Files
shoot-miniprograms/src/pages/battle-room.vue
2026-02-05 18:06:55 +08:00

679 lines
18 KiB
Vue
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

<script setup>
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
import { onShow, onLoad, onShareAppMessage } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
import PlayerSeats from "@/components/PlayerSeats.vue";
import Guide from "@/components/Guide.vue";
import SButton from "@/components/SButton.vue";
import SModal from "@/components/SModal.vue";
import Avatar from "@/components/Avatar.vue";
import {
getRoomAPI,
destroyRoomAPI,
exitRoomAPI,
startRoomAPI,
chooseTeamAPI,
getReadyAPI,
} from "@/apis";
import { MESSAGETYPES, MESSAGETYPESV2 } from "@/constants";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const room = ref({});
const roomNumber = ref("");
const owner = ref({});
const opponent = ref({});
const players = ref([]);
const blueTeam = ref([]);
const redTeam = ref([]);
const showModal = ref(false);
const battleType = ref(0);
const ready = ref(false);
const allReady = ref(false);
const timer = ref(null);
async function refreshRoomData() {
if (!roomNumber.value) return;
const result = await getRoomAPI(roomNumber.value);
if (result.started) return;
room.value = result;
battleType.value = result.battleType;
const members = result.members || [];
if (members.length === result.count) {
allReady.value = members.every((m) => !!m.userInfo.state);
}
members.some((m) => {
if (m.userInfo.id === user.value.id) {
ready.value = !!m.userInfo.state;
return true;
}
return false;
});
members.some((m) => {
if (m.userInfo.id === result.creator) {
owner.value = {
id: m.userInfo.id,
name: m.userInfo.name,
avatar: m.userInfo.avatar,
rankLvl: m.userInfo.rankLvl,
ready: !!m.userInfo.state,
};
return true;
}
return false;
});
if (result.battleType === 1 && result.count === 2) {
result.members.forEach((m) => {
if (m.userInfo.id !== owner.value.id) {
opponent.value = {
id: m.userInfo.id,
name: m.userInfo.name,
avatar: m.userInfo.avatar,
rankLvl: m.userInfo.rankLvl,
ready: !!m.userInfo.state,
};
}
});
} else if (result.battleType === 2) {
players.value = [];
const ownerIndex = result.members.findIndex(
(m) => m.userInfo.id === result.creator
);
if (ownerIndex !== -1) {
players.value.push(result.members[ownerIndex].userInfo);
} else {
players.value.push({});
}
result.members.forEach((m, index) => {
if (ownerIndex !== index) players.value.push(m.userInfo);
});
} else {
players.value = new Array(result.count).fill({});
refreshMembers(result.members);
}
if (timer.value) clearInterval(timer.value);
// timer.value = setTimeout(refreshRoomData, 2000);
}
const startGame = async () => {
const result = await startRoomAPI(room.value.number);
};
const getReady = async () => {
await getReadyAPI(roomNumber.value);
};
const refreshMembers = (members = []) => {
blueTeam.value = [];
redTeam.value = [];
members.forEach((m, index) => {
players.value[index] = { ...m.userInfo, groupType: m.groupType };
if (m.groupType === 1) {
blueTeam.value.push({ ...m.userInfo, groupType: 1 });
} else if (m.groupType === 2) {
redTeam.value.push({ ...m.userInfo, groupType: 2 });
}
});
for (let i = 0; i < room.value.count / 2; i++) {
if (!blueTeam.value[i]) blueTeam.value[i] = {};
if (!redTeam.value[i]) redTeam.value[i] = {};
}
};
async function onReceiveMessage(message) {
if (Array.isArray(message)) {
message.forEach((msg) => {
if (msg.roomNumber !== roomNumber.value) return;
if (msg.constructor === MESSAGETYPES.UserEnterRoom) {
refreshRoomData();
} else if (msg.constructor === MESSAGETYPES.UserExitRoom) {
refreshRoomData();
} else if (msg.constructor === MESSAGETYPES.TeamUpdate) {
refreshRoomData();
} else if (msg.constructor === MESSAGETYPES.SomeoneIsReady) {
refreshRoomData();
} else if (msg.constructor === MESSAGETYPES.RoomDestroy) {
uni.showToast({
title: "房间已解散",
icon: "none",
});
setTimeout(() => {
uni.navigateBack();
}, 1000);
}
});
} else if (message.type === MESSAGETYPESV2.AboutToStart) {
uni.setStorageSync("blue-team", message.teams[1].players || []);
uni.setStorageSync("red-team", message.teams[2].players || []);
uni.removeStorageSync("current-battle");
roomNumber.value = "";
let params = `?gameMode=1&battleId=${message.matchId}`;
if (message.way == 1) {
uni.redirectTo({
url: "/pages/team-battle" + params,
});
} else if (message.way == 2) {
uni.redirectTo({
url: "/pages/melee-match" + params,
});
}
}
}
const chooseTeam = async (team) => {
const result = await chooseTeamAPI(roomNumber.value, team);
refreshMembers(result.members);
};
const destroyRoom = async () => {
if (roomNumber.value) await destroyRoomAPI(roomNumber.value);
};
const exitRoom = async () => {
uni.navigateBack();
};
onShareAppMessage(() => {
return {
title: "邀请您进入房间对战",
path: "/pages/friend-battle?roomID=" + roomNumber.value,
imageUrl: "",
};
});
onShow(() => {
refreshRoomData();
});
onLoad(async (options) => {
if (options.roomNumber) roomNumber.value = options.roomNumber;
});
onMounted(() => {
uni.setKeepScreenOn({
keepScreenOn: true,
});
uni.$on("socket-inbox", onReceiveMessage);
});
onBeforeUnmount(() => {
uni.setKeepScreenOn({
keepScreenOn: false,
});
uni.$off("socket-inbox", onReceiveMessage);
if (roomNumber.value) exitRoomAPI(roomNumber.value);
if (timer.value) clearInterval(timer.value);
timer.value = null;
});
</script>
<template>
<Container :title="`好友约战 - ${roomNumber}`">
<view class="standby-phase">
<Guide>
<view class="battle-guide">
<view class="guide-tips">
<text>弓箭手们人都到齐了吗?</text>
<text v-if="battleType === 1">{{
`${room.count / 2}v${room.count / 2}比赛即将开始!`
}}</text>
<text v-if="battleType === 2">大乱斗即将开始! </text>
</view>
<button hover-class="none" open-type="share">邀请</button>
</view>
</Guide>
<view v-if="battleType === 1 && room.count === 2" class="team-mode">
<image
src="https://static.shelingxingqiu.com/attachment/2025-08-05/dbua9nuf5fyeph7cxi.png"
mode="widthFix"
/>
<view>
<view
v-if="owner.id"
class="player"
:style="{ transform: 'translateY(-60px)' }"
>
<Avatar :src="owner.avatar" :size="60" />
<text>管理员</text>
<text>{{ owner.name }}</text>
</view>
<view
v-else
class="no-player"
:style="{ transform: 'translateY(-60px)' }"
>
<image src="../static/question-mark.png" mode="widthFix" />
</view>
<image src="../static/versus.png" mode="widthFix" />
<view
v-if="opponent.id"
class="player"
:style="{ transform: 'translateY(60px)' }"
>
<Avatar :src="opponent.avatar" :size="60" />
<text :class="{ ready: opponent.ready }">{{
opponent.ready ? "已准备" : ""
}}</text>
<text>{{ opponent.name }}</text>
</view>
<view class="no-player" v-else>
<image src="../static/question-mark.png" mode="widthFix" />
</view>
</view>
</view>
<PlayerSeats
v-if="battleType === 2"
:total="room.count || 10"
:players="players"
/>
<block v-if="battleType === 1 && room.count >= 4">
<view class="all-players">
<image
src="https://static.shelingxingqiu.com/attachment/2025-08-13/dc0x1p59iab6cvbhqc.png"
mode="widthFix"
/>
<image
v-if="room.count === 4"
src="../static/title-2v2.png"
mode="widthFix"
/>
<image
v-if="room.count === 6"
src="../static/title-3v3.png"
mode="widthFix"
/>
<view>
<view v-for="(item, index) in players" :key="index">
<Avatar v-if="item.id" :src="item.avatar" :size="36" />
<text v-if="owner.id === item.id">管理员</text>
</view>
</view>
</view>
<view class="choose-side">
<view>
<view
v-for="(item, index) in redTeam"
:key="index"
class="choose-side-left-item"
>
<button
hover-class="none"
v-if="item.id === user.id"
@click="chooseTeam(0)"
>
<image src="../static/close-grey.png" mode="widthFix" />
</button>
<text class="truncate">{{ item.name || "我要加入" }}</text>
<view v-if="item.id">
<Avatar :src="item.avatar" :size="36" />
<text :style="{ opacity: !!item.state ? 1 : 0 }">已准备</text>
</view>
<button v-else hover-class="none" @click="chooseTeam(2)">
<image src="../static/add-grey.png" mode="widthFix" />
</button>
</view>
</view>
<view>
<view
v-for="(item, index) in blueTeam"
:key="index"
class="choose-side-right-item"
>
<view v-if="item.id">
<Avatar :src="item.avatar" :size="36" />
<text :style="{ opacity: !!item.state ? 1 : 0 }">已准备</text>
</view>
<button v-else hover-class="none" @click="chooseTeam(1)">
<image src="../static/add-grey.png" mode="widthFix" />
</button>
<text class="truncate">{{ item.name || "我要加入" }}</text>
<button
hover-class="none"
v-if="item.id === user.id"
@click="chooseTeam(0)"
>
<image src="../static/close-grey.png" mode="widthFix" />
</button>
</view>
</view>
</view>
</block>
<view>
<!-- <SButton
v-if="user.id === owner.id && battleType === 1 && room.count === 2"
:disabled="!opponent.id"
:onClick="startGame"
>进入对战</SButton
>
<SButton
v-if="user.id === owner.id && battleType === 2"
:disabled="players.length < 3"
:onClick="startGame"
>进入大乱斗</SButton
>
<SButton
v-if="user.id === owner.id && battleType === 1 && room.count >= 4"
:disabled="
players.some((p) => p.groupType === undefined || p.groupType === 2)
"
:onClick="startGame"
>开启对局</SButton
>
<SButton v-if="user.id !== owner.id" disabled>等待房主开启对战</SButton> -->
<SButton :disabled="ready" :onClick="getReady">{{
allReady.value ? "即将进入对局..." : "我准备好了"
}}</SButton>
<!-- <text class="tips">创建者点击下一步所有人即可进入游戏</text> -->
</view>
</view>
<!-- <SModal
:show="showModal"
:onClose="() => (showModal = false)"
height="520rpx"
>
<view class="btns">
<SButton :onClick="exitRoom" width="200px" :rounded="20">
暂时离开
</SButton>
<block v-if="owner.id === user.id">
<view :style="{ height: '20px' }"></view>
<SButton :onClick="destroyRoom" width="200px" :rounded="20">
解散房间
</SButton>
</block>
</view>
</SModal> -->
</Container>
</template>
<style scoped>
.standby-phase {
width: 100%;
height: calc(100% - 40px);
overflow-x: hidden;
}
.tips {
color: #fff9;
width: 100%;
text-align: center;
display: block;
margin-top: 10px;
font-size: 12px;
}
.player-unknow {
width: 40px;
height: 40px;
margin: 0 10px;
border: 1px solid #fff3;
border-radius: 50%;
display: flex;
align-items: center;
justify-content: center;
background-color: #69686866;
}
.player-unknow > image {
width: 40%;
}
.team-mode {
width: calc(100vw - 30px);
height: 125vw;
margin: 15px;
}
.team-mode > image:first-child {
position: absolute;
width: calc(100vw - 30px);
z-index: -1;
}
.team-mode > view {
display: flex;
justify-content: center;
align-items: center;
height: 95%;
}
.player {
width: 70px;
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
transform: translateY(-60px);
color: #fff;
font-size: 14px;
}
.player > image {
width: 70px;
height: 70px;
border-radius: 50%;
background-color: #ccc;
margin-bottom: 5px;
}
.player > text:nth-child(2) {
color: #000;
background-color: #fed847;
font-size: 16rpx;
border-radius: 20rpx;
line-height: 26rpx;
padding: 0 10rpx;
margin-top: -16rpx;
position: relative;
}
.player > text:nth-child(3) {
margin-top: 6rpx;
}
.player > text {
max-width: 100px;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
text-align: center;
}
.player .ready {
background-color: #2c261fb3 !important;
border: 1rpx solid #a3793f66 !important;
color: #fed847 !important;
}
.team-mode > view > image:nth-child(2) {
width: 120px;
}
.no-player {
width: 70px;
height: 70px;
border-radius: 50%;
background-color: #ccc;
display: flex;
justify-content: center;
align-items: center;
transform: translateY(60px);
}
.no-player > image {
width: 20px;
margin-right: 2px;
}
.btns {
height: 100%;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
}
.battle-guide {
display: flex;
align-items: center;
justify-content: space-between;
}
.battle-guide > button:last-child {
color: #fed847;
border: 1px solid #fed847;
margin-right: 10px;
padding: 5px 12px;
border-radius: 20px;
position: relative;
font-size: 28rpx;
}
.all-players {
position: relative;
display: flex;
flex-direction: column;
align-items: center;
height: 83vw;
}
.all-players > image:first-child {
position: absolute;
width: 100%;
}
.all-players > image:nth-child(2) {
width: 25vw;
position: relative;
}
.all-players > view {
position: relative;
width: 42vw;
height: 42vw;
margin-top: 7vw;
}
.all-players > view > view {
position: absolute;
left: 50%;
top: 50%;
}
/* 4个头像 - 正方形排列 */
.all-players > view > view:nth-child(1):nth-last-child(4) {
transform: translate(-50%, -50%) rotate(-30deg) translateY(-21.5vw)
rotate(30deg);
}
.all-players > view > view:nth-child(2):nth-last-child(3) {
transform: translate(-50%, -50%) rotate(-120deg) translateY(-21.5vw)
rotate(120deg);
}
.all-players > view > view:nth-child(3):nth-last-child(2) {
transform: translate(-50%, -50%) rotate(-210deg) translateY(-21.5vw)
rotate(210deg);
}
.all-players > view > view:nth-child(4):nth-last-child(1) {
transform: translate(-50%, -50%) rotate(-300deg) translateY(-21.5vw)
rotate(300deg);
}
/* 6个头像 - 六边形排列 */
.all-players > view > view:nth-child(1):nth-last-child(6) {
transform: translate(-50%, -50%) rotate(-30deg) translateY(-21vw)
rotate(30deg);
}
.all-players > view > view:nth-child(2):nth-last-child(5) {
transform: translate(-50%, -50%) rotate(-90deg) translateY(-21vw)
rotate(90deg);
}
.all-players > view > view:nth-child(3):nth-last-child(4) {
transform: translate(-50%, -50%) rotate(-150deg) translateY(-21vw)
rotate(150deg);
}
.all-players > view > view:nth-child(4):nth-last-child(3) {
transform: translate(-50%, -50%) rotate(-210deg) translateY(-21vw)
rotate(210deg);
}
.all-players > view > view:nth-child(5):nth-last-child(2) {
transform: translate(-50%, -50%) rotate(-270deg) translateY(-21vw)
rotate(270deg);
}
.all-players > view > view:nth-child(6):nth-last-child(1) {
transform: translate(-50%, -50%) rotate(-330deg) translateY(-21vw)
rotate(330deg);
}
.all-players > view > view > text {
position: absolute;
background-color: #fed847;
font-size: 8px;
border-radius: 10px;
padding: 1px 0px;
bottom: -20%;
left: calc(50% - 15px);
width: 30px;
text-align: center;
color: #333;
}
.choose-side {
display: flex;
}
.choose-side > view {
width: 50%;
}
.choose-side > view:first-child > view {
background: linear-gradient(270deg, #6a1212 0%, rgba(74, 0, 0, 0) 100%);
}
.choose-side > view:last-child > view {
background: linear-gradient(270deg, rgba(13, 0, 74, 0) 0%, #172a86 100%);
}
.choose-side-left-item,
.choose-side-right-item {
display: flex;
align-items: center;
color: #fff;
border-radius: 12px;
padding: 10px;
align-items: center;
margin: 10px 5px;
position: relative;
}
.choose-side-left-item {
justify-content: flex-end;
}
.choose-side-left-item > text,
.choose-side-right-item > text {
margin: 10px;
max-width: 100px;
font-size: 14px;
}
.choose-side-left-item > button:first-child,
.choose-side-right-item > button:last-child {
position: absolute;
top: 0;
}
.choose-side-left-item > button:first-child > image,
.choose-side-right-item > button:last-child > image {
width: 28px;
}
.choose-side-left-item > button:first-child {
left: 0;
}
.choose-side-right-item > button:last-child {
right: 0;
}
.choose-side-left-item > button:last-child,
.choose-side-right-item > button:first-child {
background-color: #fff;
border-radius: 50%;
width: 38px;
height: 38px;
display: flex;
justify-content: center;
align-items: center;
margin-bottom: 14rpx;
}
.choose-side-left-item > button:last-child > image,
.choose-side-right-item > button:first-child > image {
width: 18px;
}
.choose-side-left-item > view,
.choose-side-right-item > view {
display: flex;
flex-direction: column;
align-items: center;
}
.choose-side-left-item > view > text,
.choose-side-right-item > view > text {
font-size: 16rpx;
border-radius: 20rpx;
line-height: 26rpx;
padding: 0 10rpx;
margin-top: -16rpx;
position: relative;
background-color: #2c261fb3;
border: 1rpx solid #a3793f66;
color: #fed847;
}
</style>