bug修复

This commit is contained in:
kron
2025-07-17 17:02:05 +08:00
parent d0ce8309e7
commit cdddf57cc5
5 changed files with 10 additions and 9 deletions

View File

@@ -22,7 +22,7 @@ const { user } = storeToRefs(store);
const gameType = ref(0);
const teamSize = ref(0);
const start = ref(false);
const startCount = ref(false);
const startCount = ref(true);
const battleId = ref("");
const currentRound = ref(1);
const power = ref(0);
@@ -117,7 +117,6 @@ async function onReceiveMessage(messages = []) {
// 这里会掉多次;
timerSeq.value += 1;
battleId.value = msg.id;
startCount.value = true;
players.value = [
...msg.groupUserStatus.redTeam,
...msg.groupUserStatus.blueTeam,
@@ -131,6 +130,7 @@ async function onReceiveMessage(messages = []) {
if (msg.id !== battleId.value) return;
if (msg.constructor === MESSAGETYPES.MeleeAllReady) {
start.value = true;
startCount.value = true;
seq.value += 1;
timerSeq.value = 0;
tips.value = "请连续射出6支箭";