Files
shoot-miniprograms/src/store.js
2025-07-14 13:39:10 +08:00

120 lines
3.0 KiB
JavaScript

import { defineStore } from "pinia";
const defaultUser = {
id: "",
nickName: "游客",
avatar: "../static/avatar.png",
trio: 0, // 大于1表示完成了新手引导
lvlName: "",
};
const getLvlName = (score, rankList = []) => {
let lvlName = "";
rankList.some((r, index) => {
lvlName = rankList[index].name;
if (r.upgrade_scores > score) {
if (rankList[index - 1]) {
lvlName = rankList[index - 1].name;
}
return true;
}
return false;
});
return lvlName;
};
const getLvlImage = (score, rankList = []) => {
// 先保存到本地,分享只能用本地图片
let lvlImage = "";
rankList.some((r, index) => {
lvlImage = rankList[index].icoin;
if (r.upgrade_scores > score) {
if (rankList[index - 1]) {
lvlImage = rankList[index - 1].icoin;
}
return true;
}
return false;
});
return lvlImage;
};
// 定义游戏相关的 store
export default defineStore("store", {
// 状态
state: () => ({
user: defaultUser,
device: {
deviceId: "",
deviceName: "",
},
config: {},
rankData: {
rank: [],
ringRank: [],
},
}),
// 计算属性
getters: {
getUsername: (state) => {
return state.user.username;
},
},
// 方法
actions: {
getLvlName(score) {
return getLvlName(score, this.config.randInfos);
},
getLvlImage(score) {
return getLvlImage(score, this.config.randInfos);
},
updateRank(data = {}) {
this.rankData = { rank: data.rank || [], ringRank: data.ringRank || [] };
},
async updateUser(user = {}) {
this.user = { ...defaultUser, ...user };
if (user.avatar) {
// 先保存到本地,分享只能用本地图片
const imageInfo = await uni.getImageInfo({ src: user.avatar });
this.user.avatar = imageInfo.path;
}
if (this.user.scores !== undefined) {
this.user.lvlName = getLvlName(this.user.scores, this.config.randInfos);
const lvlImage = getLvlImage(this.user.scores, this.config.randInfos);
if (lvlImage) {
const imageInfo = await uni.getImageInfo({ src: lvlImage });
this.user.lvlImage = imageInfo.path;
}
}
},
updateDevice(deviceId, deviceName) {
this.device.deviceId = deviceId;
this.device.deviceName = deviceName;
},
async updateConfig(config) {
this.config = config;
if (this.user.scores !== undefined) {
this.user.lvlName = getLvlName(this.user.scores, this.config.randInfos);
const lvlImage = getLvlImage(this.user.scores, this.config.randInfos);
if (lvlImage) {
const imageInfo = await uni.getImageInfo({ src: lvlImage });
this.user.lvlImage = imageInfo.path;
}
}
},
},
// 开启数据持久化
persist: {
enabled: true,
strategies: [
{
storage: uni.getStorageSync,
paths: ["user", "device", "config"], // 只持久化用户信息
},
],
},
});