160 lines
4.4 KiB
Vue
160 lines
4.4 KiB
Vue
<script setup>
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import { ref, onMounted, onBeforeUnmount } from "vue";
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import { onShow } from "@dcloudio/uni-app";
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import Container from "@/components/Container.vue";
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import ShootProgress from "@/components/ShootProgress.vue";
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import BowTarget from "@/components/BowTarget.vue";
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import ScorePanel2 from "@/components/ScorePanel2.vue";
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import ScoreResult from "@/components/ScoreResult.vue";
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import SButton from "@/components/SButton.vue";
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import Avatar from "@/components/Avatar.vue";
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import BowPower from "@/components/BowPower.vue";
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import TestDistance from "@/components/TestDistance.vue";
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import BubbleTip from "@/components/BubbleTip.vue";
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import audioManager from "@/audioManager";
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import {
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createPractiseAPI,
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startPractiseAPI,
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endPractiseAPI,
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getPractiseAPI,
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} from "@/apis";
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import { sharePractiseData } from "@/canvas";
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import { wxShare, debounce } from "@/util";
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import { MESSAGETYPESV2, roundsName } from "@/constants";
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import useStore from "@/store";
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import { storeToRefs } from "pinia";
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const store = useStore();
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const { user } = storeToRefs(store);
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const start = ref(false);
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const scores = ref([]);
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const total = 12;
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const practiseResult = ref({});
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const practiseId = ref("");
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const showGuide = ref(false);
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const tips = ref("");
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const onReady = async () => {
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await startPractiseAPI();
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scores.value = [];
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start.value = true;
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audioManager.play("练习开始");
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};
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const onOver = async () => {
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practiseResult.value = await getPractiseAPI(practiseId.value);
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start.value = false;
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};
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async function onReceiveMessage(msg) {
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if (msg.type === MESSAGETYPESV2.ShootResult) {
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scores.value = msg.details;
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} else if (msg.type === MESSAGETYPESV2.BattleEnd) {
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setTimeout(onOver, 1500);
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}
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}
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async function onComplete() {
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const validArrows = (practiseResult.value.details || []).filter(
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(a) => a.x !== -30 && a.y !== -30
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);
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if (validArrows.length === total) {
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uni.navigateBack();
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} else {
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practiseId.value = "";
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practiseResult.value = {};
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start.value = false;
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scores.value = [];
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const result = await createPractiseAPI(total, 120);
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if (result) practiseId.value = result.id;
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}
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}
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const onClickShare = debounce(async () => {
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await sharePractiseData("shareCanvas", 2, user.value, practiseResult.value);
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await wxShare("shareCanvas");
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});
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onMounted(async () => {
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// audioManager.play("第一轮");
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uni.setKeepScreenOn({
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keepScreenOn: true,
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});
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uni.$on("socket-inbox", onReceiveMessage);
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uni.$on("share-image", onClickShare);
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const result = await createPractiseAPI(total, 120);
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if (result) practiseId.value = result.id;
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});
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onBeforeUnmount(() => {
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uni.setKeepScreenOn({
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keepScreenOn: false,
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});
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uni.$off("socket-inbox", onReceiveMessage);
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uni.$off("share-image", onClickShare);
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audioManager.stopAll();
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endPractiseAPI();
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});
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</script>
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<template>
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<Container
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:bgType="1"
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title="个人单组练习"
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:showBottom="!start && !scores.length"
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>
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<view>
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<TestDistance v-if="!start && !practiseResult.id" />
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<block v-else>
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<ShootProgress
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:tips="`${
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!start || scores.length === 12
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? ''
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: `请开始射箭第${
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roundsName[Math.ceil((scores.length + 1) / 3)]
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}轮`
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}`"
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:start="start"
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:onStop="onOver"
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/>
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<view class="user-row">
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<Avatar :src="user.avatar" :size="35" />
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<BubbleTip v-if="showGuide" type="normal2">
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<text>还有两场,坚持</text>
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<text>就是胜利!💪</text>
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</BubbleTip>
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<BowPower />
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</view>
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<BowTarget
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:totalRound="start ? total / 4 : 0"
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:currentRound="scores.length % 3"
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:scores="scores"
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/>
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<ScorePanel2 :arrows="scores" />
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<ScoreResult
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v-if="practiseResult.details"
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:rowCount="6"
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:total="total"
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:onClose="onComplete"
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:result="practiseResult"
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:tipSrc="`../static/${
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practiseResult.details.filter(
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(arrow) => arrow.x !== -30 && arrow.y !== -30
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).length < total
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? 'un'
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: ''
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}finish-tip.png`"
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/>
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<canvas class="share-canvas" id="shareCanvas" type="2d"></canvas>
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</block>
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</view>
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<template #bottom>
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<SButton :onClick="onReady">准备好了,直接开始</SButton>
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</template>
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</Container>
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</template>
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<style scoped></style>
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