Files
shoot-miniprograms/src/store.js
2025-07-01 10:57:49 +08:00

107 lines
2.5 KiB
JavaScript

import { defineStore } from "pinia";
const defaultUser = {
id: "",
nickName: "游客",
avatar: "../static/avatar.png",
trio: 0, // 大于1表示完成了新手引导
lvlName: "砖石1级",
};
// 定义游戏相关的 store
export default defineStore("store", {
// 状态
state: () => ({
user: defaultUser,
device: {
deviceId: "",
deviceName: "",
},
config: {},
rankData: {
rank: [],
ringRank: [],
},
}),
// 计算属性
getters: {
getUsername: (state) => {
return state.user.username;
},
},
// 方法
actions: {
getLvlName(score) {
let lvlName = "";
const rankInfos = this.config.randInfos || [];
rankInfos.some((r, index) => {
lvlName = rankInfos[index].name;
if (r.upgrade_scores > score) {
if (rankInfos[index - 1]) {
lvlName = rankInfos[index - 1].name;
}
return true;
}
return false;
});
return lvlName;
},
updateRank(data = {}) {
this.rankData = { rank: data.rank || [], ringRank: data.ringRank || [] };
},
updateUser(user = {}) {
this.user = { ...defaultUser, ...user };
const rankInfos = this.config.randInfos || [];
let lvlName = "";
if (this.user.scores) {
rankInfos.some((r, index) => {
lvlName = rankInfos[index].name;
if (r.upgrade_scores > this.user.scores) {
if (rankInfos[index - 1]) {
lvlName = rankInfos[index - 1].name;
}
return true;
}
return false;
});
this.user.lvlName = lvlName;
}
},
updateDevice(deviceId, deviceName) {
this.device.deviceId = deviceId;
this.device.deviceName = deviceName;
},
updateConfig(config) {
this.config = config;
const rankInfos = config.randInfos || [];
let lvlName = "";
if (this.user.scores) {
rankInfos.some((r, index) => {
lvlName = rankInfos[index].name;
if (r.upgrade_scores > this.user.scores) {
if (rankInfos[index - 1]) {
lvlName = rankInfos[index - 1].name;
}
return true;
}
return false;
});
this.user.lvlName = lvlName;
}
},
},
// 开启数据持久化
persist: {
enabled: true,
strategies: [
{
storage: uni.getStorageSync,
paths: ["user", "device", "config"], // 只持久化用户信息
},
],
},
});