细节优化

This commit is contained in:
kron
2025-06-15 20:55:34 +08:00
parent 448f88a77e
commit c2b2d0bf99
12 changed files with 52 additions and 14 deletions

View File

@@ -53,6 +53,7 @@ const props = defineProps({
:total="arrows.length" :total="arrows.length"
:scores="arrows.map((a) => a.ring)" :scores="arrows.map((a) => a.ring)"
/> />
<text>长按保存本次靶纸</text>
</view> </view>
</template> </template>
@@ -69,6 +70,11 @@ const props = defineProps({
align-items: center; align-items: center;
z-index: 10; z-index: 10;
} }
.container > text:last-child {
font-size: 14px;
color: #fff9;
margin-top: 20px;
}
.header { .header {
display: flex; display: flex;
justify-content: space-between; justify-content: space-between;
@@ -79,6 +85,7 @@ const props = defineProps({
.header > view:first-child { .header > view:first-child {
display: flex; display: flex;
align-items: center; align-items: center;
margin-left: 10px;
} }
.header > view:first-child > view:last-child { .header > view:first-child > view:last-child {
display: flex; display: flex;

View File

@@ -8,7 +8,7 @@ defineProps({
</script> </script>
<template> <template>
<view class="container"> <view class="container" :style="{ opacity: power > 0 ? 1 : 0 }">
<image src="../static/b-power.png" mode="widthFix" /> <image src="../static/b-power.png" mode="widthFix" />
<view>电量{{ power }}%</view> <view>电量{{ power }}%</view>
</view> </view>

View File

@@ -43,14 +43,16 @@ const props = defineProps({
const showRoundTips = ref(false); const showRoundTips = ref(false);
const showLatestArrow = ref(false); const showLatestArrow = ref(false);
const prevLength = ref(0); const prevLength = ref(0);
const timer = ref(null);
watch( watch(
() => props.scores, () => props.scores,
(newVal) => { (newVal) => {
if (newVal.length - prevLength.value === 1) { if (newVal.length - prevLength.value === 1) {
if (timer.value) clearTimeout(timer.value);
showRoundTips.value = true; showRoundTips.value = true;
showLatestArrow.value = true; showLatestArrow.value = true;
setTimeout(() => { timer.value = setTimeout(() => {
showRoundTips.value = false; showRoundTips.value = false;
}, 1000); }, 1000);
} }
@@ -80,7 +82,7 @@ function calcRealY(num) {
"/" + "/" +
totalRound totalRound
}}</text> }}</text>
<BowPower v-if="power > 0" :power="power" /> <BowPower :power="power" />
</view> </view>
<view class="target"> <view class="target">
<view <view

View File

@@ -70,6 +70,7 @@ const rowCount = new Array(6).fill(0);
white-space: nowrap; white-space: nowrap;
overflow: hidden; overflow: hidden;
text-overflow: ellipsis; text-overflow: ellipsis;
width: 20%;
} }
.container > view:nth-child(3) { .container > view:nth-child(3) {
display: flex; display: flex;

View File

@@ -50,5 +50,6 @@ const props = defineProps({
display: flex; display: flex;
justify-content: center; justify-content: center;
align-items: center; align-items: center;
color: #000;
} }
</style> </style>

View File

@@ -96,6 +96,7 @@ const handleLogin = () => {
type="nickname" type="nickname"
class="nickname-input" class="nickname-input"
placeholder="请输入昵称" placeholder="请输入昵称"
placeholder-style="color: #ccc"
@change="onNicknameChange" @change="onNicknameChange"
@blur="onNicknameBlur" @blur="onNicknameBlur"
/> />

View File

@@ -90,7 +90,6 @@ async function onReceiveMessage(content) {
messages.forEach((msg) => { messages.forEach((msg) => {
if ( if (
msg.roomNumber === roomNumber.value || msg.roomNumber === roomNumber.value ||
(battleId.value && msg.id === battleId.value) ||
msg.constructor === MESSAGETYPES.WaitForAllReady msg.constructor === MESSAGETYPES.WaitForAllReady
) { ) {
console.log("收到消息:", msg); console.log("收到消息:", msg);
@@ -187,9 +186,9 @@ onMounted(() => {
onUnmounted(() => { onUnmounted(() => {
uni.$off("socket-inbox", onReceiveMessage); uni.$off("socket-inbox", onReceiveMessage);
if (owner.value) { if (owner.value) {
destroyRoomAPI(room.value.id); destroyRoomAPI(roomNumber.value);
} else { } else {
exitRoomAPI(room.value.id); exitRoomAPI(roomNumber.value);
} }
}); });
</script> </script>

View File

@@ -77,6 +77,9 @@ const nextStep = async () => {
scores.value = []; scores.value = [];
await createPractise(total); await createPractise(total);
step.value = 4; step.value = 4;
setTimeout(() => {
start.value = true;
}, 500);
} else if (step.value === 5) { } else if (step.value === 5) {
uni.navigateBack({ uni.navigateBack({
delta: 1, delta: 1,

View File

@@ -11,7 +11,7 @@ import { storeToRefs } from "pinia";
const store = useStore(); const store = useStore();
const { updateConfig, updateUser, updateDevice } = store; const { updateConfig, updateUser, updateDevice } = store;
// 使用storeToRefs用于UI里显示保持响应性 // 使用storeToRefs用于UI里显示保持响应性
const { user } = storeToRefs(store); const { user, device } = storeToRefs(store);
const showModal = ref(false); const showModal = ref(false);
const toPage = (path) => { const toPage = (path) => {
@@ -68,7 +68,9 @@ onMounted(async () => {
mode="widthFix" mode="widthFix"
@click="() => toPage('/pages/my-device')" @click="() => toPage('/pages/my-device')"
/> />
<text>我的弓箭</text> <text>{{
user.id && !device.deviceId ? "请绑定设备" : "我的弓箭"
}}</text>
<image <image
src="../static/a2@2x.png" src="../static/a2@2x.png"
mode="widthFix" mode="widthFix"
@@ -151,7 +153,7 @@ onMounted(async () => {
</view> </view>
</view> </view>
</view> </view>
<AppFooter /> <AppFooter :signin="() => (showModal = true)" />
<SModal :show="showModal" :onClose="() => (showModal = false)"> <SModal :show="showModal" :onClose="() => (showModal = false)">
<Signin :onClose="() => (showModal = false)" /> <Signin :onClose="() => (showModal = false)" />
</SModal> </SModal>

View File

@@ -25,6 +25,7 @@ const totalRounds = ref(0);
const power = ref(0); const power = ref(0);
const scores = ref([]); const scores = ref([]);
const tips = ref("即将开始..."); const tips = ref("即将开始...");
const seq = ref(0);
const timerSeq = ref(0); const timerSeq = ref(0);
const players = ref([]); const players = ref([]);
const playersScores = ref({}); const playersScores = ref({});
@@ -83,13 +84,14 @@ async function onReceiveMessage(content) {
if (msg.constructor === MESSAGETYPES.MeleeAllReady) { if (msg.constructor === MESSAGETYPES.MeleeAllReady) {
totalRounds.value = msg.groupUserStatus.config.maxRounds; totalRounds.value = msg.groupUserStatus.config.maxRounds;
start.value = true; start.value = true;
seq.value += 1;
timerSeq.value = 0; timerSeq.value = 0;
tips.value = "请在90秒内射完12支箭"; tips.value = "请在90秒内射完12支箭";
scores.value = []; scores.value = [];
} }
if (msg.constructor === MESSAGETYPES.ShootResult) { if (msg.constructor === MESSAGETYPES.ShootResult) {
if (msg.userId === user.value.id) { if (msg.userId === user.value.id) {
scores.value = [msg.target]; scores.value.push(msg.target);
power.value = msg.target.battery; power.value = msg.target.battery;
} }
playersScores.value[msg.userId].push(msg.target); playersScores.value[msg.userId].push(msg.target);
@@ -125,7 +127,7 @@ onUnmounted(() => {
<BowPower :power="45" /> <BowPower :power="45" />
</view> </view>
</Guide> </Guide>
<ShootProgress v-if="start" :start="start" :tips="tips" /> <ShootProgress v-if="start" :seq="seq" :start="start" :tips="tips" />
<BowTarget <BowTarget
:avatar="user.avatarUrl" :avatar="user.avatarUrl"
:power="power" :power="power"

View File

@@ -63,7 +63,7 @@ onUnmounted(() => {
<view> <view>
<ShootProgress <ShootProgress
:tips="`${ :tips="`${
scores.length === 12 !start || scores.length === 12
? '' ? ''
: `请开始射箭第${roundsName[Math.ceil((scores.length + 1) / 4)]}轮` : `请开始射箭第${roundsName[Math.ceil((scores.length + 1) / 4)]}轮`
}`" }`"
@@ -76,6 +76,13 @@ onUnmounted(() => {
:avatar="user.avatarUrl" :avatar="user.avatarUrl"
:power="power" :power="power"
:scores="scores" :scores="scores"
:tips="
!start && scores.length > 0
? `本次射程${scores[scores.length - 1].dst / 100}米,${
scores[scores.length - 1].dst / 100 >= 5 ? '已' : '未'
}达到距离要求`
: ''
"
/> />
<ScorePanel2 v-if="start" :scores="scores.map((s) => s.ring)" /> <ScorePanel2 v-if="start" :scores="scores.map((s) => s.ring)" />
<ScoreResult <ScoreResult

View File

@@ -22,13 +22,15 @@ const power = ref(0);
const onReady = async () => { const onReady = async () => {
await createPractiseAPI(total); await createPractiseAPI(total);
start.value = true; start.value = true;
scores.value = [];
}; };
async function onReceiveMessage(content) { async function onReceiveMessage(content) {
const messages = JSON.parse(content).data.updates || []; const messages = JSON.parse(content).data.updates || [];
messages.forEach((msg) => { messages.forEach((msg) => {
if (start.value && msg.constructor === MESSAGETYPES.ShootSyncMeArrowID) { if (msg.constructor === MESSAGETYPES.ShootSyncMeArrowID) {
scores.value.push(msg.target); scores.value.push(msg.target);
power.value = msg.target.battery;
if (scores.value.length === total) { if (scores.value.length === total) {
showScore.value = true; showScore.value = true;
} }
@@ -59,13 +61,24 @@ onUnmounted(() => {
<template> <template>
<Container :bgType="1" title="个人单组练习"> <Container :bgType="1" title="个人单组练习">
<view> <view>
<ShootProgress :tips="`请连续射箭${total}支`" :total="120" /> <ShootProgress
:start="start"
:tips="`请连续射箭${total}支`"
:total="120"
/>
<BowTarget <BowTarget
:totalRound="total" :totalRound="total"
:currentRound="scores.length + 1" :currentRound="scores.length + 1"
:avatar="user.avatarUrl" :avatar="user.avatarUrl"
:power="power" :power="power"
:scores="scores" :scores="scores"
:tips="
!start && scores.length > 0
? `本次射程${scores[scores.length - 1].dst / 100}米,${
scores[scores.length - 1].dst / 100 >= 5 ? '已' : '未'
}达到距离要求`
: ''
"
/> />
<ScorePanel <ScorePanel
v-if="start" v-if="start"