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shoot-miniprograms/src/pages/practise-one.vue
2026-01-15 15:51:16 +08:00

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<script setup>
import { ref, onMounted, onBeforeUnmount } from "vue";
import { onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
import ShootProgress from "@/components/ShootProgress.vue";
import BowTarget from "@/components/BowTarget.vue";
import ScorePanel2 from "@/components/ScorePanel2.vue";
import ScoreResult from "@/components/ScoreResult.vue";
import SButton from "@/components/SButton.vue";
import Avatar from "@/components/Avatar.vue";
import BowPower from "@/components/BowPower.vue";
import TestDistance from "@/components/TestDistance.vue";
import BubbleTip from "@/components/BubbleTip.vue";
import audioManager from "@/audioManager";
import { createPractiseAPI, getPractiseAPI } from "@/apis";
import { sharePractiseData } from "@/canvas";
import { wxShare, debounce } from "@/util";
import { MESSAGETYPES, roundsName } from "@/constants";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const start = ref(false);
const scores = ref([]);
const total = 12;
const currentRound = ref(0);
const practiseResult = ref({});
const practiseId = ref("");
const showGuide = ref(false);
const tips = ref("");
const onReady = async () => {
const result = await createPractiseAPI(total, 2);
if (result) practiseId.value = result.id;
currentRound.value = 0;
scores.value = [];
start.value = true;
audioManager.play("练习开始");
};
const onOver = async () => {
start.value = false;
practiseResult.value = await getPractiseAPI(practiseId.value);
};
async function onReceiveMessage(messages = []) {
messages.forEach((msg) => {
if (msg.constructor === MESSAGETYPES.ShootSyncMeArrowID && start.value) {
if (scores.value.length < total) {
scores.value.push(msg.target);
currentRound.value += 1;
if (currentRound.value === 4) {
currentRound.value = 1;
}
if (practiseId && scores.value.length === total / 2) {
showGuide.value = true;
setTimeout(() => {
showGuide.value = false;
}, 3000);
}
if (scores.value.length === total) {
setTimeout(onOver, 1500);
}
}
}
});
}
async function onComplete() {
const validArrows = (practiseResult.value.arrows || []).filter(
(a) => a.x !== -30 && a.y !== -30
);
if (validArrows.length === total) {
uni.navigateBack();
} else {
practiseId.value = "";
practiseResult.value = {};
start.value = false;
scores.value = [];
currentRound.value = 0;
}
}
const onClickShare = debounce(async () => {
await sharePractiseData("shareCanvas", 2, user.value, practiseResult.value);
await wxShare("shareCanvas");
});
onMounted(() => {
audioManager.play("第一轮");
uni.setKeepScreenOn({
keepScreenOn: true,
});
uni.$on("socket-inbox", onReceiveMessage);
uni.$on("share-image", onClickShare);
});
onBeforeUnmount(() => {
uni.setKeepScreenOn({
keepScreenOn: false,
});
uni.$off("socket-inbox", onReceiveMessage);
uni.$off("share-image", onClickShare);
audioManager.stopAll();
});
</script>
<template>
<Container
:bgType="1"
title="个人单组练习"
:showBottom="!start && !scores.length"
>
<view>
<TestDistance v-if="!practiseId" />
<block v-if="practiseId">
<ShootProgress
:tips="`${
!start || scores.length === 12
? ''
: `请开始射箭第${
roundsName[Math.ceil((scores.length + 1) / 3)]
}轮`
}`"
:start="start"
:onStop="onOver"
/>
<view class="user-row">
<Avatar :src="user.avatar" :size="35" />
<BubbleTip v-if="showGuide" type="normal2">
<text>还有两场坚持</text>
<text>就是胜利💪</text>
</BubbleTip>
<BowPower />
</view>
<BowTarget
:totalRound="start ? total / 4 : 0"
:currentRound="currentRound"
:scores="scores"
/>
<ScorePanel2 :scores="scores.map((s) => s.ring)" />
<ScoreResult
v-if="practiseResult.arrows"
:rowCount="6"
:total="total"
:onClose="onComplete"
:result="practiseResult"
:tipSrc="`../static/${
practiseResult.arrows.filter(
(arrow) => arrow.x !== -30 && arrow.y !== -30
).length < total
? 'un'
: ''
}finish-tip.png`"
/>
<canvas class="share-canvas" id="shareCanvas" type="2d"></canvas>
</block>
</view>
<template #bottom>
<SButton :onClick="onReady">准备好了直接开始</SButton>
</template>
</Container>
</template>
<style scoped></style>