Files
shoot-miniprograms/src/audioManager.js

224 lines
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const audioFils = {
第一轮:
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"https://static.shelingxingqiu.com/attachment/2025-07-14/dbblu6fl26qrspvy79.mp3",
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第二轮:
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"https://static.shelingxingqiu.com/attachment/2025-07-14/dbblu6fehshrpe5ook.mp3",
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第三轮:
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"https://static.shelingxingqiu.com/attachment/2025-07-14/dbblu6fgbz3iimk7yy.mp3",
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第四轮:
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"https://static.shelingxingqiu.com/attachment/2025-07-14/dbblu6fjwf50tlxxbi.mp3",
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第五轮:
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"https://static.shelingxingqiu.com/attachment/2025-07-14/dbblu6fg63lqrslhm7.mp3",
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决金箭轮:
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"https://static.shelingxingqiu.com/attachment/2025-07-14/dbblu6fhjycwubbwil.mp3",
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请蓝方射箭:
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"https://static.shelingxingqiu.com/attachment/2025-07-14/dbblu6fr0zpluiabph.mp3",
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请红方射箭:
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"https://static.shelingxingqiu.com/attachment/2025-07-14/dbblu6fu169yerpwey.mp3",
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中场休息:
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"https://static.shelingxingqiu.com/attachment/2025-07-14/dbblu6fug8faqrbtwd.mp3",
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比赛结束:
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"https://static.shelingxingqiu.com/attachment/2025-07-14/dbblsdl717ilr0b3o0.mp3",
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比赛开始:
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"https://static.shelingxingqiu.com/attachment/2025-07-14/dbblsdl7qlkqgvthfr.mp3",
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请开始射击:
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"https://static.shelingxingqiu.com/attachment/2025-07-14/dbbljrfx5guqt5oulk.mp3",
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未上靶:
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"https://static.shelingxingqiu.com/attachment/2025-07-14/dbbkxm60bul0khcoqq.mp3",
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"1环":
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"https://static.shelingxingqiu.com/attachment/2025-07-14/dbbklufj59qmdo96ha.mp3",
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"2环":
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"https://static.shelingxingqiu.com/attachment/2025-07-14/dbbklufogy49ousbv4.mp3",
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"3环":
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"https://static.shelingxingqiu.com/attachment/2025-07-14/dbbklufl3hhijeasck.mp3",
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"4环":
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"https://static.shelingxingqiu.com/attachment/2025-07-14/dbbklufo8vo7k6jxdz.mp3",
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"5环":
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"https://static.shelingxingqiu.com/attachment/2025-07-14/dbbklkzq7lrbfpr6ij.mp3",
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"6环":
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"https://static.shelingxingqiu.com/attachment/2025-07-14/dbbkll0fw7hbmmhxkl.mp3",
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"7环":
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"https://static.shelingxingqiu.com/attachment/2025-07-14/dbbkll0fkirkanghmf.mp3",
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"8环":
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"https://static.shelingxingqiu.com/attachment/2025-07-14/dbbkll0cly2noykieg.mp3",
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"9环":
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"https://static.shelingxingqiu.com/attachment/2025-07-14/dbbkll0gsuumekhpkn.mp3",
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"10环":
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"https://static.shelingxingqiu.com/attachment/2025-07-14/dbbklgw2dk22ek7qha.mp3",
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射击无效:
"https://static.shelingxingqiu.com/attachment/2025-08-26/dcc9qc84rir8gkj3mo.mp3",
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距离不足5米:
"https://static.shelingxingqiu.com/attachment/2025-08-27/dcd59px1cavp1hogxi.mp3",
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};
class AudioManager {
constructor() {
this.audioMap = new Map();
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this.currentPlayingKey = null; // 记录当前播放的音频key
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this.retryCount = new Map(); // 记录每个音频的重试次数
this.maxRetries = 3; // 最大重试次数
this.retryDelay = 1000; // 重试延迟时间(毫秒)
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this.initAudios();
}
// 初始化音频
initAudios() {
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Object.keys(audioFils).forEach((key) => {
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this.createAudio(key);
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});
}
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// 创建单个音频实例
createAudio(key) {
const audio = uni.createInnerAudioContext();
audio.src = audioFils[key];
audio.autoplay = false;
// 监听加载状态
audio.onCanplay(() => {
// console.log(`音频 ${key} 已加载完成`);
// 加载成功后重置重试计数
this.retryCount.set(key, 0);
});
audio.onError((res) => {
console.log(`音频 ${key} 加载失败:`, res.errMsg);
this.handleAudioError(key);
});
// 监听播放结束事件
audio.onEnded(() => {
if (this.currentPlayingKey === key) {
this.currentPlayingKey = null;
}
});
// 监听播放停止事件
audio.onStop(() => {
if (this.currentPlayingKey === key) {
this.currentPlayingKey = null;
}
});
this.audioMap.set(key, audio);
// 初始化重试计数
if (!this.retryCount.has(key)) {
this.retryCount.set(key, 0);
}
}
// 处理音频加载错误
handleAudioError(key) {
const currentRetries = this.retryCount.get(key) || 0;
if (currentRetries < this.maxRetries) {
// 增加重试计数
this.retryCount.set(key, currentRetries + 1);
console.log(`音频 ${key} 开始第 ${currentRetries + 1} 次重试...`);
// 延迟重试
setTimeout(() => {
this.retryLoadAudio(key);
}, this.retryDelay);
} else {
console.error(`音频 ${key} 重试 ${this.maxRetries} 次后仍然失败,停止重试`);
}
}
// 重新加载音频
retryLoadAudio(key) {
// 销毁旧的音频实例
const oldAudio = this.audioMap.get(key);
if (oldAudio) {
oldAudio.destroy();
}
// 创建新的音频实例
this.createAudio(key);
}
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// 播放指定音频
play(key) {
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// 如果有正在播放的音频,先停止
if (this.currentPlayingKey) {
this.stop(this.currentPlayingKey);
}
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const audio = this.audioMap.get(key);
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if (audio) {
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// 检查音频是否加载失败过多次
const retries = this.retryCount.get(key) || 0;
if (retries >= this.maxRetries) {
console.warn(`音频 ${key} 加载失败次数过多,尝试重新初始化`);
this.retryLoadAudio(key);
// 延迟播放,等待重新加载
setTimeout(() => {
const newAudio = this.audioMap.get(key);
if (newAudio) {
newAudio.play();
this.currentPlayingKey = key;
}
}, 500);
} else {
audio.play();
this.currentPlayingKey = key;
}
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}
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}
// 停止指定音频
stop(key) {
const audio = this.audioMap.get(key);
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if (audio) {
audio.stop();
if (this.currentPlayingKey === key) {
this.currentPlayingKey = null;
}
}
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}
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// 停止所有音频
stopAll() {
this.audioMap.forEach((audio, key) => {
audio.stop();
});
this.currentPlayingKey = null;
}
// 手动重新加载指定音频
reloadAudio(key) {
if (audioFils[key]) {
console.log(`手动重新加载音频: ${key}`);
this.retryCount.set(key, 0); // 重置重试计数
this.retryLoadAudio(key);
}
}
// 重新加载所有音频
reloadAllAudios() {
console.log('重新加载所有音频...');
this.audioMap.forEach((audio, key) => {
audio.destroy();
});
this.audioMap.clear();
this.retryCount.clear();
this.currentPlayingKey = null;
this.initAudios();
}
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// 销毁所有音频实例
destroyAll() {
this.audioMap.forEach((audio) => {
audio.destroy();
});
this.audioMap.clear();
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this.retryCount.clear();
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this.currentPlayingKey = null;
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}
}
// 导出单例
export default new AudioManager();