添加2v2页面

This commit is contained in:
kron
2025-08-13 16:44:25 +08:00
parent 5709035d4b
commit f388270fff
18 changed files with 779 additions and 54 deletions

146
src/pages/team-battle.vue Normal file
View File

@@ -0,0 +1,146 @@
<script setup>
import { ref, onMounted, onUnmounted, nextTick } from "vue";
import { onLoad, onShow, onHide } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
import BattleHeader from "@/components/BattleHeader.vue";
import BowTarget from "@/components/BowTarget.vue";
import ShootProgress from "@/components/ShootProgress.vue";
import PlayersRow from "@/components/PlayersRow.vue";
import Timer from "@/components/Timer.vue";
import BattleFooter from "@/components/BattleFooter.vue";
import ScreenHint from "@/components/ScreenHint.vue";
import SButton from "@/components/SButton.vue";
import RoundEndTip from "@/components/RoundEndTip.vue";
import TestDistance from "@/components/TestDistance.vue";
import TeamAvatars from "@/components/TeamAvatars.vue";
import ShootProgress2 from "@/components/ShootProgress2.vue";
import { getCurrentGameAPI } from "@/apis";
import { isGameEnded } from "@/util";
import { MESSAGETYPES, roundsName } from "@/constants";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const start = ref(true);
const battleId = ref("");
const currentRound = ref(1);
const currentRedPoint = ref(0);
const currentBluePoint = ref(0);
const totalRounds = ref(0);
const power = ref(0);
const scores = ref([]);
const blueScores = ref([]);
const redTeam = ref([]);
const blueTeam = ref([
{
name: "选手1",
},
{
name: "选手2",
},
{
name: "选手3",
},
]);
const currentShooterId = ref(0);
const tips = ref("即将开始...");
const roundResults = ref([]);
const redPoints = ref(0);
const bluePoints = ref(0);
const showRoundTip = ref(false);
const isFinalShoot = ref(false);
const isEnded = ref(false);
const onBack = () => {
uni.$showHint(2);
};
function onReceiveMessage() {}
onLoad(async (options) => {
if (options.battleId) {
battleId.value = options.battleId;
redTeam.value = uni.getStorageSync("red-team");
blueTeam.value = uni.getStorageSync("blue-team");
const battleInfo = uni.getStorageSync("current-battle");
if (battleInfo) {
await nextTick(() => {
recoverData(battleInfo);
});
setTimeout(getCurrentGameAPI, 2000);
}
}
});
onMounted(() => {
uni.setKeepScreenOn({
keepScreenOn: true,
});
uni.$on("socket-inbox", onReceiveMessage);
});
onUnmounted(() => {
uni.setKeepScreenOn({
keepScreenOn: false,
});
uni.$off("socket-inbox", onReceiveMessage);
});
</script>
<template>
<Container :bgType="3" :onBack="onBack">
<view class="container">
<BattleHeader v-if="!start" :redTeam="redTeam" :blueTeam="blueTeam" />
<TestDistance v-if="!start" :guide="false" />
<view class="players-row">
<TeamAvatars :team="blueTeam" :isRed="false" :youTurn="true" />
<ShootProgress2 :tips="tips" />
<TeamAvatars :team="blueTeam" :youTurn="true" />
</view>
<BowTarget
v-if="start"
mode="team"
:power="start ? power : 0"
:scores="scores"
:blueScores="blueScores"
/>
<BattleFooter
v-if="start"
:roundResults="roundResults"
:redPoints="redPoints"
:bluePoints="bluePoints"
/>
<Timer v-if="!start" />
<ScreenHint
:show="showRoundTip"
:onClose="() => (showRoundTip = false)"
:mode="isFinalShoot ? 'tall' : 'normal'"
>
<RoundEndTip
v-if="showRoundTip"
:isFinal="isFinalShoot"
:round="currentRound - 1"
:bluePoint="currentBluePoint"
:redPoint="currentRedPoint"
:roundData="
roundResults[roundResults.length - 2]
? roundResults[roundResults.length - 2]
: []
"
:onAutoClose="() => (showRoundTip = false)"
/>
</ScreenHint>
</view>
</Container>
</template>
<style scoped>
.container {
width: 100%;
height: 100%;
}
.players-row {
display: flex;
align-items: center;
justify-content: space-around;
margin-bottom: -7vw;
margin-top: -3vw;
}
</style>