射箭记录完善
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@@ -30,6 +30,10 @@ const props = defineProps({
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type: Array,
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default: () => [],
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},
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blueScores: {
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type: Array,
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default: () => [],
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},
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showE: {
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type: Boolean,
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default: true,
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@@ -88,13 +92,27 @@ function calcRealY(num) {
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<image
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v-for="(bow, index) in scores"
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:key="index"
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src="../static/hit-icon.png"
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:src="
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index === scores.length - 1 && !blueScores.length
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? '../static/hit-icon-green.png'
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: '../static/hit-icon.png'
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"
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:class="`hit ${index + 1 === scores.length ? 'pump-in' : ''}`"
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:style="{
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left: calcRealX(bow.x),
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top: calcRealY(bow.y),
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}"
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/>
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<image
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v-for="(bow, index) in blueScores"
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:key="index"
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src="../static/hit-icon-blue.png"
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:class="`hit ${index + 1 === blueScores.length ? 'pump-in' : ''}`"
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:style="{
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left: calcRealX(bow.x),
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top: calcRealY(bow.y),
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}"
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/>
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<image src="../static/bow-target.png" mode="widthFix" />
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</view>
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<view v-if="avatar" class="footer">
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@@ -25,7 +25,7 @@ watch(
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() => props.data,
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(value) => {
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const mine = value.players.find((p) => p.playerId === user.value.id);
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if (mine.arrowHistory) {
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if (mine && mine.arrowHistory) {
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scores.value = mine.arrowHistory;
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}
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},
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@@ -47,7 +47,7 @@ watch(
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<image v-if="index === 1" src="../static/champ2.png" mode="widthFix" />
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<image v-if="index === 2" src="../static/champ3.png" mode="widthFix" />
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<view v-if="index > 2" class="rank-view">{{ index + 1 }}</view>
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<Avatar src="../static/avatar.png" :size="24" />
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<Avatar :src="player.avatar" :size="24" />
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<text
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>积分
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{{
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@@ -96,9 +96,7 @@ setTimeout(() => {
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src="../static/review.png"
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:onClick="() => (showComment = true)"
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/>
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<SButton width="70vw" :rounded="30" :onClick="closePanel"
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>完成</SButton
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>
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<SButton width="70vw" :rounded="30" :onClick="closePanel">完成</SButton>
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</view>
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</view>
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<ImageShare :show="showShare" :onClose="() => (showShare = false)" />
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@@ -116,6 +114,7 @@ setTimeout(() => {
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top: 0;
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left: 0;
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background-color: rgba(0, 0, 0, 0.6);
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z-index: 5;
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}
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.container-header {
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margin-top: 20vh;
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@@ -18,21 +18,40 @@ const props = defineProps({
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},
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});
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const selected = ref(0);
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const scores = ref([]);
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const redScores = ref([]);
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const blueScores = ref([]);
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const tabs = ref(["所有轮次"]);
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const players = ref([]);
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const onClickTab = (index) => {
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selected.value = index;
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scores.value = [];
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redScores.value = [];
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blueScores.value = [];
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const { bluePlayers, redPlayers, roundsData } = props.data;
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if (index === 0) {
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Object.values(props.data.roundsData).forEach((round) => {
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Object.values(round).forEach((arrows) => {
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scores.value = [...scores.value, ...Object.values(arrows)];
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Object.keys(bluePlayers).forEach((p) => {
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Object.values(roundsData).forEach((round) => {
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round[p].forEach((arrow) => {
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blueScores.value.push(arrow);
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});
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});
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});
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Object.keys(redPlayers).forEach((p) => {
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Object.values(roundsData).forEach((round) => {
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round[p].forEach((arrow) => {
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redScores.value.push(arrow);
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});
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});
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});
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} else {
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Object.values(props.data.roundsData[index]).forEach((arrows) => {
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scores.value = [...scores.value, ...Object.values(arrows)];
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Object.keys(bluePlayers).forEach((p) => {
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roundsData[index][p].forEach((arrow) => {
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blueScores.value.push(arrow);
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});
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});
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Object.keys(redPlayers).forEach((p) => {
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roundsData[index][p].forEach((arrow) => {
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redScores.value.push(arrow);
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});
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});
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}
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};
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@@ -54,7 +73,8 @@ watch(
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tabs.value.push(`第${roundsName[key]}轮`);
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});
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onClickTab(0);
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}
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},
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{ deep: true, immediate: true }
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);
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</script>
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@@ -77,7 +97,7 @@ watch(
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</view>
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</view>
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<view :style="{ width: '95%' }">
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<BowTarget :scores="scores" :showE="false" />
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<BowTarget :scores="redScores" :blueScores="blueScores" :showE="false" />
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</view>
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<view class="score-row" v-for="(player, index) in players" :key="index">
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<Avatar
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