细节调整
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@@ -225,6 +225,10 @@ async function onReceiveMessage(messages = []) {
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tips.value = "请在90秒内射完12支箭";
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seq.value += 1;
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}
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roundResults.value.push({
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redArrows: [],
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blueArrows: [],
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});
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}
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if (msg.constructor === MESSAGETYPES.MeleeAllReady) {
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start.value = true;
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@@ -273,11 +277,6 @@ async function onReceiveMessage(messages = []) {
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msg.target
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);
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}
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} else {
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roundResults.value.push({
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redArrows: isRed ? [msg.target] : [],
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blueArrows: isRed ? [] : [msg.target],
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});
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}
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}
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if (room.value.battleType === 2) {
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@@ -299,7 +298,13 @@ async function onReceiveMessage(messages = []) {
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redPoints.value += result.redScore;
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// roundResults.value = result.roundResults;
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currentRound.value = result.currentRound + 1;
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if (result.currentRound < 5) showRoundTip.value = true;
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if (result.currentRound < 5) {
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roundResults.value.push({
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redArrows: [],
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blueArrows: [],
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});
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showRoundTip.value = true;
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}
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}
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}
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if (msg.constructor === MESSAGETYPES.FinalShoot) {
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@@ -378,13 +383,19 @@ onUnmounted(() => {
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<image src="../static/1v1-bg.png" mode="widthFix" />
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<view>
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<view class="player" :style="{ transform: 'translateY(-60px)' }">
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<image :src="owner.avatar" mode="widthFix" />
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<image
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:src="owner.avatar || '../static/user-icon.png'"
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mode="widthFix"
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/>
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<text>{{ owner.name }}</text>
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</view>
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<image src="../static/versus.png" mode="widthFix" />
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<block v-if="opponent.id">
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<view class="player" :style="{ transform: 'translateY(60px)' }">
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<image :src="opponent.avatar" mode="widthFix" />
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<image
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:src="opponent.avatar || '../static/user-icon.png'"
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mode="widthFix"
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/>
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<text v-if="opponent.name">{{ opponent.name }}</text>
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</view>
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</block>
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