完成新手试炼接口调试

This commit is contained in:
kron
2025-05-30 13:58:43 +08:00
parent 57b25e7805
commit 01a327e40e
9 changed files with 74 additions and 29 deletions

View File

@@ -44,7 +44,7 @@ function calcRealY(num) {
<template>
<view class="container">
<view class="header">
<!-- <text v-if="debug" class="header-tips">大人请射箭</text> -->
<text v-if="debug" class="header-tips">大人请射箭</text>
<text v-if="totalRound > 0" class="round-count">{{
currentRound + "/" + totalRound
}}</text>
@@ -77,7 +77,6 @@ function calcRealY(num) {
}
.target {
position: relative;
overflow: hidden;
}
.target > image:last-child {
width: 100%;
@@ -104,6 +103,7 @@ function calcRealY(num) {
display: flex;
align-items: center;
justify-content: space-between;
margin-bottom: 20px;
}
.header > image:first-child {
width: 40px;
@@ -127,6 +127,7 @@ function calcRealY(num) {
.footer > image {
width: 40px;
height: 40px;
border-radius: 50%;
}
.container > text {
width: 100%;

View File

@@ -13,7 +13,7 @@ const toBattleRoom = () => {
};
</script>
<template>
<view v-if="!warnning" class="container">
<view class="container">
<image
v-if="step === 1"
src="../static/choose-battle-mode.png"

View File

@@ -13,9 +13,7 @@ import PlayersRow from "@/components/PlayersRow.vue";
const step = ref(1);
const seats = new Array(10).fill(1);
const players = new Array(7).fill(1);
const teams = [
{ name: "选手1", avatar: "../static/avatar.png" },
];
const teams = [{ name: "选手1", avatar: "../static/avatar.png" }];
</script>
<template>
@@ -61,7 +59,7 @@ const teams = [
<text :style="{ color: '#fed847' }">请预先射几箭测试</text>
<text>请确保射击距离只有5米</text>
</view>
<BowPower power="45" />
<BowPower :power="45" />
</view>
</Guide>
<BowTarget tips="本次射程5.2米,已达距离要求" />
@@ -70,7 +68,7 @@ const teams = [
<view v-if="step === 3">
<ShootProgress tips="请红队射箭-第一轮" />
<PlayersRow :blueTeam="teams" :redTeam="teams" />
<BowTarget power="45" currentRound="1" totalRound="3" debug />
<BowTarget :power="45" currentRound="1" totalRound="3" debug />
<BattleFooter :blueTeam="[6, 2, 3]" :redTeam="[4, 5, 2]" />
</view>
</view>

View File

@@ -12,7 +12,7 @@ const getMyDevice = async () => {
</script>
<template>
<Container bgType="1" title="弓箭调试">
<Container :bgType="1" title="弓箭调试">
<!-- <Guide>
<view class="guide-tips">
<text>请预先射几箭测试</text>

View File

@@ -1,5 +1,5 @@
<script setup>
import { ref } from "vue";
import { ref, onUnmounted } from "vue";
import Guide from "@/components/Guide.vue";
import SButton from "@/components/SButton.vue";
import Swiper from "@/components/Swiper.vue";
@@ -8,8 +8,17 @@ import ShootProgress from "@/components/ShootProgress.vue";
import ScoreResult from "@/components/ScoreResult.vue";
import ScorePanel from "@/components/ScorePanel.vue";
import Container from "@/components/Container.vue";
const scores = ref(new Array(10).fill(9));
import { createPractiseAPI } from "@/apis";
import { MESSAGETYPES } from "@/constants";
import websocket from "@/websocket";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const scores = ref([]);
const step = ref(0);
const showScore = ref(false);
const total = 12;
const stepButtonTexts = [
"开始",
"进入下一个任务",
@@ -18,6 +27,29 @@ const stepButtonTexts = [
"",
"退出新手试炼",
];
const onReady = async () => {
const result = await createPractiseAPI(total);
const token = uni.getStorageSync("token");
websocket.createWebSocket(token, (content) => {
const messages = JSON.parse(content).data.updates || [];
messages.forEach((msg) => {
if (msg.constructor === MESSAGETYPES.ShootSyncMeArrowID) {
scores.value.push(msg.target);
if (scores.value.length === total) {
showScore.value = true;
websocket.closeWebSocket();
}
}
});
});
};
onUnmounted(() => {
websocket.closeWebSocket();
});
const nextStep = () => {
if (step.value === 0) {
step.value = 1;
@@ -27,18 +59,17 @@ const nextStep = () => {
step.value = 3;
} else if (step.value === 3) {
step.value = 4;
onReady();
} else if (step.value === 5) {
uni.navigateBack({
delta: 1,
});
}
};
const showScore = ref(false);
setTimeout(() => {
showScore.value = true;
}, 1000);
const onClose = () => {
showScore.value = false;
websocket.closeWebSocket();
setTimeout(() => {
step.value = 5;
}, 500);
@@ -46,10 +77,10 @@ const onClose = () => {
</script>
<template>
<Container bgType="1" title="新手试炼场">
<Container :bgType="1" title="新手试炼场">
<Guide v-if="step !== 4" :tall="step === 2 || step === 5">
<text v-if="step === 0">
hi<text :style="{ color: '#fed847' }">Rocker</text>
hi<text :style="{ color: '#fed847' }">{{ user.nickName }}</text>
这是新人必刷小任务0基础小白也能快速掌握弓箭技巧和游戏规则哦~
</text>
<text v-if="step === 1"
@@ -109,21 +140,33 @@ const onClose = () => {
]"
/>
</view>
<ShootProgress v-if="step === 4" tips="请开始连续射箭" total="10" />
<ShootProgress
v-if="step === 4"
tips="请开始连续射箭"
:total="100"
:start="true"
/>
<BowTarget
avatar="../static/avatar.png"
power="45"
:avatar="user.avatarUrl"
:power="45"
:debug="step === 2"
v-if="step === 2 || step === 4"
:tips="step === 4 ? '' : '本次射程5.2米,已达到距离要求'"
:scores="scores"
/>
<ScorePanel
v-if="step === 4"
:total="total"
:rowCount="6"
:scores="scores.map((s) => s.ring)"
/>
<ScorePanel v-if="step === 4" :scores="scores" :total="12" :rowCount="6" />
<ScoreResult
:total="12"
:total="total"
:rowCount="6"
:show="showScore"
v-if="step === 4"
:onClose="onClose"
:scores="scores.map((s) => s.ring)"
/>
<SButton v-if="step !== 4" :onClick="nextStep">{{
stepButtonTexts[step]

View File

@@ -19,7 +19,7 @@ const teams = [
<view>
<ShootProgress tips="请红队射箭-第一轮" />
<PlayersRow :blueTeam="teams" :redTeam="teams" />
<BowTarget power="45" currentRound="1" totalRound="3" debug />
<BowTarget :power="45" currentRound="1" totalRound="3" debug />
<PlayerScore
name="某某选手"
avatar="../static/avatar.png"

View File

@@ -1,5 +1,5 @@
<script setup>
import { ref, onMounted, onUnmounted } from "vue";
import { ref, onUnmounted } from "vue";
import AppBackground from "@/components/AppBackground.vue";
import Header from "@/components/Header.vue";
import ShootProgress from "@/components/ShootProgress.vue";
@@ -20,8 +20,8 @@ const onReady = async () => {
start.value = true;
const token = uni.getStorageSync("token");
websocket.createWebSocket(token, (result) => {
const messages = JSON.parse(result).data.updates || [];
websocket.createWebSocket(token, (content) => {
const messages = JSON.parse(content).data.updates || [];
messages.forEach((msg) => {
if (msg.constructor === MESSAGETYPES.ShootSyncMeArrowID) {
scores.value.push(msg.target);

View File

@@ -20,8 +20,8 @@ const onReady = async () => {
start.value = true;
const token = uni.getStorageSync("token");
websocket.createWebSocket(token, (result) => {
const messages = JSON.parse(result).data.updates || [];
websocket.createWebSocket(token, (content) => {
const messages = JSON.parse(content).data.updates || [];
messages.forEach((msg) => {
if (msg.constructor === MESSAGETYPES.ShootSyncMeArrowID) {
scores.value.push(msg.target);

View File

@@ -30,7 +30,10 @@ function createWebSocket(token, onMessage) {
}
function closeWebSocket() {
if (socket) socket.close();
if (socket) {
socket.close();
stopHeartbeat();
}
}
/**