完成用户升级交互
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@@ -15,39 +15,50 @@ const ifWin = ref(false);
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const data = ref({});
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const totalPoints = ref(0);
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const rank = ref(0);
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const showUpgrade = ref(false);
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const timer = ref(null);
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const latestLvl = ref(0);
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function exit() {
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uni.navigateBack();
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}
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onLoad(async (options) => {
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if (options.battleId) {
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battleId.value = options.battleId;
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const result = await getGameAPI(
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options.battleId || "BATTLE-1752563964391008873-624"
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);
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data.value = result;
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// if (result.mode === 1 && result.redPlayers[user.value.id]) {
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// totalPoints.value = result.redPlayers[user.value.id].totalScore;
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// ifWin.value = result.winner === 0;
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// }
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// if (result.mode === 1 && result.bluePlayers[user.value.id]) {
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// totalPoints.value = result.bluePlayers[user.value.id].totalScore;
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// ifWin.value = result.winner === 1;
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// }
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// if (result.mode === 2) {
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// const mine = result.players.find((p) => p.playerId === user.value.id);
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// if (mine) totalPoints.value = mine.totalScore;
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// }
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} else {
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const battleInfo = uni.getStorageSync("last-battle");
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if (!battleInfo) return;
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data.value = battleInfo;
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const mine = battleInfo.playerStats.find((p) => p.id === user.value.id);
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rank.value =
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battleInfo.playerStats.findIndex((p) => p.id === user.value.id) + 1;
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if (mine) {
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totalPoints.value = mine.totalScore;
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ifWin.value = battleInfo.mode === 1 && mine.team === battleInfo.winner;
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}
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}
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});
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const checkBowData = () => {
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uni.navigateTo({
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url: `/pages/match-detail?id=${data.value.id}`,
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});
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};
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onMounted(async () => {
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const battleInfo = uni.getStorageSync("last-battle");
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data.value = battleInfo;
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const mine = battleInfo.playerStats.find((p) => p.id === user.value.id);
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rank.value =
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battleInfo.playerStats.findIndex((p) => p.id === user.value.id) + 1;
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if (mine) {
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totalPoints.value = mine.totalScore;
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ifWin.value = battleInfo.mode === 1 && mine.team === battleInfo.winner;
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}
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timer.value = setTimeout(() => {
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const lastLvl = uni.getStorageSync("latest-lvl");
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if (parseInt(lastLvl) > user.value.lvl) {
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latestLvl.value = parseInt(lastLvl);
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}
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}, 1000);
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});
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onUnmounted(() => {
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if (timer.value) clearTimeout(timer.value);
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});
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</script>
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<template>
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@@ -164,11 +175,7 @@ onUnmounted(() => {
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<view @click="checkBowData">查看成绩</view>
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<view @click="exit">退出</view>
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</view>
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<UserUpgrade
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:show="showUpgrade"
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:onClose="() => (showUpgrade = false)"
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:lvl="latestLvl"
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/>
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<UserUpgrade />
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</view>
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</template>
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@@ -479,7 +479,7 @@ async function onReceiveMessage(messages = []) {
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isEnded.value = true;
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setTimeout(() => {
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uni.redirectTo({
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url: `/pages/battle-result?battleId=${msg.id}`,
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url: "/pages/battle-result",
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});
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}, 1500);
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}
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@@ -533,6 +533,7 @@ onUnmounted(() => {
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exitRoomAPI(roomNumber.value);
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}
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});
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const refreshTimer = ref(null);
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onShow(async () => {
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if (battleId.value) {
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@@ -175,7 +175,7 @@ async function onReceiveMessage(messages = []) {
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isEnded.value = true;
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setTimeout(() => {
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uni.redirectTo({
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url: `/pages/battle-result?battleId=${msg.id}`,
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url: "/pages/battle-result",
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});
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}, 1500);
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}
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@@ -211,7 +211,7 @@ onUnmounted(() => {
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const refreshTimer = ref(null);
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onShow(async () => {
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if (battleId.value) {
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if (!isEnded.value && (await isGameEnded())) return;
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if (!isEnded.value && (await isGameEnded(battleId.value))) return;
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getCurrentGameAPI();
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const refreshData = () => {
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const lastAwakeTime = uni.getStorageSync("last-awake-time");
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@@ -253,7 +253,7 @@ async function onReceiveMessage(messages = []) {
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isEnded.value = true;
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setTimeout(() => {
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uni.redirectTo({
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url: `/pages/battle-result?battleId=${msg.id}`,
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url: "/pages/battle-result",
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});
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}, 1500);
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}
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