代码优化
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@@ -150,7 +150,7 @@ function getHeatColor(density) {
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const red = Math.round(50 * (intensity - 0.5) * 2);
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const green = Math.round(180 + 75 * (1 - intensity));
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const blue = Math.round(30 * (1 - intensity));
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return `rgba(${red}, ${green}, ${blue}, ${alpha * 0.7})`;
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return `rgba(${red}, ${green}, ${blue}, ${alpha * 0.8})`;
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}
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}
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@@ -167,8 +167,16 @@ const heatmapCache = new Map();
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* @returns {Promise} 绘制完成的Promise
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*/
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export function drawKDEHeatmap(canvasId, width, height, points, options = {}) {
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return new Promise((resolve, reject) => {
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return new Promise(async (resolve, reject) => {
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try {
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// iOS兼容性:限制canvas尺寸,避免内存问题
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const maxCanvasSize = 1500; // iOS设备最大建议尺寸
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if (width > maxCanvasSize || height > maxCanvasSize) {
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const scale = Math.min(maxCanvasSize / width, maxCanvasSize / height);
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width = Math.floor(width * scale);
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height = Math.floor(height * scale);
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console.log(`iOS兼容性:限制canvas尺寸为 ${width}x${height}`);
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}
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const {
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bandwidth = 0.8,
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gridSize = 100,
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@@ -177,11 +185,28 @@ export function drawKDEHeatmap(canvasId, width, height, points, options = {}) {
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pointColor = "rgba(255, 255, 255, 0.9)",
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} = options;
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// 创建绘图上下文
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const ctx = uni.createCanvasContext(canvasId);
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// 创建绘图上下文 - iOS兼容性检查
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let ctx;
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try {
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ctx = uni.createCanvasContext(canvasId);
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if (!ctx) {
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throw new Error("无法创建canvas上下文");
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}
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} catch (error) {
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console.error("创建canvas上下文失败:", error);
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reject(new Error("iOS兼容性:Canvas上下文创建失败"));
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return;
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}
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// 清空画布
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ctx.clearRect(0, 0, width, height);
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// iOS兼容性:设置全局合成操作,让颜色叠加更自然
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try {
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ctx.globalCompositeOperation = 'screen';
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} catch (error) {
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console.warn("设置全局合成操作失败,使用默认设置:", error);
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}
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// 如果没有数据,直接绘制
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if (!points || points.length === 0) {
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@@ -189,6 +214,97 @@ export function drawKDEHeatmap(canvasId, width, height, points, options = {}) {
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return;
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}
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// 使用分片处理,避免长时间阻塞主线程
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const processInChunks = (data, chunkSize = 1000) => {
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return new Promise((resolve) => {
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let index = 0;
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let frameCount = 0;
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const processChunk = () => {
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// iOS兼容性:使用Date.now()作为performance.now的回退
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const startTime = typeof performance !== 'undefined' && performance.now ? performance.now() : Date.now();
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const endIndex = Math.min(index + chunkSize, data.length);
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// 批量处理多个点,减少函数调用开销
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ctx.save(); // 保存当前状态
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for (let i = index; i < endIndex; i++) {
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const point = data[i];
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// 处理单个点的绘制逻辑
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processPoint(point);
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// 每处理50个点检查一次时间,避免超时
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const currentTime = typeof performance !== 'undefined' && performance.now ? performance.now() : Date.now();
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if (i % 50 === 0 && currentTime - startTime > 8) {
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// 如果处理时间超过8ms,保存状态并中断
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index = i + 1;
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ctx.restore();
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// iOS兼容性:更安全的requestAnimationFrame检测
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if (typeof requestAnimationFrame === 'function') {
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try {
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requestAnimationFrame(processChunk);
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} catch (e) {
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// 如果requestAnimationFrame失败,使用setTimeout
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setTimeout(processChunk, 2);
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}
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} else {
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setTimeout(processChunk, 2); // 小延迟后继续
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}
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return;
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}
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}
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ctx.restore(); // 恢复状态
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index = endIndex;
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frameCount++;
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if (index < data.length) {
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// 动态调整延迟:如果处理时间超过16ms(一帧),使用更大延迟
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const currentTime = typeof performance !== 'undefined' && performance.now ? performance.now() : Date.now();
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const processingTime = currentTime - startTime;
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const delay = processingTime > 16 ? 8 : 1; // 根据处理时间动态调整
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// iOS兼容性:更安全的requestAnimationFrame检测
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if (typeof requestAnimationFrame === 'function') {
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try {
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requestAnimationFrame(processChunk);
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} catch (e) {
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// 如果requestAnimationFrame失败,使用setTimeout
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setTimeout(processChunk, delay);
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}
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} else {
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setTimeout(processChunk, delay);
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}
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} else {
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resolve();
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}
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};
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processChunk();
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});
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};
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// 处理单个点的函数 - iOS兼容性优化
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const processPoint = (point) => {
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const [x, y, density] = point;
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const normalizedX = (x - range[0]) / (range[1] - range[0]);
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const normalizedY = (y - range[0]) / (range[1] - range[0]);
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const canvasX = normalizedX * width;
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const canvasY = normalizedY * height;
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const color = getHeatColor(density);
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// iOS兼容性:确保数值有效
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if (isNaN(canvasX) || isNaN(canvasY) || !isFinite(canvasX) || !isFinite(canvasY)) {
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return;
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}
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ctx.setFillStyle(color);
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ctx.beginPath();
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const radius = Math.max(1, Math.min(width / gridSize, height / gridSize) * 0.6); // 确保半径至少为1
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ctx.arc(canvasX, canvasY, radius, 0, 2 * Math.PI);
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ctx.fill();
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};
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// 生成缓存key(基于参数和数据点的哈希)
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const cacheKey = `${bandwidth}-${gridSize}-${range.join(',')}-${points.length}-${JSON.stringify(points.slice(0, 10))}`;
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@@ -197,29 +313,17 @@ export function drawKDEHeatmap(canvasId, width, height, points, options = {}) {
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console.log('使用缓存的热力图数据');
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const cachedDensityData = heatmapCache.get(cacheKey);
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// 直接使用缓存数据绘制
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const cellWidth = width / gridSize;
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const cellHeight = height / gridSize;
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const xRange = range[1] - range[0];
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const yRange = range[1] - range[0];
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// 使用分片处理绘制缓存数据
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await processInChunks(cachedDensityData, 200); // 每批处理200个点,减少单次处理量
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cachedDensityData.forEach((point) => {
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const [x, y, density] = point;
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const normalizedX = (x - range[0]) / xRange;
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const normalizedY = (y - range[0]) / yRange;
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const canvasX = normalizedX * width;
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const canvasY = normalizedY * height;
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const color = getHeatColor(density);
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ctx.setFillStyle(color);
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ctx.beginPath();
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ctx.arc(canvasX, canvasY, Math.min(cellWidth, cellHeight) * 0.6, 0, 2 * Math.PI);
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ctx.fill();
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});
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// 绘制原始数据点
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// 绘制原始数据点 - iOS兼容性优化
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if (showPoints) {
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ctx.setFillStyle(pointColor);
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ctx.beginPath(); // 开始批量路径
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const xRange = range[1] - range[0];
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const yRange = range[1] - range[0];
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let validPoints = 0;
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points.forEach((point) => {
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const [x, y] = point;
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const normalizedX = (x - range[0]) / xRange;
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@@ -227,15 +331,25 @@ export function drawKDEHeatmap(canvasId, width, height, points, options = {}) {
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const canvasX = normalizedX * width;
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const canvasY = normalizedY * height;
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ctx.beginPath();
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ctx.arc(canvasX, canvasY, 2.5, 0, 2 * Math.PI);
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ctx.fill();
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// iOS兼容性:确保坐标有效
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if (!isNaN(canvasX) && !isNaN(canvasY) && isFinite(canvasX) && isFinite(canvasY)) {
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ctx.arc(canvasX, canvasY, 2.5, 0, 2 * Math.PI);
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validPoints++;
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}
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});
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// 只有在有有效点的情况下才执行填充
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if (validPoints > 0) {
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ctx.fill(); // 一次性填充所有圆点
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}
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}
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ctx.draw(false, () => {
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console.log("KDE热力图绘制完成(缓存)");
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resolve();
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}, (error) => {
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console.error("KDE热力图绘制失败(缓存):", error);
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reject(new Error("Canvas绘制失败(缓存): " + error));
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});
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return;
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}
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@@ -258,40 +372,15 @@ export function drawKDEHeatmap(canvasId, width, height, points, options = {}) {
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const xRange = range[1] - range[0];
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const yRange = range[1] - range[0];
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// 绘制热力图网格 - 批量绘制优化
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const colorGroups = new Map();
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// 按颜色分组,减少setFillStyle调用
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densityData.forEach((point) => {
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const [x, y, density] = point;
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const color = getHeatColor(density);
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if (!colorGroups.has(color)) {
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colorGroups.set(color, []);
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}
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colorGroups.get(color).push(point);
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});
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// 批量绘制相同颜色的点
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colorGroups.forEach((points, color) => {
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ctx.setFillStyle(color);
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points.forEach((point) => {
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const [x, y, density] = point;
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const normalizedX = (x - range[0]) / xRange;
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const normalizedY = (y - range[0]) / yRange;
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const canvasX = normalizedX * width;
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const canvasY = normalizedY * height;
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ctx.beginPath();
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ctx.arc(canvasX, canvasY, Math.min(cellWidth, cellHeight) * 0.6, 0, 2 * Math.PI);
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ctx.fill();
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});
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});
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// 使用分片处理绘制热力图网格
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await processInChunks(densityData, 200); // 每批处理200个点,减少单次处理量
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// 绘制原始数据点 - 批量绘制优化
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// 绘制原始数据点 - iOS兼容性优化
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if (showPoints) {
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ctx.setFillStyle(pointColor);
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ctx.beginPath(); // 开始批量路径
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let validPoints = 0;
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points.forEach((point) => {
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const [x, y] = point;
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const normalizedX = (x - range[0]) / xRange;
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@@ -299,15 +388,26 @@ export function drawKDEHeatmap(canvasId, width, height, points, options = {}) {
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const canvasX = normalizedX * width;
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const canvasY = normalizedY * height;
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ctx.arc(canvasX, canvasY, 2.5, 0, 2 * Math.PI);
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// iOS兼容性:确保坐标有效
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if (!isNaN(canvasX) && !isNaN(canvasY) && isFinite(canvasX) && isFinite(canvasY)) {
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ctx.arc(canvasX, canvasY, 2.5, 0, 2 * Math.PI);
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validPoints++;
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}
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});
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ctx.fill(); // 一次性填充所有圆点
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// 只有在有有效点的情况下才执行填充
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if (validPoints > 0) {
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ctx.fill(); // 一次性填充所有圆点
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}
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}
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// 执行绘制
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// 执行绘制 - iOS兼容性优化
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ctx.draw(false, () => {
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console.log("KDE热力图绘制完成");
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resolve();
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}, (error) => {
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console.error("KDE热力图绘制失败:", error);
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reject(new Error("Canvas绘制失败: " + error));
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});
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} catch (error) {
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console.error("KDE热力图绘制失败:", error);
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@@ -330,13 +430,15 @@ export function generateKDEHeatmapImage(
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return new Promise((resolve, reject) => {
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drawKDEHeatmap(canvasId, width, height, points, options)
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.then(() => {
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// 生成图片
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// 生成图片 - iOS兼容性优化
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uni.canvasToTempFilePath({
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canvasId: canvasId,
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width: width,
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height: height,
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destWidth: width * 3, // 提高输出分辨率,让图像更细腻
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destHeight: height * 3,
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destWidth: width * 2, // iOS兼容性:降低分辨率避免内存问题
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destHeight: height * 2,
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fileType: "png", // iOS兼容性:明确指定png格式
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quality: 1, // iOS兼容性:最高质量
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success: (res) => {
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console.log("KDE热力图图片生成成功:", res.tempFilePath);
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resolve(res.tempFilePath);
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