>
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<template>
|
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<view class="root-container" :style="{ paddingTop: isIos ? '45px' : '40px' }">
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<view
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class="root-container"
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:style="{ paddingTop: isIos ? '86rpx' : '70rpx' }"
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>
|
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<AppBackground />
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<UserHeader showRank :onSignin="() => (showModal = true)" />
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<view class="container">
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@@ -106,7 +110,6 @@ const comingSoon = () => {
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<image src="../static/a3@2x.png" mode="widthFix" />
|
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</view>
|
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</view>
|
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|
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<view class="ranking-section">
|
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<image src="../static/a4@2x.png" mode="widthFix" />
|
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<button
|
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@@ -116,12 +119,16 @@ const comingSoon = () => {
|
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></button>
|
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<view class="ranking-players">
|
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<img src="../static/juezhanbang.png" mode="widthFix" />
|
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<view class="divide-line"></view>
|
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<view class="player-avatars">
|
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<view
|
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v-for="i in 6"
|
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:key="i"
|
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class="player-avatar"
|
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:style="{ zIndex: 6 - i }"
|
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:style="{
|
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zIndex: 6 - i,
|
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borderColor: topThreeColors[i - 1] || '#000',
|
||||
}"
|
||||
>
|
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<image v-if="i === 1" src="../static/champ1.png" />
|
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<image v-if="i === 2" src="../static/champ2.png" />
|
||||
@@ -277,7 +284,7 @@ const comingSoon = () => {
|
||||
|
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.ranking-players > image:first-child {
|
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width: 28%;
|
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margin-right: 10px;
|
||||
transform: translateX(-10px);
|
||||
}
|
||||
|
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.player-avatars {
|
||||
@@ -285,13 +292,20 @@ const comingSoon = () => {
|
||||
align-items: center;
|
||||
}
|
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|
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.divide-line {
|
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width: 1px;
|
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height: 35px;
|
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background-color: #80808033;
|
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margin-right: 8px;
|
||||
}
|
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|
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.player-avatar,
|
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.more-players {
|
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width: 40px;
|
||||
height: 40px;
|
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border-radius: 50%;
|
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margin-right: -10px;
|
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border: 1px solid white;
|
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border: 1px solid #000;
|
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position: relative;
|
||||
}
|
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|
||||
@@ -299,18 +313,18 @@ const comingSoon = () => {
|
||||
.player-avatar > view:first-child {
|
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position: absolute;
|
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top: -10px;
|
||||
left: 10px;
|
||||
width: 18px;
|
||||
height: 18px;
|
||||
left: 12px;
|
||||
width: 16px;
|
||||
height: 16px;
|
||||
}
|
||||
.player-avatar > view:first-child {
|
||||
border-radius: 50%;
|
||||
background: #777777;
|
||||
text-align: center;
|
||||
font-size: 11px;
|
||||
line-height: 20px;
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
font-size: 10px;
|
||||
line-height: 18px;
|
||||
width: 18px;
|
||||
height: 18px;
|
||||
}
|
||||
.player-avatar > image:last-child {
|
||||
width: 100%;
|
||||
@@ -320,15 +334,14 @@ const comingSoon = () => {
|
||||
|
||||
.more-players {
|
||||
background: rgba(255, 255, 255, 0.2);
|
||||
border: none;
|
||||
font-size: 10px;
|
||||
font-size: 9px;
|
||||
line-height: 40px;
|
||||
display: flex;
|
||||
justify-content: flex-end;
|
||||
text-align: center;
|
||||
z-index: -1;
|
||||
}
|
||||
|
||||
.more-players > text {
|
||||
margin-right: 4px;
|
||||
margin-left: 4px;
|
||||
}
|
||||
|
||||
.region-stats {
|
||||
|
||||
@@ -135,7 +135,7 @@ const checkBowData = () => {
|
||||
</view>
|
||||
<view class="score-row">
|
||||
<view>
|
||||
<Avatar :src="round.blue.avatar" :size="25" :borderColor="1" />
|
||||
<Avatar :src="round.blue.avatar" :size="25" borderColor="#64BAFF" />
|
||||
<text v-for="(arrow, index2) in round.blue.arrows" :key="index2">
|
||||
{{ arrow.ring }}环
|
||||
</text>
|
||||
@@ -149,7 +149,7 @@ const checkBowData = () => {
|
||||
</view>
|
||||
<view class="score-row">
|
||||
<view>
|
||||
<Avatar :src="round.red.avatar" :size="25" :borderColor="2" />
|
||||
<Avatar :src="round.red.avatar" :size="25" borderColor="#FF6767" />
|
||||
<text v-for="(arrow, index2) in round.red.arrows" :key="index2">
|
||||
{{ arrow.ring }}环
|
||||
</text>
|
||||
|
||||
@@ -8,7 +8,6 @@ import ScoreResult from "@/components/ScoreResult.vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import BowPower from "@/components/BowPower.vue";
|
||||
import StartCountdown from "@/components/StartCountdown.vue";
|
||||
import { createPractiseAPI, getHomeData } from "@/apis";
|
||||
import { generateCanvasImage } from "@/util";
|
||||
import { MESSAGETYPES, roundsName } from "@/constants";
|
||||
@@ -17,7 +16,6 @@ import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
const { updateUser } = store;
|
||||
const startCount = ref(false);
|
||||
const start = ref(false);
|
||||
const showScore = ref(false);
|
||||
const scores = ref([]);
|
||||
@@ -30,13 +28,7 @@ const onReady = async () => {
|
||||
await createPractiseAPI(total);
|
||||
currentRound.value = 0;
|
||||
scores.value = [];
|
||||
startCount.value = true;
|
||||
};
|
||||
|
||||
const onStart = () => {
|
||||
start.value = true;
|
||||
scores.value = [];
|
||||
currentRound.value = 0;
|
||||
};
|
||||
|
||||
async function onReceiveMessage(messages = []) {
|
||||
@@ -95,6 +87,7 @@ onUnmounted(() => {
|
||||
<BowPower :power="power" />
|
||||
</view>
|
||||
<BowTarget
|
||||
:start="start"
|
||||
:totalRound="start ? total / 4 : 0"
|
||||
:currentRound="currentRound"
|
||||
:scores="scores"
|
||||
@@ -115,12 +108,9 @@ onUnmounted(() => {
|
||||
:result="practiseResult"
|
||||
/>
|
||||
<canvas class="share-canvas" canvas-id="shareCanvas"></canvas>
|
||||
<StartCountdown :start="startCount" :onFinish="onStart" />
|
||||
</view>
|
||||
<view :style="{ marginBottom: '20px' }">
|
||||
<SButton v-if="!startCount" :onClick="onReady">
|
||||
准备好了,直接开始
|
||||
</SButton>
|
||||
<SButton v-if="!start" :onClick="onReady">准备好了,直接开始</SButton>
|
||||
</view>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
@@ -8,7 +8,6 @@ import ScoreResult from "@/components/ScoreResult.vue";
|
||||
import SButton from "@/components/SButton.vue";
|
||||
import Avatar from "@/components/Avatar.vue";
|
||||
import BowPower from "@/components/BowPower.vue";
|
||||
import StartCountdown from "@/components/StartCountdown.vue";
|
||||
import { createPractiseAPI, getHomeData } from "@/apis";
|
||||
import { generateCanvasImage } from "@/util";
|
||||
import { MESSAGETYPES } from "@/constants";
|
||||
@@ -17,7 +16,6 @@ import { storeToRefs } from "pinia";
|
||||
const store = useStore();
|
||||
const { user } = storeToRefs(store);
|
||||
const { updateUser } = store;
|
||||
const startCount = ref(false);
|
||||
const start = ref(false);
|
||||
const showScore = ref(false);
|
||||
const scores = ref([]);
|
||||
@@ -30,13 +28,7 @@ const onReady = async () => {
|
||||
await createPractiseAPI(total);
|
||||
currentRound.value = 0;
|
||||
scores.value = [];
|
||||
startCount.value = true;
|
||||
};
|
||||
|
||||
const onStart = () => {
|
||||
start.value = true;
|
||||
scores.value = [];
|
||||
currentRound.value = 0;
|
||||
};
|
||||
|
||||
async function onReceiveMessage(messages = []) {
|
||||
@@ -88,6 +80,7 @@ onUnmounted(() => {
|
||||
<BowPower :power="power" />
|
||||
</view>
|
||||
<BowTarget
|
||||
:start="start"
|
||||
:totalRound="start ? total : 0"
|
||||
:currentRound="currentRound"
|
||||
:scores="scores"
|
||||
@@ -115,12 +108,9 @@ onUnmounted(() => {
|
||||
:result="practiseResult"
|
||||
/>
|
||||
<canvas class="share-canvas" canvas-id="shareCanvas"></canvas>
|
||||
<StartCountdown :start="startCount" :onFinish="onStart" />
|
||||
</view>
|
||||
<view :style="{ marginBottom: '20px' }">
|
||||
<SButton v-if="!startCount" :onClick="onReady"
|
||||
>准备好了,直接开始</SButton
|
||||
>
|
||||
<SButton v-if="!start" :onClick="onReady">准备好了,直接开始</SButton>
|
||||
</view>
|
||||
</Container>
|
||||
</template>
|
||||
|
||||
@@ -100,7 +100,9 @@ const onClickTab = (index) => {
|
||||
<view class="score-row" v-for="(player, index) in players" :key="index">
|
||||
<Avatar
|
||||
:src="player.avatar"
|
||||
:borderColor="data.bluePlayers[player.playerId] ? 1 : 2"
|
||||
:borderColor="
|
||||
data.bluePlayers[player.playerId] ? '#64BAFF' : '#FF6767'
|
||||
"
|
||||
/>
|
||||
<view
|
||||
v-if="selected === 0"
|
||||
|
||||
Reference in New Issue
Block a user