bug修复
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@@ -26,6 +26,7 @@ const roomID = ref("");
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const loading = ref(false);
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const enterRoom = debounce(async (number) => {
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if (loading.value) return;
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if (!canEenter(user.value, device.value, online.value)) return;
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if (game.value.inBattle) {
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uni.$showHint(1);
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