添加2v2页面

This commit is contained in:
kron
2025-08-13 16:44:25 +08:00
parent 5709035d4b
commit f388270fff
18 changed files with 779 additions and 54 deletions

View File

@@ -0,0 +1,134 @@
<script setup>
import { ref, watch, onMounted, onUnmounted } from "vue";
import audioManager from "@/audioManager";
import { MESSAGETYPES } from "@/constants";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const tips = ref("请蓝队射击");
const battleId = ref("");
const isMelee = ref("");
const timer = ref(null);
const sound = ref(true);
const currentSound = ref("");
const currentRound = ref(1);
const totalRound = ref(6);
const currentRoundEnded = ref(false);
const ended = ref(false);
const halfTime = ref(false);
// watch(
// () => props.tips,
// (newVal) => {
// let key = "";
// if (newVal.includes("红队")) key = "请红方射击";
// if (newVal.includes("蓝队")) key = "请蓝方射击";
// if (key && sound.value) {
// if (currentRoundEnded.value) {
// currentRound.value += 1;
// currentRoundEnded.value = false;
// if (currentRound.value === 1) audioManager.play("第一轮");
// if (currentRound.value === 2) audioManager.play("第二轮");
// if (currentRound.value === 3) audioManager.play("第三轮");
// if (currentRound.value === 4) audioManager.play("第四轮");
// if (currentRound.value === 5) audioManager.play("第五轮");
// setTimeout(() => {
// audioManager.play(key);
// }, 1000);
// } else {
// audioManager.play(key);
// }
// }
// }
// );
const updateSound = () => {
sound.value = !sound.value;
if (!sound.value) audioManager.stop(currentSound.value);
};
async function onReceiveMessage(messages = []) {
if (!sound.value || ended.value) return;
messages.forEach((msg) => {
if (
(battleId.value && msg.constructor === MESSAGETYPES.ShootResult) ||
(!battleId.value && msg.constructor === MESSAGETYPES.ShootSyncMeArrowID)
) {
if (melee.value && msg.userId !== user.value.id) return;
if (!halfTime.value && msg.target) {
currentSound.value = msg.target.ring
? `${msg.target.ring}`
: "未上靶";
audioManager.play(currentSound.value);
}
} else if (msg.constructor === MESSAGETYPES.AllReady) {
audioManager.play("比赛开始");
} else if (msg.constructor === MESSAGETYPES.MeleeAllReady) {
halfTime.value = false;
audioManager.play("比赛开始");
} else if (msg.constructor === MESSAGETYPES.CurrentRoundEnded) {
currentRoundEnded.value = true;
} else if (msg.constructor === MESSAGETYPES.HalfTimeOver) {
halfTime.value = true;
audioManager.play("中场休息");
} else if (msg.constructor === MESSAGETYPES.MatchOver) {
audioManager.play("比赛结束");
} else if (msg.constructor === MESSAGETYPES.FinalShoot) {
audioManager.play("决金箭轮");
} else if (msg.constructor === MESSAGETYPES.ShootSyncMePracticeID) {
ended.value = true;
} else if (msg.constructor === MESSAGETYPES.MatchOver) {
ended.value = true;
}
});
}
const playSound = (key) => {
currentSound.value = key;
audioManager.play(key);
};
onMounted(() => {
uni.$on("socket-inbox", onReceiveMessage);
uni.$on("play-sound", playSound);
});
onUnmounted(() => {
uni.$off("socket-inbox", onReceiveMessage);
uni.$off("play-sound", playSound);
if (timer.value) clearInterval(timer.value);
});
</script>
<template>
<view class="container">
<text>{{ tips }}</text>
<text>({{ currentRound }}/{{ totalRound }})</text>
<button hover-class="none" @click="updateSound">
<image
:src="`../static/sound${sound ? '' : '-off'}-yellow.png`"
mode="widthFix"
/>
</button>
</view>
</template>
<style scoped>
.container {
width: 50vw;
color: #fed847;
display: flex;
align-items: center;
justify-content: center;
}
.container > button:last-child {
width: 36px;
height: 36px;
}
.container > button:last-child > image {
width: 36px;
min-height: 36px;
}
</style>