积分表UI修改
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@@ -100,8 +100,6 @@ async function onReceiveMessage(messages = []) {
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audioManager.play("决金箭轮");
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tips.value = "即将开始...";
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currentRoundEnded.value = false;
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} else if (msg.constructor === MESSAGETYPES.ShootSyncMePracticeID) {
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ended.value = true;
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} else if (msg.constructor === MESSAGETYPES.MatchOver) {
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ended.value = true;
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} else if (msg.constructor === MESSAGETYPES.BackToGame) {
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