射箭记录完善
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@@ -30,6 +30,10 @@ const props = defineProps({
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type: Array,
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default: () => [],
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},
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blueScores: {
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type: Array,
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default: () => [],
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},
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showE: {
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type: Boolean,
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default: true,
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@@ -88,13 +92,27 @@ function calcRealY(num) {
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<image
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v-for="(bow, index) in scores"
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:key="index"
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src="../static/hit-icon.png"
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:src="
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index === scores.length - 1 && !blueScores.length
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? '../static/hit-icon-green.png'
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: '../static/hit-icon.png'
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"
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:class="`hit ${index + 1 === scores.length ? 'pump-in' : ''}`"
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:style="{
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left: calcRealX(bow.x),
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top: calcRealY(bow.y),
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}"
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/>
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<image
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v-for="(bow, index) in blueScores"
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:key="index"
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src="../static/hit-icon-blue.png"
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:class="`hit ${index + 1 === blueScores.length ? 'pump-in' : ''}`"
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:style="{
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left: calcRealX(bow.x),
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top: calcRealY(bow.y),
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}"
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/>
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<image src="../static/bow-target.png" mode="widthFix" />
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</view>
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<view v-if="avatar" class="footer">
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@@ -25,7 +25,7 @@ watch(
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() => props.data,
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(value) => {
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const mine = value.players.find((p) => p.playerId === user.value.id);
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if (mine.arrowHistory) {
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if (mine && mine.arrowHistory) {
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scores.value = mine.arrowHistory;
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}
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},
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@@ -47,7 +47,7 @@ watch(
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<image v-if="index === 1" src="../static/champ2.png" mode="widthFix" />
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<image v-if="index === 2" src="../static/champ3.png" mode="widthFix" />
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<view v-if="index > 2" class="rank-view">{{ index + 1 }}</view>
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<Avatar src="../static/avatar.png" :size="24" />
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<Avatar :src="player.avatar" :size="24" />
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<text
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>积分
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{{
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@@ -96,9 +96,7 @@ setTimeout(() => {
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src="../static/review.png"
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:onClick="() => (showComment = true)"
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/>
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<SButton width="70vw" :rounded="30" :onClick="closePanel"
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>完成</SButton
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>
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<SButton width="70vw" :rounded="30" :onClick="closePanel">完成</SButton>
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</view>
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</view>
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<ImageShare :show="showShare" :onClose="() => (showShare = false)" />
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@@ -116,6 +114,7 @@ setTimeout(() => {
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top: 0;
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left: 0;
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background-color: rgba(0, 0, 0, 0.6);
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z-index: 5;
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}
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.container-header {
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margin-top: 20vh;
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@@ -18,21 +18,40 @@ const props = defineProps({
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},
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});
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const selected = ref(0);
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const scores = ref([]);
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const redScores = ref([]);
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const blueScores = ref([]);
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const tabs = ref(["所有轮次"]);
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const players = ref([]);
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const onClickTab = (index) => {
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selected.value = index;
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scores.value = [];
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redScores.value = [];
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blueScores.value = [];
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const { bluePlayers, redPlayers, roundsData } = props.data;
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if (index === 0) {
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Object.values(props.data.roundsData).forEach((round) => {
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Object.values(round).forEach((arrows) => {
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scores.value = [...scores.value, ...Object.values(arrows)];
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Object.keys(bluePlayers).forEach((p) => {
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Object.values(roundsData).forEach((round) => {
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round[p].forEach((arrow) => {
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blueScores.value.push(arrow);
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});
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});
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});
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Object.keys(redPlayers).forEach((p) => {
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Object.values(roundsData).forEach((round) => {
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round[p].forEach((arrow) => {
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redScores.value.push(arrow);
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});
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});
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});
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} else {
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Object.values(props.data.roundsData[index]).forEach((arrows) => {
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scores.value = [...scores.value, ...Object.values(arrows)];
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Object.keys(bluePlayers).forEach((p) => {
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roundsData[index][p].forEach((arrow) => {
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blueScores.value.push(arrow);
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});
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});
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Object.keys(redPlayers).forEach((p) => {
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roundsData[index][p].forEach((arrow) => {
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redScores.value.push(arrow);
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});
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});
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}
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};
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@@ -54,7 +73,8 @@ watch(
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tabs.value.push(`第${roundsName[key]}轮`);
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});
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onClickTab(0);
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}
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},
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{ deep: true, immediate: true }
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);
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</script>
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@@ -77,7 +97,7 @@ watch(
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</view>
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</view>
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<view :style="{ width: '95%' }">
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<BowTarget :scores="scores" :showE="false" />
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<BowTarget :scores="redScores" :blueScores="blueScores" :showE="false" />
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</view>
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<view class="score-row" v-for="(player, index) in players" :key="index">
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<Avatar
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@@ -4,49 +4,51 @@ import { onLoad } from "@dcloudio/uni-app";
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import Container from "@/components/Container.vue";
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import BattleHeader from "@/components/BattleHeader.vue";
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import Avatar from "@/components/Avatar.vue";
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import { getBattleDetailAPI } from "@/apis";
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import TeamResult from "@/components/TeamResult.vue";
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import MeleeResult from "@/components/MeleeResult.vue";
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import { getGameAPI } from "@/apis";
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const data = {
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blueTeam: {
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name: "选手1",
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avatar: "../static/avatar.png",
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arrows: [4, 6, 2],
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score: 1,
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},
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redTeam: {
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name: "选手2",
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avatar: "../static/avatar.png",
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arrows: [4, 6, 2],
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score: 1,
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},
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};
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const result = ref([
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{
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round: 1,
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...data,
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},
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{
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round: 2,
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...data,
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},
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{
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round: 3,
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...data,
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},
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{
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round: 4,
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...data,
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},
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{
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round: 5,
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...data,
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},
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]);
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const blueTeam = ref([]);
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const redTeam = ref([]);
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const players = ref([]);
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const roundsData = ref([]);
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const data = ref({});
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const show = ref(false);
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onLoad(async (options) => {
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if (options.id) {
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const result = await getBattleDetailAPI(options.id);
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console.log(11111, result);
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const result = await getGameAPI(options.id);
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data.value = result;
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if (result.mode === 1) {
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blueTeam.value = Object.values(result.bluePlayers || {});
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redTeam.value = Object.values(result.redPlayers || {});
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Object.values(result.roundsData).forEach((item) => {
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let blueId = Object.keys(item)[0];
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let redId = Object.keys(item)[1];
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if (!result.bluePlayers[blueId]) {
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blueId = Object.keys(item)[1];
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redId = Object.keys(item)[0];
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}
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roundsData.value.push({
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blue: {
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name: result.bluePlayers[blueId].name,
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avatar: result.bluePlayers[blueId].avatar,
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arrows: item[blueId],
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totalRing: item[blueId].reduce((a, b) => a + b.ringScore, 0),
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totalScore: item[blueId].reduce((a, b) => a + b.ringScore, 0),
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},
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red: {
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name: result.redPlayers[redId].name,
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avatar: result.redPlayers[redId].avatar,
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arrows: item[redId],
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totalRing: item[redId].reduce((a, b) => a + b.ringScore, 0),
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totalScore: item[redId].reduce((a, b) => a + b.ringScore, 0),
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},
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});
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});
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} else if (result.mode === 2) {
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players.value = result.players;
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}
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}
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});
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</script>
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@@ -55,12 +57,11 @@ onLoad(async (options) => {
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<Container title="详情">
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<view class="container">
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<BattleHeader
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:blueTeam="[
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{ name: '选手1', avatar: '../static/avatar.png', winner: true },
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]"
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:redTeam="[{ name: '选手2', avatar: '../static/avatar.png' }]"
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:blueTeam="blueTeam"
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:redTeam="redTeam"
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:players="players"
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/>
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<view class="score-header">
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<!-- <view class="score-header">
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<text>决金箭轮(环数)</text>
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<view>
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<text>查看靶纸</text>
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@@ -83,42 +84,63 @@ onLoad(async (options) => {
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<text>10环</text>
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<text>7环</text>
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</view>
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</view>
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<view v-for="(item, index) in result" :key="index">
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</view> -->
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<view v-if="players.length" @click="() => (show = true)">查看靶纸</view>
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<view
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v-for="(round, index) in roundsData"
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:key="index"
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:style="{ marginBottom: '5px' }"
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>
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<view class="score-header">
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<text>第{{ item.round }}轮</text>
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<view>
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<text>第{{ index + 1 }}轮</text>
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<view @click="() => (show = true)">
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<text>查看靶纸</text>
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<image src="../static/back.png" mode="widthFix" />
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</view>
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</view>
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<view class="score-row">
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<view>
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<Avatar src="../static/avatar.png" :size="25" :borderColor="1" />
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<text>9环</text>
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<text>10环</text>
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<text>7环</text>
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<Avatar :src="round.blue.avatar" :size="25" :borderColor="1" />
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<text v-for="(arrow, index2) in round.blue.arrows" :key="index2">
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{{ arrow.ringScore }}环
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</text>
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</view>
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<view>
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<text :style="{ color: '#64BAFF' }">18环</text>
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<text>得分 +1</text>
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<text :style="{ color: '#64BAFF' }">
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{{ round.blue.totalRing }}环
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</text>
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<text>得分 {{ round.blue.totalScore }}</text>
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</view>
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</view>
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<view class="score-row" :style="{ marginBottom: '5px' }">
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<view class="score-row">
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<view>
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<Avatar src="../static/avatar.png" :size="25" :borderColor="2" />
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<text>9环</text>
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<text>10环</text>
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<text>7环</text>
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<Avatar :src="round.red.avatar" :size="25" :borderColor="2" />
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<text v-for="(arrow, index2) in round.red.arrows" :key="index2">
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{{ arrow.ringScore }}环
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</text>
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</view>
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<view>
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<text :style="{ color: '#FF6767' }">18环</text>
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<text>得分 +1</text>
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<text :style="{ color: '#FF6767' }">
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{{ round.blue.totalRing }}环
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</text>
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<text>得分 {{ round.blue.totalScore }}</text>
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</view>
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</view>
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</view>
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<view :style="{ height: '20px' }"></view>
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</view>
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<TeamResult
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v-if="data.mode === 1"
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:show="show"
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:onClose="() => (show = false)"
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:data="data"
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/>
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<MeleeResult
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v-if="data.mode === 2"
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:show="show"
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:onClose="() => (show = false)"
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:data="data"
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/>
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</Container>
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</template>
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BIN
src/static/hit-icon-blue.png
Normal file
BIN
src/static/hit-icon-blue.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 314 B |
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