细节完善

This commit is contained in:
kron
2025-07-18 22:17:17 +08:00
parent 115e0cefbb
commit c8728786e6
12 changed files with 41 additions and 51 deletions

View File

@@ -7,6 +7,10 @@ import BowData from "@/components/BowData.vue";
import UserUpgrade from "@/components/UserUpgrade.vue";
import { wxShare } from "@/util";
import { directionAdjusts } from "@/constants";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const props = defineProps({
onClose: {
type: Function,
@@ -42,7 +46,7 @@ const closePanel = () => {
}, 300);
};
onMounted(() => {
if (props.result.lvl) {
if (props.result.lvl > user.value.lvl) {
showUpgrade.value = true;
}
if (props.result.arrows) {

View File

@@ -20,7 +20,9 @@ const props = defineProps({
},
});
onMounted(() => {
if (props.lvl > user.value.lvl) {
updateUser({ ...user.value, lvl: props.lvl });
}
});
</script>

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@@ -164,7 +164,7 @@ onLoad(async (options) => {
});
tips.value = `${
scores.value.length ? "下半场-" : "上半场-"
}请连续射出6支`;
}请连续射6`;
const remain = Date.now() / 1000 - battleInfo.startTime;
console.log(`当前局剩余${remain}`);
if (remain <= 90) {
@@ -352,7 +352,7 @@ async function onReceiveMessage(messages = []) {
timerSeq.value = 0;
tips.value = `${
scores.value.length ? "下半场-" : "上半场-"
}请连续射出6支`;
}请连续射6`;
total.value = 90;
halfTimeTip.value = false;
}

View File

@@ -19,7 +19,6 @@ import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const { updateUser } = store;
const scores = ref([]);
const step = ref(0);
const total = 12;
@@ -80,6 +79,7 @@ async function onReceiveMessage(messages = []) {
practiseResult.value = {
...msg.practice,
arrows: JSON.parse(msg.practice.arrows),
lvl: msg.lvl,
};
generateCanvasImage(
"shareCanvas",

View File

@@ -8,12 +8,7 @@ import SModal from "@/components/SModal.vue";
import Signin from "@/components/Signin.vue";
import BubbleTip from "@/components/BubbleTip.vue";
import BackToGame from "@/components/BackToGame.vue";
import {
getAppConfig,
getHomeData,
getMyDevicesAPI,
getRankListAPI,
} from "@/apis";
import { getAppConfig, getHomeData, getMyDevicesAPI } from "@/apis";
import { topThreeColors } from "@/constants";
import useStore from "@/store";
import { storeToRefs } from "pinia";
@@ -64,9 +59,8 @@ onMounted(async () => {
const config = await getAppConfig();
updateConfig(config);
console.log("全局配置:", config);
const rankList = await getRankListAPI();
updateRank(rankList);
const result = await getHomeData();
updateRank(result);
console.log("首页数据:", result);
if (result.user) {
updateUser(result.user);

View File

@@ -52,11 +52,7 @@ onLoad(async (options) => {
}"
class="player-bg"
/>
<Avatar
:src="player.avatar"
:size="40"
:rank="showRank ? index + 1 : 0"
/>
<Avatar :src="player.avatar" :rankLvl="player.rankLvl" :size="40" />
<text>{{ player.name }}</text>
</view>
</view>

View File

@@ -69,9 +69,7 @@ onLoad(async (options) => {
scores.value = p.arrows;
}
});
tips.value = `${
scores.value.length ? "下半场-" : "上半场-"
}请连续射出6支箭`;
tips.value = `${scores.value.length ? "下半场-" : "上半场-"}请连续射6箭`;
const remain = Date.now() / 1000 - battleInfo.startTime;
console.log(`当前局剩余${remain}`);
if (remain <= 90) {
@@ -137,9 +135,7 @@ async function onReceiveMessage(messages = []) {
startCount.value = true;
seq.value += 1;
timerSeq.value = 0;
tips.value = `${
scores.value.length ? "下半场-" : "上半场-"
}请连续射出6支箭`;
tips.value = `${scores.value.length ? "下半场-" : "上半场-"}请连续射6箭`;
halfTimeTip.value = false;
}
if (msg.constructor === MESSAGETYPES.ShootResult) {
@@ -208,7 +204,7 @@ onUnmounted(() => {
>
<view class="container">
<block v-if="battleId">
<BattleHeader :players="players" />
<BattleHeader v-if="!start" :players="players" />
<TestDistance v-if="!start" :guide="false" />
<ShootProgress
v-if="start"
@@ -260,9 +256,9 @@ onUnmounted(() => {
/>
</block>
</view>
<view :style="{ marginBottom: '20px' }">
<!-- <view :style="{ marginBottom: '20px' }">
<SButton v-if="battleId && !start" :onClick="readyToGo">准备完毕</SButton>
</view>
</view> -->
</Container>
</template>

View File

@@ -17,7 +17,6 @@ import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const { updateUser } = store;
const start = ref(false);
const scores = ref([]);
const total = 12;

View File

@@ -17,7 +17,6 @@ import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const { updateUser } = store;
const start = ref(false);
const scores = ref([]);
const total = 36;
@@ -57,6 +56,7 @@ async function onReceiveMessage(messages = []) {
practiseResult.value = {
...msg.practice,
arrows: JSON.parse(msg.practice.arrows),
lvl: msg.lvl,
};
generateCanvasImage(
"shareCanvas",

View File

@@ -10,31 +10,28 @@ const { getLvlName } = store;
const isIos = ref(true);
const selectedIndex = ref(0);
const currentList = ref([]);
const myData = ref(null);
const myData = ref({});
const addBg = ref("");
onMounted(async () => {
const deviceInfo = uni.getDeviceInfo();
isIos.value = deviceInfo.osName === "ios";
currentList.value = rankData.value.rank;
myData.value = rankData.value.rank.find(
(item) => item.userId === user.value.id
);
myData.value = rankData.value.myRankPos;
});
const handleSelect = (index) => {
selectedIndex.value = index;
myData.value = null;
if (index === 0) {
myData.value = rankData.value.myRankPos;
currentList.value = rankData.value.rank;
} else if (index === 2) {
currentList.value = rankData.value.ringRank;
myData.value = rankData.value.myRingRankPos;
} else {
myData.value = {};
currentList.value = [];
}
myData.value = rankData.value.rank.find(
(item) => item.userId === user.value.id
);
};
const onScrollView = (e) => {
@@ -133,7 +130,7 @@ const subTitles = ["排位赛积分", "本周MVP次数", "本周十环次数"];
<view v-if="index > 2" class="view-crown">{{ index + 1 }}</view>
<Avatar :src="item.avatar" />
<view class="rank-item-content">
<text>{{ item.name }}</text>
<text class="truncate">{{ item.name }}</text>
<text
>{{ getLvlName(item.totalScore) }}{{ item.TotalGames }}</text
>
@@ -153,24 +150,24 @@ const subTitles = ["排位赛积分", "本周MVP次数", "本周十环次数"];
<text>筹备中...</text>
</view>
</view>
<view class="my-rank-data" v-if="myData">
<view class="my-rank-data" v-if="myData.userId">
<image src="../static/modal-content-bg.png" mode="widthFix" />
<text>{{ myData.rank }}</text>
<Avatar :src="user.avatar" />
<view class="rank-item-content">
<text class="truncate">{{ user.nickName }}</text>
<text>{{ user.lvlName }}{{ myData.TotalGames }}</text>
<text>{{ user.lvlName }}{{ rankData.TotalGames }}</text>
</view>
<text class="rank-item-integral" v-if="selectedIndex === 2"
><text
<text class="rank-item-integral" v-if="selectedIndex === 2">
<text
:style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }"
>{{ myData.TenRings }}</text
>{{ rankData.myRankPos.TenRings }}</text
></text
>
<text class="rank-item-integral" v-else
><text
<text class="rank-item-integral" v-else>
<text
:style="{ fontSize: '14px', color: '#fff', marginRight: '5px' }"
>{{ myData.totalScore }}</text
>{{ rankData.myRingRankPos.totalScore }}</text
></text
>
</view>
@@ -319,11 +316,13 @@ const subTitles = ["排位赛积分", "本周MVP次数", "本周十环次数"];
border-radius: 20px;
margin: 10px;
font-size: 14px;
min-width: 15px;
text-align: center;
}
.my-rank-data > text:last-child {
position: relative;
margin-right: 10px;
width: 56px;
width: 65px;
text-align: right;
}
.my-rank-data > .rank-item-content > text:first-child {

View File

@@ -106,8 +106,8 @@ onLoad(async (options) => {
}
}
if (battleInfo.fireTime > 0) {
console.log(`当前箭剩余${remain}`);
const remain = Date.now() / 1000 - battleInfo.fireTime;
console.log(`当前箭剩余${remain}`);
if (remain > 0 && remain <= 15) {
// 等渲染好再通知
setTimeout(() => {
@@ -342,9 +342,9 @@ onUnmounted(() => {
/>
</block>
</view>
<view :style="{ marginBottom: '20px' }">
<!-- <view :style="{ marginBottom: '20px' }">
<SButton v-if="battleId && !start" :onClick="readyToGo">准备完毕</SButton>
</view>
</view> -->
</Container>
</template>

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@@ -67,7 +67,7 @@ export default defineStore("store", {
return getLvlImage(rankLvl, this.config.randInfos);
},
updateRank(data = {}) {
this.rankData = { rank: data.rank || [], ringRank: data.ringRank || [] };
this.rankData = { ...(data || {}) };
},
async updateUser(user = {}) {
this.user = { ...defaultUser, ...user };