添加X环显示
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@@ -59,6 +59,7 @@ export const audioFils = {
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"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutxin69nj1xh7yfz.mp3",
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"10环":
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"https://static.shelingxingqiu.com/attachment/2025-09-17/dcutxinnvsx0tt7ksa.mp3",
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X环: "https://static.shelingxingqiu.com/attachment/2026-02-09/dga8puwekpe2gmtbu4.mp3",
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向上调整:
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"https://static.shelingxingqiu.com/attachment/2025-11-12/de6ellf5pfvu3l8dhr.mp3",
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向右上调整:
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@@ -92,7 +92,8 @@ const simulShoot = async () => {
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if (device.value.deviceId) await simulShootAPI(device.value.deviceId);
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};
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const simulShoot2 = async () => {
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if (device.value.deviceId) await simulShootAPI(device.value.deviceId, 1, 1);
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if (device.value.deviceId)
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await simulShootAPI(device.value.deviceId, 0.01, 0.01);
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};
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const env = computed(() => {
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@@ -180,7 +181,8 @@ onBeforeUnmount(() => {
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left: calcRealX(latestOne.ring ? latestOne.x : 0, 28),
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top: calcRealY(latestOne.ring ? latestOne.y : 0, 28),
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}"
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>{{ latestOne.ring || "未上靶" }}<text v-if="latestOne.ring">环</text>
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>{{ latestOne.ringX ? "X" : latestOne.ring || "未上靶"
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}}<text v-if="latestOne.ring">环</text>
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</view>
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<view
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v-if="
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@@ -203,7 +205,7 @@ onBeforeUnmount(() => {
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left: calcRealX(bluelatestOne.ring ? bluelatestOne.x : 0, 28),
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top: calcRealY(bluelatestOne.ring ? bluelatestOne.y : 0, 28),
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}"
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>{{ bluelatestOne.ring || "未上靶"
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>{{ bluelatestOne.ringX ? "X" : bluelatestOne.ring || "未上靶"
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}}<text v-if="bluelatestOne.ring">环</text></view
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>
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<block v-for="(bow, index) in scores" :key="index">
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@@ -49,31 +49,34 @@ const updateSound = () => {
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async function onReceiveMessage(message) {
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if (ended.value) return;
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if (Array.isArray(message)) return;
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if (message.type === MESSAGETYPESV2.BattleStart) {
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melee.value = Boolean(message.mode > 3);
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totalShot.value = message.mode === 1 ? 3 : 2;
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const { type, mode, current, shootData } = message;
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if (type === MESSAGETYPESV2.BattleStart) {
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melee.value = Boolean(mode > 3);
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totalShot.value = mode === 1 ? 3 : 2;
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currentRoundEnded.value = true;
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audioManager.play("比赛开始");
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}
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if (message.type === MESSAGETYPESV2.BattleEnd) {
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if (type === MESSAGETYPESV2.BattleEnd) {
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audioManager.play("比赛结束");
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}
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if (message.type === MESSAGETYPESV2.ShootResult) {
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if (melee.value && message.current.playerId !== user.value.id) return;
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if (message.current.playerId === user.value.id) currentShot.value++;
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if (type === MESSAGETYPESV2.ShootResult) {
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if (melee.value && current.playerId !== user.value.id) return;
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if (current.playerId === user.value.id) currentShot.value++;
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if (message.shootData) {
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let key = [];
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key.push(
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message.shootData.ring ? `${message.shootData.ring}环` : "未上靶"
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shootData.ring
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? `${shootData.ringX ? "X" : shootData.ring}环`
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: "未上靶"
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);
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if (!message.shootData.ring)
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key.push(`向${getDirectionText(message.shootData.angle)}调整`);
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if (!shootData.ring)
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key.push(`向${getDirectionText(shootData.angle)}调整`);
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audioManager.play(key, false);
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}
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}
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if (message.type === MESSAGETYPESV2.NewRound) {
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if (type === MESSAGETYPESV2.NewRound) {
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currentShot.value = 0;
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currentRound.value = message.current.round;
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currentRound.value = current.round;
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currentRoundEnded.value = true;
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}
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}
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@@ -136,7 +136,7 @@ async function onReceiveMessage(msg) {
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if (msg.shootData) arrow = msg.shootData;
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}
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let key = [];
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key.push(arrow.ring ? `${arrow.ring}环` : "未上靶");
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key.push(arrow.ring ? `${arrow.ringX ? "X" : arrow.ring}环` : "未上靶");
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if (!arrow.ring) key.push(`向${getDirectionText(arrow.angle)}调整`);
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audioManager.play(key, false);
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} else if (msg.type === MESSAGETYPESV2.HalfRest) {
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