添加校准声音
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@@ -1,4 +1,6 @@
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const audioFils = {
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激光已校准:
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"https://static.shelingxingqiu.com/attachment/2025-10-29/ddupaur1vdkyhzaqdc.mp3",
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胜利: "https://static.shelingxingqiu.com/attachment/2025-09-17/dcuo9yjp0kt5msvmvd.mp3",
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失败: "https://static.shelingxingqiu.com/attachment/2025-09-17/dcuo9yht2sdwhuqygy.mp3",
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请射箭测试距离:
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@@ -66,7 +68,7 @@ function debugLog(...args) {
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const envVersion = accountInfo.miniProgram.envVersion;
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// 只在体验版打印日志,正式版(release)和开发版(develop)不打印
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if (envVersion === 'trial') {
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if (envVersion === "trial") {
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console.log(...args);
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}
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}
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@@ -116,7 +118,11 @@ class AudioManager {
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}
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const key = this.audioKeys[this.currentLoadingIndex];
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debugLog(`开始加载音频 ${this.currentLoadingIndex + 1}/${this.audioKeys.length}: ${key}`);
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debugLog(
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`开始加载音频 ${this.currentLoadingIndex + 1}/${
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this.audioKeys.length
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}: ${key}`
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);
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this.createAudio(key, () => {
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this.currentLoadingIndex++;
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@@ -187,7 +193,9 @@ class AudioManager {
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this.retryLoadAudio(key);
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}, 1000);
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} else {
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console.error(`音频 ${key} 重试 ${this.maxRetries} 次后仍然失败,停止重试`);
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console.error(
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`音频 ${key} 重试 ${this.maxRetries} 次后仍然失败,停止重试`
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);
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const failedAudio = this.audioMap.get(key);
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if (failedAudio) {
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failedAudio.destroy();
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@@ -6,6 +6,8 @@ const power = ref(0);
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const timer = ref(null);
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onMounted(async () => {
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const data = await getDeviceBatteryAPI();
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power.value = data.battery;
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timer.value = setInterval(async () => {
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const data = await getDeviceBatteryAPI();
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power.value = data.battery;
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@@ -24,6 +24,7 @@ export const MESSAGETYPES = {
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LvlUpdate: 3958625354,
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TeamUpdate: 4168086616,
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InvalidShot: 4168086617,
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Calibration: 4168086625,
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};
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export const topThreeColors = ["#FFD947", "#D2D2D2", "#FFA515"];
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@@ -1,9 +1,11 @@
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<script setup>
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import { ref, onMounted } from "vue";
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import { ref, onMounted, onBeforeUnmount } from "vue";
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import Container from "@/components/Container.vue";
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import SButton from "@/components/SButton.vue";
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import { laserAimAPI, laserCloseAPI } from "@/apis";
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import { MESSAGETYPES } from "@/constants";
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import audioManager from "@/audioManager";
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const guides = [
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{
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@@ -20,15 +22,32 @@ const guides = [
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},
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];
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const done = ref(false);
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const onComplete = async () => {
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await laserCloseAPI();
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uni.setStorageSync("calibration", true);
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uni.navigateBack();
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};
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function onReceiveMessage(messages = []) {
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messages.forEach((msg) => {
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if (msg.constructor === MESSAGETYPES.Calibration) {
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done.value = true;
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uni.setStorageSync("calibration", true);
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audioManager.play("激光已校准");
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}
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});
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}
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onMounted(async () => {
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uni.$on("socket-inbox", onReceiveMessage);
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await laserAimAPI();
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});
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onBeforeUnmount(async () => {
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uni.$off("socket-inbox", onReceiveMessage);
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await laserCloseAPI();
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});
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</script>
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<template>
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@@ -42,7 +61,12 @@ onMounted(async () => {
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<image :src="guide.src" mode="widthFix" />
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</view>
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<text>请完成以上步骤校准智能弓</text>
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<SButton :onClick="onComplete" width="60vw" :rounded="40">
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<SButton
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:onClick="onComplete"
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width="60vw"
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:rounded="40"
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:disabled="!done"
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>
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我已校准
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</SButton>
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</view>
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@@ -78,6 +78,7 @@ const toFristTryPage = () => {
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const unbindDevice = async () => {
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await unbindDeviceAPI(device.value.deviceId);
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uni.setStorageSync("calibration", false);
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uni.showToast({
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title: "解绑成功",
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icon: "success",
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@@ -203,10 +204,6 @@ onShow(() => {
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<text>{{ user.nickName }}</text>
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</view>
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</view>
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<view v-if="!calibration">
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<text>恭喜,你的弓箭和账号已成功绑定!</text>
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<text :style="{ color: '#fed847' }">已赠送6个月射灵世界会员</text>
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</view>
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<block v-if="calibration">
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<SButton :onClick="toFristTryPage" width="60vw" :rounded="40"
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>进入新手试炼</SButton
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@@ -223,6 +220,10 @@ onShow(() => {
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</view>
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</block>
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<block v-else>
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<view>
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<text>恭喜,你的弓箭和账号已成功绑定!</text>
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<text :style="{ color: '#fed847' }">已赠送6个月射灵世界会员</text>
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</view>
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<SButton :onClick="goCalibration" width="60vw" :rounded="40">
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校准智能弓
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</SButton>
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@@ -236,7 +237,7 @@ onShow(() => {
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<view @click="toDeviceIntroPage">
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<image src="../static/device-icon.png" mode="widthFix" />
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<text>{{ device.deviceName }}</text>
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<view class="calibration" v-if="calibration">
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<view class="calibration">
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<button hover-class="none" @click="goCalibration">
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<text>去校准</text>
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<image src="../static/enter-arrow-blue.png" mode="widthFix" />
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