BUG修复

This commit is contained in:
kron
2025-07-17 09:35:30 +08:00
parent 69ad55da41
commit 124f50429d
5 changed files with 21 additions and 24 deletions

View File

@@ -121,7 +121,7 @@ onUnmounted(() => {
justify-content: space-between; justify-content: space-between;
align-items: center; align-items: center;
padding: 15px; padding: 15px;
margin-top: -27vw; margin-top: -40vw;
position: relative; position: relative;
} }
.debug-text { .debug-text {

View File

@@ -47,15 +47,8 @@ onMounted(async () => {
rank.value = rank.value =
battleInfo.playerStats.findIndex((p) => p.id === user.value.id) + 1; battleInfo.playerStats.findIndex((p) => p.id === user.value.id) + 1;
if (mine) { if (mine) {
if (battleInfo.mode === 1) {
totalPoints.value = mine.roundStats.reduce(
(last, next) => last + next.arrows.length,
0
);
if (mine.team === battleInfo.winner) ifWin.value = true;
} else if (battleInfo.mode === 2) {
totalPoints.value = mine.totalScore; totalPoints.value = mine.totalScore;
} ifWin.value = battleInfo.mode === 1 && mine.team === battleInfo.winner;
} }
// const result = await getHomeData(); // const result = await getHomeData();
// if (result.user) updateUser(result.user); // if (result.user) updateUser(result.user);

View File

@@ -320,6 +320,7 @@ async function onReceiveMessage(messages = []) {
tips.value = "请在90秒内射完12支箭"; tips.value = "请在90秒内射完12支箭";
seq.value += 1; seq.value += 1;
} }
if (!roundResults.value.length)
roundResults.value.push({ roundResults.value.push({
redArrows: [], redArrows: [],
blueArrows: [], blueArrows: [],

View File

@@ -49,7 +49,7 @@ onLoad(async (options) => {
:style="{ :style="{
width: `${Math.max(100 / data.players.length, 18)}vw`, width: `${Math.max(100 / data.players.length, 18)}vw`,
}" }"
mode="aspectFill" mode="widthFix"
class="player-bg" class="player-bg"
/> />
<Avatar <Avatar
@@ -93,11 +93,8 @@ onLoad(async (options) => {
} }
.players { .players {
display: flex; display: flex;
height: 85px;
width: 100%; width: 100%;
overflow-x: auto; overflow-x: auto;
overflow-y: hidden;
background-color: #fff3;
} }
.players::-webkit-scrollbar { .players::-webkit-scrollbar {
width: 0; width: 0;
@@ -105,21 +102,25 @@ onLoad(async (options) => {
color: transparent; color: transparent;
} }
.players > view { .players > view {
background-color: #fff3;
display: flex; display: flex;
flex-direction: column; flex-direction: column;
align-items: center; align-items: center;
justify-content: center; justify-content: center;
font-size: 12px; font-size: 12px;
padding-top: 5px;
flex: 0 0 auto; flex: 0 0 auto;
position: relative; position: relative;
height: 68px;
margin-bottom: 10px;
padding-top: 7px;
} }
.player-bg { .player-bg {
position: absolute; position: absolute;
width: 100%; width: 100%;
height: 100%;
} }
.players > view > text { .players > view > text {
margin-top: 5px; margin: 5px 0;
width: 80%; width: 80%;
white-space: nowrap; white-space: nowrap;
overflow: hidden; overflow: hidden;

View File

@@ -145,6 +145,8 @@ async function onReceiveMessage(messages = []) {
timerSeq.value = 0; timerSeq.value = 0;
scores.value = []; scores.value = [];
totalRounds.value = msg.groupUserStatus.config.maxRounds; totalRounds.value = msg.groupUserStatus.config.maxRounds;
// 返回游戏时候会加上,加了就不用再加了
if (!roundResults.value.length)
roundResults.value.push({ roundResults.value.push({
redArrows: [], redArrows: [],
blueArrows: [], blueArrows: [],