bug修复
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@@ -18,16 +18,16 @@ const totalPoints = ref(0);
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onLoad(async (options) => {
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battleId.value = options.battleId;
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const result = await getGameAPI(
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// options.battleId || "BATTLE-1750688685843436271-553"
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options.battleId || "BATTLE-1750688536849458226-518"
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options.battleId || "BATTLE-1750867490990424058-718"
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// options.battleId || "BATTLE-1750688536849458226-518"
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);
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data.value = result;
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if (result.mode === 1 && result.redPlayers[user.value.id]) {
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totalPoints.value = result.redTotal;
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totalPoints.value = result.redPlayers[user.value.id].totalScore;
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ifWin.value = result.winner === 0;
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}
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if (result.mode === 1 && result.bluePlayers[user.value.id]) {
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totalPoints.value = result.redTotal;
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totalPoints.value = result.bluePlayers[user.value.id].totalScore;
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ifWin.value = result.winner === 1;
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}
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if (result.mode === 2) {
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@@ -72,7 +72,7 @@ const topThreeColors = ["#FFD947 ", "#D2D2D2", "#FFA515"];
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<view class="battle-winner">
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<image src="../static/shining-bg.png" mode="widthFix" />
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<image src="../static/throphy.png" mode="widthFix" />
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<text>{{ ifWin && data.winner === 1 ? "蓝队" : "红队" }}获胜</text>
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<text>{{ data.winner === 1 ? "蓝队" : "红队" }}获胜</text>
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<text>强势登顶,荣耀加冕</text>
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</view>
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</block>
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@@ -145,8 +145,12 @@ const topThreeColors = ["#FFD947 ", "#D2D2D2", "#FFA515"];
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</block>
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<view class="battle-e">
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<image src="../static/row-yellow-bg.png" mode="widthFix" />
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<text v-if="data.gameMode === 1">经验 +{{ totalPoints }}</text>
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<text v-if="data.gameMode === 2">积分 +{{ totalPoints }}</text>
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<text v-if="data.gameMode === 1"
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>经验 {{ totalPoints > 0 ? "+" + totalPoints : totalPoints }}</text
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>
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<text v-if="data.gameMode === 2"
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>积分 {{ totalPoints > 0 ? "+" + totalPoints : totalPoints }}</text
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>
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</view>
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<text v-if="data.mode === 1" class="description">你是朋友中的佼佼者哦</text>
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<text v-if="data.mode === 2" class="description"
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