添加分享房间链接和对战结束返回房间

This commit is contained in:
kron
2026-01-09 11:50:21 +08:00
parent 4aa14c6a4c
commit 71b25144a4
14 changed files with 204 additions and 209 deletions

View File

@@ -18,7 +18,18 @@ const totalPoints = ref(0);
const rank = ref(0);
function exit() {
uni.navigateBack();
const battleInfo = uni.getStorageSync("last-battle");
if (battleInfo && battleInfo.roomId) {
uni.redirectTo({
url: `/pages/battle-room?roomNumber=${battleInfo.roomId}`,
});
} else if (data.value.roomId) {
uni.redirectTo({
url: `/pages/battle-room?roomNumber=${data.value.roomId}`,
});
} else {
uni.navigateBack();
}
}
onLoad(async (options) => {
@@ -310,7 +321,7 @@ const checkBowData = () => {
</text>
<view class="op-btn">
<view @click="checkBowData">查看成绩</view>
<view @click="exit">退出</view>
<view @click="exit">返回</view>
</view>
<UserUpgrade />
</view>
@@ -420,6 +431,7 @@ const checkBowData = () => {
border-radius: 20px;
padding: 10px 0;
text-align: center;
color: #000;
}
.op-btn > view:last-child {
color: #fff;

View File

@@ -1,6 +1,6 @@
<script setup>
import { ref, watch, onMounted, onBeforeUnmount } from "vue";
import { onLoad, onShow, onHide } from "@dcloudio/uni-app";
import { onLoad, onShareAppMessage } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
import PlayerSeats from "@/components/PlayerSeats.vue";
import Guide from "@/components/Guide.vue";
@@ -13,12 +13,15 @@ import {
exitRoomAPI,
startRoomAPI,
chooseTeamAPI,
getReadyAPI,
} from "@/apis";
import { MESSAGETYPES } from "@/constants";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user } = storeToRefs(store);
const room = ref({});
const roomNumber = ref("");
const owner = ref({});
@@ -30,14 +33,27 @@ const redTeam = ref([]);
const showModal = ref(false);
const battleType = ref(0);
const refreshRoomTimer = ref(null);
const ready = ref(false);
const allReady = ref(false);
const timer = ref(null);
async function refreshRoomData() {
if (!roomNumber.value) return;
const result = await getRoomAPI(roomNumber.value);
if (result.started) return;
room.value = result;
battleType.value = result.battleType;
(result.members || []).some((m) => {
const members = result.members || [];
if (members.length === result.count) {
allReady.value = members.every((m) => !!m.userInfo.state);
}
members.some((m) => {
if (m.userInfo.id === user.value.id) {
ready.value = !!m.userInfo.state;
return true;
}
return false;
});
members.some((m) => {
if (m.userInfo.id === result.creator) {
owner.value = {
id: m.userInfo.id,
@@ -77,13 +93,19 @@ async function refreshRoomData() {
players.value = new Array(result.count).fill({});
refreshMembers(result.members);
}
if (timer.value) clearInterval(timer.value);
timer.value = setTimeout(refreshRoomData, 1000);
}
const startGame = async () => {
const result = await startRoomAPI(room.value.number);
};
const refreshMembers = (members) => {
const getReady = async () => {
await getReadyAPI(roomNumber.value);
};
const refreshMembers = (members = []) => {
blueTeam.value = [];
redTeam.value = [];
members.forEach((m, index) => {
@@ -138,8 +160,7 @@ async function onReceiveMessage(messages = []) {
});
}
}
}
if (msg.constructor === MESSAGETYPES.UserExitRoom) {
} else if (msg.constructor === MESSAGETYPES.UserExitRoom) {
if (battleType.value === 1) {
if (msg.userId === room.value.creator) {
owner.value = {
@@ -157,25 +178,22 @@ async function onReceiveMessage(messages = []) {
if (msg.room && msg.room.members) {
refreshMembers(msg.room.members);
}
}
if (msg.constructor === MESSAGETYPES.TeamUpdate) {
} else if (msg.constructor === MESSAGETYPES.TeamUpdate) {
if (msg.room && msg.room.members) {
refreshMembers(msg.room.members);
}
}
if (msg.constructor === MESSAGETYPES.RoomDestroy) {
} else if (msg.constructor === MESSAGETYPES.RoomDestroy) {
uni.showToast({
title: "房间已解散",
icon: "none",
});
roomNumber.value = "";
setTimeout(() => {
uni.navigateBack();
}, 1000);
} else if (msg.constructor === MESSAGETYPES.SomeoneIsReady) {
refreshRoomData();
}
}
if (msg.constructor === MESSAGETYPES.WaitForAllReady) {
roomNumber.value = "";
} else if (msg.constructor === MESSAGETYPES.WaitForAllReady) {
if (msg.groupUserStatus) {
uni.setStorageSync("red-team", msg.groupUserStatus.redTeam);
uni.setStorageSync("blue-team", msg.groupUserStatus.blueTeam);
@@ -184,6 +202,8 @@ async function onReceiveMessage(messages = []) {
...msg.groupUserStatus.blueTeam,
]);
uni.removeStorageSync("current-battle");
// 避免离开页面,触发退出房间
roomNumber.value = "";
if (msg.groupUserStatus.config.mode == 1) {
uni.redirectTo({
url: `/pages/team-battle?battleId=${msg.id}&gameMode=1`,
@@ -226,15 +246,18 @@ const setClipboardData = () => {
});
};
const onBack = () => {
showModal.value = true;
};
onShareAppMessage(() => {
return {
title: "邀请您进入房间对战",
path: "/pages/friend-battle?roomID=" + roomNumber.value,
imageUrl: "",
};
});
onLoad(async (options) => {
if (options.roomNumber) {
roomNumber.value = options.roomNumber;
refreshRoomData();
refreshRoomTimer.value = setInterval(refreshRoomData, 2000);
}
});
@@ -251,19 +274,14 @@ onBeforeUnmount(() => {
keepScreenOn: false,
});
uni.$off("socket-inbox", onReceiveMessage);
if (roomNumber.value && owner.value.id !== user.value.id) {
exitRoomAPI(roomNumber.value);
}
if (roomNumber.value) exitRoomAPI(roomNumber.value);
if (timer.value) clearInterval(timer.value);
timer.value = null;
});
onShow(async () => {
refreshRoomData();
});
onHide(() => {});
</script>
<template>
<Container :title="`好友约战 - ${roomNumber}`" :onBack="onBack">
<Container :title="`好友约战 - ${roomNumber}`">
<view class="standby-phase">
<Guide>
<view class="battle-guide">
@@ -274,7 +292,7 @@ onHide(() => {});
}}</text>
<text v-if="battleType === 2">大乱斗即将开始! </text>
</view>
<view @click="setClipboardData">复制房间号</view>
<button hover-class="none" open-type="share">邀请</button>
</view>
</Guide>
<view v-if="battleType === 1 && room.count === 2" class="team-mode">
@@ -389,7 +407,7 @@ onHide(() => {});
</view>
</block>
<view>
<SButton
<!-- <SButton
v-if="user.id === owner.id && battleType === 1 && room.count === 2"
:disabled="!opponent.id"
:onClick="startGame"
@@ -409,11 +427,14 @@ onHide(() => {});
:onClick="startGame"
>开启对局</SButton
>
<SButton v-if="user.id !== owner.id" disabled>等待房主开启对战</SButton>
<text class="tips">创建者点击下一步所有人即可进入游戏</text>
<SButton v-if="user.id !== owner.id" disabled>等待房主开启对战</SButton> -->
<SButton :disabled="ready" :onClick="getReady">{{
allReady.value ? "即将进入对局..." : "我准备好了"
}}</SButton>
<!-- <text class="tips">创建者点击下一步所有人即可进入游戏</text> -->
</view>
</view>
<SModal
<!-- <SModal
:show="showModal"
:onClose="() => (showModal = false)"
height="520rpx"
@@ -429,7 +450,7 @@ onHide(() => {});
</SButton>
</block>
</view>
</SModal>
</SModal> -->
</Container>
</template>
@@ -537,7 +558,7 @@ onHide(() => {});
align-items: center;
justify-content: space-between;
}
.battle-guide > view:last-child {
.battle-guide > button:last-child {
color: #fed847;
border: 1px solid #fed847;
margin-right: 10px;

View File

@@ -1,52 +1,54 @@
<script setup>
import { ref } from "vue";
import { onShow } from "@dcloudio/uni-app";
import { onLoad, onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
import Guide from "@/components/Guide.vue";
import SButton from "@/components/SButton.vue";
import SModal from "@/components/SModal.vue";
import Signin from "@/components/Signin.vue";
import CreateRoom from "@/components/CreateRoom.vue";
import Avatar from "@/components/Avatar.vue";
import { getRoomAPI, joinRoomAPI, isGamingAPI, getBattleDataAPI } from "@/apis";
import { getRoomAPI, joinRoomAPI, getBattleDataAPI } from "@/apis";
import { debounce, canEenter } from "@/util";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user, device, online } = storeToRefs(store);
import { debounce, canEenter } from "@/util";
const { user, device, online, game } = storeToRefs(store);
const showModal = ref(false);
const showSignin = ref(false);
const warnning = ref("");
const roomNumber = ref("");
const data = ref({});
const roomID = ref("");
const enterRoom = debounce(async () => {
const enterRoom = debounce(async (number) => {
if (!canEenter(user.value, device.value, online.value)) return;
const isGaming = await isGamingAPI();
if (isGaming) {
if (game.value.inBattle) {
uni.$showHint(1);
return;
}
if (!roomNumber.value) {
if (!number) {
warnning.value = "请输入房间号";
showModal.value = true;
} else {
const room = await getRoomAPI(roomNumber.value);
const room = await getRoomAPI(number);
if (room.number) {
const alreadyIn = room.members.find(
(item) => item.userInfo.id === user.value.id
);
if (!alreadyIn) {
const result = await joinRoomAPI(roomNumber.value);
const result = await joinRoomAPI(number);
if (result.full) {
warnning.value = "房间已满员";
showModal.value = true;
return;
}
}
roomNumber.value = "";
showModal.value = false;
uni.navigateTo({
url: `/pages/battle-room?roomNumber=${room.number}`,
url: "/pages/battle-room?roomNumber=" + number,
});
} else {
warnning.value = room.started ? "该房间对战已开始,无法加入" : "查无此房";
@@ -56,18 +58,24 @@ const enterRoom = debounce(async () => {
});
const onCreateRoom = async () => {
if (!canEenter(user.value, device.value, online.value)) return;
const isGaming = await isGamingAPI();
if (isGaming) {
uni.$showHint(1);
return;
}
warnning.value = "";
showModal.value = true;
};
const onSignin = () => {
showSignin.value = false;
if (roomID.value) enterRoom(roomID.value);
};
onShow(async () => {
const result = await getBattleDataAPI();
data.value = result;
});
onLoad(async (options) => {
roomID.value = options.roomID || "";
if (options.roomID) {
if (user.value.id) enterRoom(options.roomID);
else showSignin.value = true;
}
});
</script>
<template>
@@ -127,7 +135,7 @@ onShow(async () => {
v-model="roomNumber"
placeholder-style="color: #ccc"
/>
<view @click="enterRoom">进入房间</view>
<view @click="enterRoom(roomNumber)">进入房间</view>
</view>
</view>
<view class="create-room">
@@ -159,6 +167,9 @@ onShow(async () => {
</view>
<CreateRoom v-if="!warnning" :onConfirm="() => (showModal = false)" />
</SModal>
<SModal :show="showSignin" :onClose="() => (showSignin = false)">
<Signin :onClose="onSignin" />
</SModal>
</view>
</Container>
</template>

View File

@@ -30,8 +30,8 @@ const {
getLvlName,
updateOnline,
} = store;
const { user, device, rankData, online, game } = storeToRefs(store);
const { user, device, rankData, online } = storeToRefs(store);
const showModal = ref(false);
const showGuide = ref(false);

View File

@@ -4,12 +4,12 @@ import { onShow } from "@dcloudio/uni-app";
import Container from "@/components/Container.vue";
import Avatar from "@/components/Avatar.vue";
import { topThreeColors } from "@/constants";
import { isGamingAPI, getHomeData } from "@/apis";
import { getHomeData } from "@/apis";
import { canEenter } from "@/util";
import useStore from "@/store";
import { storeToRefs } from "pinia";
const store = useStore();
const { user, device, online } = storeToRefs(store);
const { user, device, online, game } = storeToRefs(store);
const { getLvlName } = store;
const defaultSeasonData = {
@@ -43,8 +43,7 @@ const handleSelect = (index) => {
const toMatchPage = async (gameType, teamSize) => {
if (!canEenter(user.value, device.value, online.value)) return;
const isGaming = await isGamingAPI();
if (isGaming) {
if (game.value.inBattle) {
uni.$showHint(1);
return;
}
@@ -64,14 +63,14 @@ const toRankListPage = () => {
});
};
const onChangeSeason = async (seasonId, name) => {
showSeasonList.value = false;
if (name !== seasonName.value) {
handleSelect(selectedIndex.value);
const result = await getHomeData(seasonId);
rankData.value = result;
seasonName.value = name;
handleSelect(selectedIndex.value);
updateData();
}
showSeasonList.value = false;
};
const updateData = () => {
const { userGameStats, seasonList } = rankData.value;
@@ -502,10 +501,11 @@ onShow(async () => {
}
.ranking-data > view:first-of-type > view {
width: 25%;
padding: 7px 10px;
text-align: center;
border-radius: 20px;
font-size: 30rpx;
word-break: keep-all;
line-height: 70rpx;
}
.rank-item {
width: calc(100% - 30px);
@@ -595,13 +595,19 @@ onShow(async () => {
.season-list > view {
display: flex;
align-items: center;
padding: 10px 20px;
word-break: keep-all;
padding: 20rpx 0;
}
.season-list > view > text {
width: 140rpx;
text-align: right;
}
.season-list > view > image {
width: 12px;
height: 12px;
margin-left: 10px;
width: 24rpx;
height: 24rpx;
min-width: 24rpx;
min-height: 24rpx;
margin-left: 20rpx;
}
.my-rank-score {
position: absolute !important;