优化渲染热力图
This commit is contained in:
@@ -19,7 +19,7 @@ function kernelEpanechnikov(bandwidth) {
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}
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/**
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* 核密度估计器 - 优化版本
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* 核密度估计器
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* @param {Function} kernel 核函数
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* @param {Array} range 范围[xmin, xmax]
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* @param {Number} samples 采样点数
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@@ -29,82 +29,53 @@ function kernelDensityEstimator(kernel, range, samples) {
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return function (data) {
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const gridSize = (range[1] - range[0]) / samples;
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const densityData = [];
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const bandwidth = 0.8; // 从核函数中提取带宽
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// 预计算核函数值缓存(减少重复计算)
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const kernelCache = new Map();
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const maxDistance = Math.ceil((bandwidth * 2) / gridSize); // 最大影响范围
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for (let dx = -maxDistance; dx <= maxDistance; dx++) {
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for (let dy = -maxDistance; dy <= maxDistance; dy++) {
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const distance = Math.sqrt(dx * dx + dy * dy) * gridSize;
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if (distance <= bandwidth * 2) {
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kernelCache.set(
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`${dx},${dy}`,
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kernel([dx * gridSize, dy * gridSize])
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);
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}
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}
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}
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// 使用稀疏网格计算(只计算有数据点影响的区域)
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const affectedGridPoints = new Set();
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// 第一步:找出所有受影响的网格点
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data.forEach((point) => {
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const centerX = Math.round((point[0] - range[0]) / gridSize);
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const centerY = Math.round((point[1] - range[0]) / gridSize);
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// 只考虑带宽范围内的网格点
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for (let dx = -maxDistance; dx <= maxDistance; dx++) {
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for (let dy = -maxDistance; dy <= maxDistance; dy++) {
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const gridX = centerX + dx;
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const gridY = centerY + dy;
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if (gridX >= 0 && gridX < samples && gridY >= 0 && gridY < samples) {
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affectedGridPoints.add(`${gridX},${gridY}`);
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}
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}
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}
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});
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// 第二步:只计算受影响的网格点
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affectedGridPoints.forEach((gridKey) => {
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const [gridX, gridY] = gridKey.split(",").map(Number);
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const x = range[0] + gridX * gridSize;
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const y = range[0] + gridY * gridSize;
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for (let x = range[0]; x <= range[1]; x += gridSize) {
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for (let y = range[0]; y <= range[1]; y += gridSize) {
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let sum = 0;
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let validPoints = 0;
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// 只考虑附近的点(空间分割优化)
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data.forEach((point) => {
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const dx = (x - point[0]) / gridSize;
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const dy = (y - point[1]) / gridSize;
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const cacheKey = `${Math.round(dx)},${Math.round(dy)}`;
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if (kernelCache.has(cacheKey)) {
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sum += kernelCache.get(cacheKey);
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validPoints++;
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for (const point of data) {
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sum += kernel([x - point[0], y - point[1]]);
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}
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});
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if (validPoints > 0) {
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densityData.push([x, y, sum / data.length]);
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}
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});
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}
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// 归一化
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if (densityData.length > 0) {
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const maxDensity = Math.max(...densityData.map((d) => d[2]));
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densityData.forEach((d) => {
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if (maxDensity > 0) d[2] /= maxDensity;
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});
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}
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return densityData;
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};
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}
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/**
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* 生成随机射箭数据点
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* @param {Number} centerCount 中心点数量
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* @param {Number} pointsPerCenter 每个中心点的箭数
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* @returns {Array} 箭矢坐标数组
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*/
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export function generateArcheryPoints(centerCount = 2, pointsPerCenter = 100) {
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const points = [];
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const range = 8; // 坐标范围 -4 到 4
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const spread = 3; // 分散度
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for (let i = 0; i < centerCount; i++) {
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const centerX = Math.random() * range - range / 2;
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const centerY = Math.random() * range - range / 2;
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for (let j = 0; j < pointsPerCenter; j++) {
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points.push([
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centerX + (Math.random() - 0.5) * spread,
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centerY + (Math.random() - 0.5) * spread,
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]);
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}
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}
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return points;
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}
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/**
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* 颜色映射函数 - 将密度值映射到颜色
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* @param {Number} density 密度值 0-1
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@@ -121,23 +92,18 @@ function getHeatColor(density) {
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// 低密度:浅绿色
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const green = Math.round(200 + 55 * intensity);
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const blue = Math.round(50 + 100 * intensity);
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return `rgba(${Math.round(50 * intensity)}, ${green}, ${blue}, ${
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alpha * 0.7
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})`;
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return `rgba(${Math.round(50 * intensity)}, ${green}, ${blue}, ${alpha * 0.7})`;
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} else {
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// 高密度:深绿色
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const red = Math.round(50 * (intensity - 0.5) * 2);
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const green = Math.round(180 + 75 * (1 - intensity));
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const blue = Math.round(30 * (1 - intensity));
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return `rgba(${red}, ${green}, ${blue}, ${alpha * 0.8})`;
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return `rgba(${red}, ${green}, ${blue}, ${alpha * 0.7})`;
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}
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}
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// 添加缓存机制
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const heatmapCache = new Map();
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/**
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* 基于小程序Canvas API绘制核密度估计热力图 - 带缓存优化
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* 基于小程序Canvas API绘制核密度估计热力图
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* @param {String} canvasId 画布ID
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* @param {Number} width 画布宽度
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* @param {Number} height 画布高度
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@@ -146,282 +112,152 @@ const heatmapCache = new Map();
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* @returns {Promise} 绘制完成的Promise
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*/
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export function drawKDEHeatmap(canvasId, width, height, points, options = {}) {
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return new Promise(async (resolve, reject) => {
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try {
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const {
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bandwidth = 0.8,
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gridSize = 100,
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range = [-4, 4],
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showPoints = false,
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showPoints = true,
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pointColor = "rgba(255, 255, 255, 0.9)",
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} = options;
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// 创建绘图上下文
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let ctx;
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// #ifdef MP-WEIXIN
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// 微信小程序使用 Canvas 2D
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return new Promise((resolve, reject) => {
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try {
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ctx = uni.createCanvasContext(canvasId);
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if (!ctx) {
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throw new Error("无法创建canvas上下文");
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}
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} catch (error) {
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console.error("创建canvas上下文失败:", error);
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reject(new Error("Canvas上下文创建失败"));
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return;
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}
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// 清空画布
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ctx.clearRect(0, 0, width, height);
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// 设置全局合成操作,让颜色叠加更自然
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wx.createSelectorQuery()
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.select(`#${canvasId}`)
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.fields({ node: true, size: true })
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.exec((res) => {
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try {
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ctx.globalCompositeOperation = "screen";
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} catch (error) {
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console.warn("设置全局合成操作失败,使用默认设置:", error);
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}
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const { node: canvas, width: w, height: h } = res[0] || {};
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if (!canvas) return resolve();
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// 如果没有数据,直接绘制
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if (!points || points.length === 0) {
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ctx.draw(false, () => resolve());
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return;
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}
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// 设置画布尺寸
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const cw = width || w || 300;
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const ch = height || h || 300;
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canvas.width = cw;
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canvas.height = ch;
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// 使用分片处理,避免长时间阻塞主线程
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const processInChunks = (data, chunkSize = 1000) => {
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return new Promise((resolve) => {
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let index = 0;
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let frameCount = 0;
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const ctx = canvas.getContext("2d");
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ctx.clearRect(0, 0, cw, ch);
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const processChunk = () => {
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// 使用Date.now()作为performance.now的回退
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const startTime =
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typeof performance !== "undefined" && performance.now
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? performance.now()
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: Date.now();
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const endIndex = Math.min(index + chunkSize, data.length);
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// 批量处理多个点,减少函数调用开销
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ctx.save(); // 保存当前状态
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for (let i = index; i < endIndex; i++) {
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const point = data[i];
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// 处理单个点的绘制逻辑
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processPoint(point);
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// 每处理50个点检查一次时间,避免超时
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const currentTime =
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typeof performance !== "undefined" && performance.now
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? performance.now()
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: Date.now();
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if (i % 50 === 0 && currentTime - startTime > 8) {
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// 如果处理时间超过8ms,保存状态并中断
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index = i + 1;
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ctx.restore();
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// 更安全的requestAnimationFrame检测
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if (typeof requestAnimationFrame === "function") {
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try {
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requestAnimationFrame(processChunk);
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} catch (e) {
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// 如果requestAnimationFrame失败,使用setTimeout
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setTimeout(processChunk, 2);
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}
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} else {
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setTimeout(processChunk, 2); // 小延迟后继续
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}
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return;
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}
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}
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ctx.restore(); // 恢复状态
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index = endIndex;
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frameCount++;
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if (index < data.length) {
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// 动态调整延迟:如果处理时间超过16ms(一帧),使用更大延迟
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const currentTime =
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typeof performance !== "undefined" && performance.now
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? performance.now()
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: Date.now();
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const processingTime = currentTime - startTime;
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const delay = processingTime > 16 ? 8 : 1; // 根据处理时间动态调整
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// 更安全的requestAnimationFrame检测
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if (typeof requestAnimationFrame === "function") {
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try {
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requestAnimationFrame(processChunk);
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} catch (e) {
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// 如果requestAnimationFrame失败,使用setTimeout
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setTimeout(processChunk, delay);
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}
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} else {
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setTimeout(processChunk, delay);
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}
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} else {
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resolve();
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}
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};
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processChunk();
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});
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};
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// 处理单个点的函数
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const processPoint = (point) => {
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const [x, y, density] = point;
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const normalizedX = (x - range[0]) / (range[1] - range[0]);
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const normalizedY = (y - range[0]) / (range[1] - range[0]);
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const canvasX = normalizedX * width;
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const canvasY = normalizedY * height;
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const color = getHeatColor(density);
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// 确保数值有效
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if (
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isNaN(canvasX) ||
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isNaN(canvasY) ||
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!isFinite(canvasX) ||
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!isFinite(canvasY)
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) {
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return;
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}
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ctx.setFillStyle(color);
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ctx.beginPath();
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const radius = Math.max(
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1,
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Math.min(width / gridSize, height / gridSize) * 0.6
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); // 确保半径至少为1
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ctx.arc(canvasX, canvasY, radius, 0, 2 * Math.PI);
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ctx.fill();
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};
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// 生成缓存key(基于参数和数据点的哈希)
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const cacheKey = `${bandwidth}-${gridSize}-${range.join(",")}-${
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points.length
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}-${JSON.stringify(points.slice(0, 10))}`;
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// 检查缓存
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if (heatmapCache.has(cacheKey)) {
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console.log("使用缓存的热力图数据");
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const cachedDensityData = heatmapCache.get(cacheKey);
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// 使用分片处理绘制缓存数据
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await processInChunks(cachedDensityData, 200); // 每批处理200个点,减少单次处理量
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// 绘制原始数据点
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if (showPoints) {
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ctx.setFillStyle(pointColor);
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ctx.beginPath(); // 开始批量路径
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const xRange = range[1] - range[0];
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const yRange = range[1] - range[0];
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let validPoints = 0;
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points.forEach((point) => {
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const [x, y] = point;
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const normalizedX = (x - range[0]) / xRange;
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const normalizedY = (y - range[0]) / yRange;
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const canvasX = normalizedX * width;
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const canvasY = normalizedY * height;
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// 确保坐标有效
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if (
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!isNaN(canvasX) &&
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!isNaN(canvasY) &&
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isFinite(canvasX) &&
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isFinite(canvasY)
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) {
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ctx.arc(canvasX, canvasY, 2.5, 0, 2 * Math.PI);
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validPoints++;
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}
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});
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// 只有在有有效点的情况下才执行填充
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if (validPoints > 0) {
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ctx.fill(); // 一次性填充所有圆点
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}
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}
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ctx.draw(
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false,
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() => {
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console.log("KDE热力图绘制完成(缓存)");
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resolve();
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},
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(error) => {
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console.error("KDE热力图绘制失败(缓存):", error);
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reject(new Error("Canvas绘制失败(缓存): " + error));
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}
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);
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return;
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}
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if (!points || points.length === 0) return resolve();
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// 计算核密度估计
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const kernel = kernelEpanechnikov(bandwidth);
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const kde = kernelDensityEstimator(kernel, range, gridSize);
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const densityData = kde(points);
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// 缓存结果(限制缓存大小)
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if (heatmapCache.size > 10) {
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const firstKey = heatmapCache.keys().next().value;
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heatmapCache.delete(firstKey);
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}
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heatmapCache.set(cacheKey, densityData);
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// 计算网格大小
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const cellWidth = cw / gridSize;
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const cellHeight = ch / gridSize;
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const xRange = range[1] - range[0];
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const yRange = range[1] - range[0];
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// 绘制热力图网格
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densityData.forEach(([x, y, density]) => {
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const normalizedX = (x - range[0]) / xRange;
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const normalizedY = (y - range[0]) / yRange;
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const canvasX = normalizedX * cw;
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const canvasY = normalizedY * ch;
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const color = getHeatColor(density);
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ctx.fillStyle = color;
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ctx.beginPath();
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ctx.arc(
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canvasX,
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canvasY,
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Math.min(cellWidth, cellHeight) * 0.6,
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0,
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2 * Math.PI
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);
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ctx.fill();
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});
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// 绘制原始数据点
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if (showPoints) {
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ctx.fillStyle = pointColor;
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points.forEach(([x, y]) => {
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const normalizedX = (x - range[0]) / xRange;
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const normalizedY = (y - range[0]) / yRange;
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const canvasX = normalizedX * cw;
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const canvasY = normalizedY * ch;
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ctx.beginPath();
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ctx.arc(canvasX, canvasY, 2.5, 0, 2 * Math.PI);
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ctx.fill();
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});
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}
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resolve();
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} catch (err) {
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reject(err);
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}
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});
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} catch (error) {
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reject(error);
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}
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});
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// #endif
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// #ifndef MP-WEIXIN
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// 其他平台沿用旧版绘制上下文
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return new Promise((resolve, reject) => {
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try {
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const ctx = uni.createCanvasContext(canvasId);
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ctx.clearRect(0, 0, width, height);
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if (!points || points.length === 0) {
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ctx.draw(false, () => resolve());
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return;
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}
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const kernel = kernelEpanechnikov(bandwidth);
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const kde = kernelDensityEstimator(kernel, range, gridSize);
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const densityData = kde(points);
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const cellWidth = width / gridSize;
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const cellHeight = height / gridSize;
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const xRange = range[1] - range[0];
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const yRange = range[1] - range[0];
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// 使用分片处理绘制热力图网格
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await processInChunks(densityData, 200); // 每批处理200个点,减少单次处理量
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|
||||
// 绘制原始数据点
|
||||
if (showPoints) {
|
||||
ctx.setFillStyle(pointColor);
|
||||
ctx.beginPath(); // 开始批量路径
|
||||
let validPoints = 0;
|
||||
|
||||
points.forEach((point) => {
|
||||
const [x, y] = point;
|
||||
densityData.forEach(([x, y, density]) => {
|
||||
const normalizedX = (x - range[0]) / xRange;
|
||||
const normalizedY = (y - range[0]) / yRange;
|
||||
const canvasX = normalizedX * width;
|
||||
const canvasY = normalizedY * height;
|
||||
|
||||
// 确保坐标有效
|
||||
if (
|
||||
!isNaN(canvasX) &&
|
||||
!isNaN(canvasY) &&
|
||||
isFinite(canvasX) &&
|
||||
isFinite(canvasY)
|
||||
) {
|
||||
ctx.arc(canvasX, canvasY, 2.5, 0, 2 * Math.PI);
|
||||
validPoints++;
|
||||
}
|
||||
const color = getHeatColor(density);
|
||||
ctx.setFillStyle(color);
|
||||
ctx.beginPath();
|
||||
ctx.arc(
|
||||
canvasX,
|
||||
canvasY,
|
||||
Math.min(cellWidth, cellHeight) * 0.6,
|
||||
0,
|
||||
2 * Math.PI
|
||||
);
|
||||
ctx.fill();
|
||||
});
|
||||
|
||||
// 只有在有有效点的情况下才执行填充
|
||||
if (validPoints > 0) {
|
||||
ctx.fill(); // 一次性填充所有圆点
|
||||
}
|
||||
if (showPoints) {
|
||||
ctx.setFillStyle(pointColor);
|
||||
points.forEach(([x, y]) => {
|
||||
const normalizedX = (x - range[0]) / xRange;
|
||||
const normalizedY = (y - range[0]) / yRange;
|
||||
const canvasX = normalizedX * width;
|
||||
const canvasY = normalizedY * height;
|
||||
ctx.beginPath();
|
||||
ctx.arc(canvasX, canvasY, 2.5, 0, 2 * Math.PI);
|
||||
ctx.fill();
|
||||
});
|
||||
}
|
||||
|
||||
// 执行绘制
|
||||
ctx.draw(
|
||||
false,
|
||||
() => {
|
||||
console.log("KDE热力图绘制完成");
|
||||
resolve();
|
||||
},
|
||||
(error) => {
|
||||
console.error("KDE热力图绘制失败:", error);
|
||||
reject(new Error("Canvas绘制失败: " + error));
|
||||
}
|
||||
);
|
||||
ctx.draw(false, () => resolve());
|
||||
} catch (error) {
|
||||
console.error("KDE热力图绘制失败:", error);
|
||||
reject(error);
|
||||
}
|
||||
});
|
||||
// #endif
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -435,37 +271,88 @@ export function generateKDEHeatmapImage(
|
||||
points,
|
||||
options = {}
|
||||
) {
|
||||
// #ifdef MP-WEIXIN
|
||||
// Canvas 2D 导出(传入 canvas 对象)
|
||||
return new Promise((resolve, reject) => {
|
||||
drawKDEHeatmap(canvasId, width, height, points, options)
|
||||
.then(() => {
|
||||
// 生成图片
|
||||
try {
|
||||
wx.createSelectorQuery()
|
||||
.select(`#${canvasId}`)
|
||||
.fields({ node: true, size: true })
|
||||
.exec((res) => {
|
||||
const { node: canvas, width: w, height: h } = res[0] || {};
|
||||
if (!canvas) return reject(new Error("canvas 为空"));
|
||||
const cw = width || w || 300;
|
||||
const ch = height || h || 300;
|
||||
uni.canvasToTempFilePath({
|
||||
canvasId: canvasId,
|
||||
width: width,
|
||||
height: height,
|
||||
destWidth: width * 2, // 降低分辨率避免内存问题
|
||||
destHeight: height * 2,
|
||||
fileType: "png", // 明确指定png格式
|
||||
quality: 1, // 最高质量
|
||||
success: (res) => {
|
||||
console.log("KDE热力图图片生成成功:", res.tempFilePath);
|
||||
resolve(res.tempFilePath);
|
||||
},
|
||||
fail: (error) => {
|
||||
console.error("KDE热力图图片生成失败:", error);
|
||||
reject(error);
|
||||
},
|
||||
canvas,
|
||||
width: cw,
|
||||
height: ch,
|
||||
destWidth: cw * 3,
|
||||
destHeight: ch * 3,
|
||||
success: (r) => resolve(r.tempFilePath),
|
||||
fail: reject,
|
||||
});
|
||||
});
|
||||
} catch (e) {
|
||||
reject(e);
|
||||
}
|
||||
})
|
||||
.catch(reject);
|
||||
});
|
||||
// #endif
|
||||
|
||||
// #ifndef MP-WEIXIN
|
||||
// 旧版导出(使用 canvasId)
|
||||
return new Promise((resolve, reject) => {
|
||||
drawKDEHeatmap(canvasId, width, height, points, options)
|
||||
.then(() => {
|
||||
uni.canvasToTempFilePath({
|
||||
canvasId,
|
||||
width,
|
||||
height,
|
||||
destWidth: width * 3,
|
||||
destHeight: height * 3,
|
||||
success: (res) => resolve(res.tempFilePath),
|
||||
fail: reject,
|
||||
});
|
||||
})
|
||||
.catch(reject);
|
||||
});
|
||||
// #endif
|
||||
}
|
||||
|
||||
/**
|
||||
* 清除热力图缓存
|
||||
* 在数据或参数需要强制更新时调用
|
||||
*/
|
||||
export function clearHeatmapCache() {
|
||||
heatmapCache.clear();
|
||||
console.log("热力图缓存已清除");
|
||||
export const generateHeatMapData = (width, height, amount = 100) => {
|
||||
const data = [];
|
||||
const centerX = 0.5; // 中心点X坐标
|
||||
const centerY = 0.5; // 中心点Y坐标
|
||||
|
||||
for (let i = 0; i < amount; i++) {
|
||||
let x, y;
|
||||
|
||||
// 30%的数据集中在中心区域(高斯分布)
|
||||
if (Math.random() < 0.3) {
|
||||
// 使用正态分布生成中心区域的数据
|
||||
const angle = Math.random() * 2 * Math.PI;
|
||||
const radius = Math.sqrt(-2 * Math.log(Math.random())) * 0.15; // 标准差0.15
|
||||
x = centerX + radius * Math.cos(angle);
|
||||
y = centerY + radius * Math.sin(angle);
|
||||
} else {
|
||||
x = Math.random() * 0.8 + 0.1; // 0.1-0.9范围
|
||||
y = Math.random() * 0.8 + 0.1;
|
||||
}
|
||||
|
||||
// 确保坐标在0-1范围内
|
||||
x = Math.max(0.05, Math.min(0.95, x));
|
||||
y = Math.max(0.05, Math.min(0.95, y));
|
||||
|
||||
data.push({
|
||||
x: parseFloat(x.toFixed(3)),
|
||||
y: parseFloat(y.toFixed(3)),
|
||||
ring: Math.floor(Math.random() * 5) + 6, // 6-10环
|
||||
});
|
||||
}
|
||||
|
||||
return data;
|
||||
};
|
||||
|
||||
@@ -31,7 +31,6 @@ const isIOS = computed(() => {
|
||||
return systemInfo.osName === "ios";
|
||||
});
|
||||
|
||||
const loadImage = ref(false);
|
||||
const showModal = ref(false);
|
||||
const showTip = ref(false);
|
||||
const data = ref({
|
||||
@@ -76,8 +75,6 @@ const loadData = async () => {
|
||||
else if (result2.checkInCount >= 5) hot = 3;
|
||||
else if (result2.checkInCount === 7) hot = 4;
|
||||
uni.$emit("update-hot", hot);
|
||||
loadImage.value = true;
|
||||
// 异步生成热力图,不阻塞UI
|
||||
const generateHeatmapAsync = async () => {
|
||||
const weekArrows = result2.weekArrows
|
||||
.filter((item) => item.x && item.y)
|
||||
@@ -90,7 +87,7 @@ const loadData = async () => {
|
||||
"heatMapCanvas",
|
||||
rect.width,
|
||||
rect.height,
|
||||
weekArrows,
|
||||
weekArrows
|
||||
);
|
||||
heatMapImageSrc.value = quickPath;
|
||||
// 延迟后再渲染精细版本
|
||||
@@ -107,15 +104,13 @@ const loadData = async () => {
|
||||
range: [0, 1],
|
||||
gridSize: 120, // 更高的网格密度,减少锯齿
|
||||
bandwidth: 0.15, // 稍小的带宽,让热力图更细腻
|
||||
showPoints: false,
|
||||
showPoints: false
|
||||
}
|
||||
);
|
||||
heatMapImageSrc.value = finalPath;
|
||||
loadImage.value = false;
|
||||
console.log("热力图图片地址:", finalPath);
|
||||
} catch (error) {
|
||||
console.error("生成热力图图片失败:", error);
|
||||
loadImage.value = false;
|
||||
}
|
||||
};
|
||||
|
||||
@@ -287,9 +282,22 @@ onShareTimeline(() => {
|
||||
:src="heatMapImageSrc"
|
||||
mode="aspectFill"
|
||||
/>
|
||||
<view v-if="loadImage" class="load-image">
|
||||
<text>生成中...</text>
|
||||
</view>
|
||||
<!-- #ifdef MP-WEIXIN -->
|
||||
<canvas
|
||||
id="heatMapCanvas"
|
||||
canvas-id="heatMapCanvas"
|
||||
type="2d"
|
||||
style="
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
position: absolute;
|
||||
top: -1000px;
|
||||
left: 0;
|
||||
z-index: 2;
|
||||
"
|
||||
/>
|
||||
<!-- #endif -->
|
||||
<!-- #ifndef MP-WEIXIN -->
|
||||
<canvas
|
||||
canvas-id="heatMapCanvas"
|
||||
style="
|
||||
@@ -301,6 +309,7 @@ onShareTimeline(() => {
|
||||
z-index: 2;
|
||||
"
|
||||
/>
|
||||
<!-- #endif -->
|
||||
</view>
|
||||
<view class="reward" v-if="data.totalArrow">
|
||||
<button hover-class="none" @click="showTip = true">
|
||||
@@ -451,19 +460,6 @@ onShareTimeline(() => {
|
||||
top: 0;
|
||||
left: 0;
|
||||
}
|
||||
.load-image {
|
||||
position: absolute;
|
||||
width: 160rpx;
|
||||
top: calc(50% - 65rpx);
|
||||
left: calc(50% - 75rpx);
|
||||
/* background: rgb(0 0 0 / 0.4); */
|
||||
/* padding: 20rpx; */
|
||||
color: #525252;
|
||||
font-size: 20rpx;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
}
|
||||
.reward {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
|
||||
Reference in New Issue
Block a user