bug修复

This commit is contained in:
kron
2025-07-17 17:02:05 +08:00
parent d0ce8309e7
commit cdddf57cc5
5 changed files with 10 additions and 9 deletions

View File

@@ -39,7 +39,7 @@ const playersSorted = ref([]);
const currentRound = ref(1);
const totalRounds = ref(0);
const start = ref(false);
const startCount = ref(false);
const startCount = ref(true);
const power = ref(0);
const scores = ref([]);
const blueScores = ref([]);
@@ -75,7 +75,7 @@ watch(
onLoad(async (options) => {
if (options.battleId) {
const battleInfo = uni.getStorageSync("current-battle");
// console.log("----battleInfo", battleInfo);
console.log("----battleInfo", battleInfo);
if (battleInfo) {
battleId.value = battleInfo.id;
battleType.value = battleInfo.config.mode;
@@ -245,7 +245,6 @@ async function onReceiveMessage(messages = []) {
// 这里会掉多次;
timerSeq.value += 1;
battleId.value = msg.id;
startCount.value = true;
step.value = 2;
if (battleType.value === 1) {
redTeam.value = msg.groupUserStatus.redTeam;
@@ -336,6 +335,7 @@ async function onReceiveMessage(messages = []) {
}
if (msg.constructor === MESSAGETYPES.MeleeAllReady) {
start.value = true;
startCount.value = true;
step.value = 3;
seq.value += 1;
timerSeq.value = 0;